Design and implement a data structure for Least Recently Used (LRU) cache. It should support the following operations: get and put.
get(key) - Get the value (will always be positive) of the key if the key exists in the cache, otherwise return -1.
put(key, value) - Set or insert the value if the key is not already present. When the cache reached its capacity, it should invalidate the least recently used item before inserting a new item.
The cache is initialized with a positive capacity.
Follow up:
Could you do both operations in O(1) time complexity?
Example:
LRUCache cache = new LRUCache( 2 /* capacity */ );
cache.put(1, 1);
cache.put(2, 2);
cache.get(1); // returns 1
cache.put(3, 3); // evicts key 2
cache.get(2); // returns -1 (not found)
cache.put(4, 4); // evicts key 1
cache.get(1); // returns -1 (not found)
cache.get(3); // returns 3
cache.get(4); // returns 4
解题思路
- map 记录 Key -> 链表节点的映射
- list 通过前后顺序记录数据新旧(比如最旧的总是放到头,最新的总是放到尾)
- 需要掌握 list 的用法
type LRUCache struct {
cap int
l *list.List
m map[int]*list.Element
}
type Pair struct {
key int
val int
}
func Constructor(capacity int) LRUCache {
return LRUCache{
cap: capacity,
l: new(list.List),
m: make(map[int]*list.Element, capacity),
}
}
func (this *LRUCache) Get(key int) int {
if node, ok := this.m[key]; ok {
this.l.MoveToBack(node)
return node.Value.(*list.Element).Value.(Pair).val
}
return -1
}
func (this *LRUCache) Put(key int, value int) {
if node, ok := this.m[key]; ok {
node.Value.(*list.Element).Value = Pair{key: key, val: value}
this.l.MoveToBack(node)
} else {
if len(this.m) == this.cap {
idx := this.l.Front().Value.(*list.Element).Value.(Pair).key
this.l.Remove(this.l.Front())
delete(this.m, idx)
}
node := &list.Element{
Value: Pair{
key: key,
val: value,
},
}
ptr := this.l.PushBack(node)
this.m[key] = ptr
}
}
/**
* Your LRUCache object will be instantiated and called as such:
* obj := Constructor(capacity);
* param_1 := obj.Get(key);
* obj.Put(key,value);
*/