war3_memory

最近编写了个11平台的全图挂,主要用的是处理线程的办法。今后再慢慢学习干crc以及reload game.dll的办法来处理吧。。

// 1.24E

大地图去除迷雾   

patch(0x74D1B9,"/xB2/x00/x90/x90/x90/x90");   

大地图显示单位   

patch(0x39EBBC,"/x75");   

patch(0x3A2030,"/x90/x90");   

patch(0x3A20DB,"/x90/x90");   

///显示隐形单位

patch(0x362391,"/x3B");   

patch(0x362394,"/x85");   

patch(0x39A51B,"/x90/x90/x90/x90/x90/x90");   

patch(0x39A52E,"/x90/x90/x90/x90/x90/x90/x90/x90/x33/xC0/x40");   

///分辨幻影 

patch(0x28357C,"/x40/xC3");   

/显示物品   

patch(0x3A201B,"/xEB");   

patch(0x40A864,"/x90/x90");   

小地图 去除迷雾   

patch(0x357065,"/x90/x90");   

小地图显示单位

patch(0x361F7C,"/x00");   

/小地图显示隐形   

/敌方信号   

patch(0x43F9A6,"/x3B");   

patch(0x43F9A9,"/x85");   

patch(0x43F9B9,"/x3B");   

patch(0x43F9BC,"/x85");   

/他人提示   

patch(0x3345E9,"/x39/xC0/x0F/x85");   

敌方头像

patch(0x371700,"/xE8/x3B/x28/x03/x00/x85/xC0/x0F/x85/x8F/x02/x00/x00/xEB/xC9/x90/x90/x90/x90");   

/盟友头像   

patch(0x371700,"/xE8/x3B/x28/x03/x00/x85/xC0/x0F/x84/x8F/x02/x00/x00/xEB/xC9/x90/x90/x90/x90");   

数显攻速   

patch(0x87EA63,"/x25/x30/x2E/x32/x66/x7C/x52/x00");   

patch(0x87EA70,"/x8D/x4C/x24/x18/xD9/x44/x24/x60/x83/xEC/x08/xDD/x1C/x24/x68");   

DWORD tmp=0x87EA63+GameAddr;   

memcpy(LPVOID(GameAddr+0x87EA7F),&tmp,4);   

patch(0x87EA83,"/x57/x51/xE8/xBC/xD2/xE6/xFF/x83/xC4/x14/x58/x57/x8D/x4C/x24/x18/xFF/xE0");   

patch(0x339DF4,"/xE8/x77/x4C/x54/x00");   

//数显移速   

patch(0x87EA63,"/x25/x30/x2E/x32/x66/x7C/x52/x00");   

patch(0x87EA70,"/x8D/x4C/x24/x18/xD9/x44/x24/x60/x83/xEC/x08/xDD/x1C/x24/x68");   

DWORD tmp=0x87EA63+GameAddr;   

memcpy(LPVOID(GameAddr+0x87EA7F),&tmp,4);   

patch(0x87EA83,"/x57/x51/xE8/xBC/xD2/xE6/xFF/x83/xC4/x14/x58/x57/x8D/x4C/x24/x18/xFF/xE0");   

patch(0x339C54,"/xE8/x17/x4E/x54/x00");   

//资源面板   

patch(0x36058A,"/x90");   

patch(0x36058B,"/x90");   

///   允许交易

patch(0x34E8E2,"/xB8/xC8/x00/x00");      

patch(0x34E8E7,"/x90");   

patch(0x34E8EA,"/xB8/x64/x00/x00");      

patch(0x34E8EF,"/x90");   

显示技能    

patch(0x2031EC,"/x90/x90/x90/x90/x90/x90");   

patch(0x34FDE8,"/x90/x90");   

/技能CD

patch(0x28ECFE,"/xEB");   

patch(0x34FE26,"/x90/x90/x90/x90");   

//资源条   

//野外显血   

///视野外点击

patch(0x285CBC,"/x90/x90");   

patch(0x285CD2,"/xEB");   

//无限取消   

patch(0x57BA7C,"/xEB");   

patch(0x5B2D77,"/x03");   

patch(0x5B2D8B,"/x03");   

/-MH   

patch(0x3C84C7,"/xEB/x11");   

patch(0x3C84E7,"/xEB/x11");   

-AH   

patch(0x3C6EDC,"/xB8/xFF/x00/x00/x00/xEB");   

patch(0x3CC3B2,"/xEB");   

///


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