点击按钮,QMovie动画播放结束时关闭当前窗口

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点击QToolButtoon弹出一个widget,widget上有一个按钮,点击按钮后开始播放动画,当动画播放结束的时候发送finish信号,通知窗口关闭函数去关闭当前窗口。
在这里插入图片描述
点击按钮播放此动画

直接拖控件完成布局
上代码:
main.cpp

#include "widget.h"

#include <QApplication>

int main(int argc, char *argv[])
{
    QApplication a(argc, argv);
    Widget w;
    w.show();
    return a.exec();
}

widget.h

#ifndef WIDGET_H
#define WIDGET_H

#include <QWidget>
#include "cartoonwidget.h"

QT_BEGIN_NAMESPACE
namespace Ui { class Widget; }
QT_END_NAMESPACE

class Widget : public QWidget
{
    Q_OBJECT

public:
    Widget(QWidget *parent = nullptr);
    ~Widget();

private slots:
    void on_toolButton_clicked();

private:
    CartoonWidget *cartoonWidget;
    Ui::Widget *ui;
};
#endif // WIDGET_H

widget.cpp

#include "widget.h"
#include "ui_widget.h"

Widget::Widget(QWidget *parent)
    : QWidget(parent)
    , ui(new Ui::Widget)
{
    ui->setupUi(this);
}

Widget::~Widget()
{
    delete ui;
}

void Widget::on_toolButton_clicked()
{
    cartoonWidget = new CartoonWidget;
    cartoonWidget->show();
}

ui_widget.h
能自己拖控件的话,这个头文件就不需要了,建一个widget程序就可以了

/********************************************************************************
** Form generated from reading UI file 'widget.ui'
**
** Created by: Qt User Interface Compiler version 5.13.2
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_WIDGET_H
#define UI_WIDGET_H

#include <QtCore/QVariant>
#include <QtWidgets/QApplication>
#include <QtWidgets/QLabel>
#include <QtWidgets/QToolButton>
#include <QtWidgets/QWidget>

QT_BEGIN_NAMESPACE

class Ui_Widget
{
public:
    QLabel *label;
    QToolButton *toolButton;

    void setupUi(QWidget *Widget)
    {
        if (Widget->objectName().isEmpty())
            Widget->setObjectName(QString::fromUtf8("Widget"));
        Widget->resize(480, 800);
        label = new QLabel(Widget);
        label->setObjectName(QString::fromUtf8("label"));
        label->setGeometry(QRect(220, 280, 41, 30));
        toolButton = new QToolButton(Widget);
        toolButton->setObjectName(QString::fromUtf8("toolButton"));
        toolButton->setGeometry(QRect(150, 180, 200, 111));
        toolButton->setToolButtonStyle(Qt::ToolButtonIconOnly);
        toolButton->raise();
        label->raise();

        retranslateUi(Widget);

        QMetaObject::connectSlotsByName(Widget);
    } // setupUi

    void retranslateUi(QWidget *Widget)
    {
        Widget->setWindowTitle(QCoreApplication::translate("Widget", "Widget", nullptr));
        label->setText(QString());
        toolButton->setText(QString());
    } // retranslateUi

};

namespace Ui {
    class Widget: public Ui_Widget {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_WIDGET_H

cartoonwidget.h

#ifndef CARTOONWIDGET_H
#define CARTOONWIDGET_H

#include <QWidget>
#include <QMovie>

namespace Ui {
class cartoonWidget;
}

class CartoonWidget : public QWidget
{
    Q_OBJECT

public:
    explicit CartoonWidget(QWidget *parent = nullptr);
    ~CartoonWidget();

private slots:
    void on_toolButton_clicked();

    void closeWidget();

private:
    Ui::cartoonWidget *ui;
    QMovie *movie;
};

#endif // CARTOONWIDGET_H

cartoonwidget.cpp

#include "cartoonwidget.h"
#include "ui_cartoonwidget.h"
#include <QThread>
#include <QApplication>

CartoonWidget::CartoonWidget(QWidget *parent) :
    QWidget(parent),
    ui(new Ui::cartoonWidget)
{
    ui->setupUi(this);
    movie = new QMovie(":/E:/ProjectCode/CXPM/cxpm/PrinterUI/image/printImage/longPressReturn.gif");
    QImage img(":/E:/ProjectCode/CXPM/cxpm/PrinterUI/image/printImage/longPressReturn.gif");
    ui->label->setGeometry(160, 610, img.width(), img.height());
    ui->label->setMovie(movie);
    connect(movie, &QMovie::finished, this, &CartoonWidget::closeWidget);
}

CartoonWidget::~CartoonWidget()
{
    if (movie != nullptr) {
        delete movie;
    }
    delete ui;
}

void CartoonWidget::on_toolButton_clicked()
{
    ui->toolButton->hide();
    movie->start();
    for (int i = 0; i < 2500; i += movie->speed()) {
        QCoreApplication::processEvents();
        QThread::usleep(static_cast<unsigned long>(500 * movie->speed()));
    }
    movie->finished();
}

void CartoonWidget::closeWidget()
{
    this->close();
}

ui_cartoonwidget.h
能自己拖控件的话,这个头文件也不需要了,建一个widget程序就可以了

/********************************************************************************
** Form generated from reading UI file 'cartoonwidget.ui'
**
** Created by: Qt User Interface Compiler version 5.13.2
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_CARTOONWIDGET_H
#define UI_CARTOONWIDGET_H

#include <QtCore/QVariant>
#include <QtWidgets/QApplication>
#include <QtWidgets/QLabel>
#include <QtWidgets/QToolButton>
#include <QtWidgets/QWidget>

QT_BEGIN_NAMESPACE

class Ui_cartoonWidget
{
public:
    QToolButton *toolButton;
    QLabel *label;

    void setupUi(QWidget *cartoonWidget)
    {
        if (cartoonWidget->objectName().isEmpty())
            cartoonWidget->setObjectName(QString::fromUtf8("cartoonWidget"));
        cartoonWidget->resize(480, 800);
        cartoonWidget->setMinimumSize(QSize(480, 800));
        cartoonWidget->setMaximumSize(QSize(480, 800));
        toolButton = new QToolButton(cartoonWidget);
        toolButton->setObjectName(QString::fromUtf8("toolButton"));
        toolButton->setGeometry(QRect(160, 610, 111, 81));
        label = new QLabel(cartoonWidget);
        label->setObjectName(QString::fromUtf8("label"));
        label->setGeometry(QRect(160, 610, 111, 81));
        label->raise();
        toolButton->raise();

        retranslateUi(cartoonWidget);

        QMetaObject::connectSlotsByName(cartoonWidget);
    } // setupUi

    void retranslateUi(QWidget *cartoonWidget)
    {
        cartoonWidget->setWindowTitle(QCoreApplication::translate("cartoonWidget", "Form", nullptr));
        toolButton->setText(QString());
        label->setText(QString());
    } // retranslateUi

};

namespace Ui {
    class cartoonWidget: public Ui_cartoonWidget {};
} // namespace Ui

QT_END_NAMESPACE
#endif // UI_CARTOONWIDGET_H

运行效果如下:

在这里插入图片描述
点击弹出from窗口
在这里插入图片描述
点击中间的按钮开始播放动画
在这里插入图片描述
动画播放结束后此窗口被关闭。

需要源代码的自己点一下下载,免费的
https://download.csdn.net/download/shejun6/13217635

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