FLEX入门实例--------FLEX全屏功能实现及右键菜单

FLEX的全屏功能的实现,光写AS还不够,还需要对JS部分做一些小小改动才行,好在这个改动并不麻烦,有这个需求的朋友可以参考下.另外在FLEX应用里右键菜单的功能也是很常见的,我在这里也作了一个简单的功能实现,太复杂的小弟暂时还没来得及实践,有朋友实现了也给小弟参考下,在此表示感谢.

 

 

好了,先把AS代码贴出来吧:

<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="vertical">
<mx:Style>
	global{
		font-size:19;	
	}
</mx:Style>
<mx:Script>
	<![CDATA[
		import mx.controls.Alert;
		private function fullScr():void{
			stage.displayState=StageDisplayState.FULL_SCREEN;
			//controlScr.label="普通";
			//controlScr.addEventListener(MouseEvent.CLICK, normalScr);
			var contextMenu:ContextMenu=new ContextMenu();
			contextMenu.hideBuiltInItems();
			var item:ContextMenuItem=new ContextMenuItem("关于作者");
			item.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT,alertMsg);
			contextMenu.customItems.push(item);
			this.contextMenu=contextMenu;
		}
		
		private function alertMsg(event:ContextMenuEvent):void{
			Alert.show("hacker.Ye");
		}
		
		private function normalScr():void{
			//controlScr.removeEventListener(MouseEvent.CLICK,fullScr);
			stage.displayState=StageDisplayState.NORMAL;
		}
	]]>
</mx:Script>
	<mx:Button label="全屏" click="fullScr();"/>
	<mx:Button  label="普通" click="normalScr()"/>
</mx:Application>

 

 

AS部分就没什么好说的了,相信大家的智商都是比我高的.再看看JS部分吧,大家在FLEX工程里找到一个名字index.templete.html的文件打开它,他长成下面这个样子:(只看我写注释的那两行就可以了,免得浪费大家时间)

 

<!-- saved from url=(0014)about:internet -->
<html lang="en">

<!-- 
Smart developers always View Source. 

This application was built using Adobe Flex, an open source framework
for building rich Internet applications that get delivered via the
Flash Player or to desktops via Adobe AIR. 

Learn more about Flex at http://flex.org 
// -->

<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />

<!--  BEGIN Browser History required section -->
<link rel="stylesheet" type="text/css" href="history/history.css" />
<!--  END Browser History required section -->

<title>${title}</title>
<script src="AC_OETags.js" language="javascript"></script>

<!--  BEGIN Browser History required section -->
<script src="history/history.js" language="javascript"></script>
<!--  END Browser History required section -->

<style>
body { margin: 0px; overflow:hidden }
</style>
<script language="JavaScript" type="text/javascript">
<!--
// -----------------------------------------------------------------------------
// Globals
// Major version of Flash required
var requiredMajorVersion = ${version_major};
// Minor version of Flash required
var requiredMinorVersion = ${version_minor};
// Minor version of Flash required
var requiredRevision = ${version_revision};
// -----------------------------------------------------------------------------
// -->
</script>
</head>

<body scroll="no">
<script language="JavaScript" type="text/javascript">
<!--
// Version check for the Flash Player that has the ability to start Player Product Install (6.0r65)
var hasProductInstall = DetectFlashVer(6, 0, 65);

// Version check based upon the values defined in globals
var hasRequestedVersion = DetectFlashVer(requiredMajorVersion, requiredMinorVersion, requiredRevision);

if ( hasProductInstall && !hasRequestedVersion ) {
	// DO NOT MODIFY THE FOLLOWING FOUR LINES
	// Location visited after installation is complete if installation is required
	var MMPlayerType = (isIE == true) ? "ActiveX" : "PlugIn";
	var MMredirectURL = window.location;
    document.title = document.title.slice(0, 47) + " - Flash Player Installation";
    var MMdoctitle = document.title;

	AC_FL_RunContent(
		"src", "playerProductInstall",
		"FlashVars", "MMredirectURL="+MMredirectURL+'&MMplayerType='+MMPlayerType+'&MMdoctitle='+MMdoctitle+"",
		"width", "${width}",
		"height", "${height}",
		"align", "middle",
		"id", "${application}",
		"quality", "high",
		"bgcolor", "${bgcolor}",
		"name", "${application}",
		"allowScriptAccess","sameDomain",
		"type", "application/x-shockwave-flash",
		"pluginspage", "http://www.adobe.com/go/getflashplayer"
	);
} else if (hasRequestedVersion) {
	// if we've detected an acceptable version
	// embed the Flash Content SWF when all tests are passed
	AC_FL_RunContent(
			"src", "${swf}",
			"width", "${width}",
			"height", "${height}",
			"align", "middle",
			"id", "${application}",
			"quality", "high",
			"bgcolor", "${bgcolor}",
			"name", "${application}",
			"allowScriptAccess","sameDomain",
			"allowFullScreen","true",     //加入这一行,看这里,看这里,大家看到了吗?
			"type", "application/x-shockwave-flash",
			"pluginspage", "http://www.adobe.com/go/getflashplayer"
	);
  } else {  // flash is too old or we can't detect the plugin
    var alternateContent = 'Alternate HTML content should be placed here. '
  	+ 'This content requires the Adobe Flash Player. '
   	+ '<a href=http://www.adobe.com/go/getflash/>Get Flash</a>';
    document.write(alternateContent);  // insert non-flash content
  }
// -->
</script>
<noscript>
  	<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
			id="${application}" width="${width}" height="${height}"
			codebase="http://fpdownload.macromedia.com/get/flashplayer/current/swflash.cab">
			<param name="movie" value="${swf}.swf" />
			<param name="quality" value="high" />
			<param name="bgcolor" value="${bgcolor}" />
			<param name="allowScriptAccess" value="sameDomain" />
			<embed src="${swf}.swf" quality="high" bgcolor="${bgcolor}"
				width="${width}" height="${height}" name="${application}" align="middle"
				play="true"
				loop="false"
				quality="high"
				allowScriptAccess="sameDomain"
				allowFullScreen="true"//加入这一行,看这里,看这里,大家看到了吗?

				type="application/x-shockwave-flash"
				pluginspage="http://www.adobe.com/go/getflashplayer">
			</embed>
	</object>
</noscript>
</body>
</html>

 

 

 

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
提供的源码资源涵盖了安卓应用、小程序、Python应用和Java应用等多个领域,每个领域都包含了丰富的实例和项目。这些源码都是基于各自平台的最新技术和标准编写,确保了在对应环境下能够无缝运行。同时,源码中配备了详细的注释和文档,帮助用户快速理解代码结构和实现逻辑。 适用人群: 这些源码资源特别适合大学生群体。无论你是计算机相关专业的学生,还是对其他领域编程感兴趣的学生,这些资源都能为你提供宝贵的学习和实践机会。通过学习和运行这些源码,你可以掌握各平台开发的基础知识,提升编程能力和项目实战经验。 使用场景及目标: 在学习阶段,你可以利用这些源码资源进行课程实践、课外项目或毕业设计。通过分析和运行源码,你将深入了解各平台开发的技术细节和最佳实践,逐步培养起自己的项目开发和问题解决能力。此外,在求职或创业过程中,具备跨平台开发能力的大学生将更具竞争力。 其他说明: 为了确保源码资源的可运行性和易用性,特别注意了以下几点:首先,每份源码都提供了详细的运行环境和依赖说明,确保用户能够轻松搭建起开发环境;其次,源码中的注释和文档都非常完善,方便用户快速上手和理解代码;最后,我会定期更新这些源码资源,以适应各平台技术的最新发展和市场需求。

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值