#import <Foundation/Foundation.h>
int main()
{
/*
NSRange(location length)
NSPoint\CGPoint
NSSize\CGSize
NSRect\CGRect (CGPint CGSize)
*/
// NextStep Foundation
// 比较两个点是否相同(x、y)
BOOL b = CGPointEqualToPoint(CGPointMake(10, 10), CGPointMake(10, 10));
//CGRectEqualToRect(<#CGRect rect1#>, <#CGRect rect2#>)
//CGSizeEqualToSize(<#CGSize size1#>, <#CGSize size2#>)
// x (50, 150) y (40 , 90)
BOOL b2 = CGRectContainsPoint(CGRectMake(50, 40, 100, 50), CGPointMake(60, 45));
NSLog(@"%d", b2);
return 0;
}
void point()
{
CGPoint p1 = NSMakePoint(10, 10);
NSPoint p2 = CGPointMake(20, 20);// 最常用
NSSize s1 = CGSizeMake(100, 50);
NSSize s2 = NSMakeSize(100, 50);
CGSize s3 = NSMakeSize(200, 60);
CGRect r1 = CGRectMake(0, 0, 100, 50);
CGRect r2 = { {0, 0}, {100, 90}};
CGRect r3 = {p1, s2};
// 使用CGPointZero等的前提是添加CoreGraphics框架
CGRect r4 = {CGPointZero, CGSizeMake(100, 90)};
// CGSizeZero
// CGRectZero
// 表示原点
// CGPointZero == CGPointMake(0, 0)
// 将结构体转为字符串
//NSString *str = NSStringFromPoint(p1);
//NSString *str = NSStringFromSize(s3);
NSString *str = NSStringFromRect(r1);
NSLog(@"%@", str);
// NSLog(@"x=%f, y=%f, width=%f, height=%f", r1.origin.x, r1.origin.y, r1.size.width, r1.size.height);
}
//CGRect myRect(CGFloat x, CGFloat y, CGFloat width, CGFloat height)
//{
// CGRect rect;
// rect.origin.x = x;
// rect.origin.y = y;
// rect.size.width = width;
// rect.size.height = height;
//
// return rect;
//}
void range()
{
// @"i love oc" // love的范围
//NSRange r1 = {2, 4}; // 不用
//NSRange r2 = {.location = 2, .length = 4};// 不用
//NSRange r3 = NSMakeRange(2, 4); // 掌握
NSString *str = @"i love oc";
// 查找某个字符串在str中的范围
// 如果找不到,length=0,location=NSNotFound==-1
NSRange range = [str rangeOfString:@"java"];
NSLog(@"loc = %ld, length=%ld", range.location, range.length);
}
OC结构体
最新推荐文章于 2020-09-07 20:15:31 发布