C++ STL/functional

header < functional >

函数对象 利用操作符()的重载,使对象实现类似函数的功能,通常被用来做其他函数的谓词或者比较函数参数

1.基类

1.unary_function 一元函数模板
template <class Arg, class Result>
  struct unary_function {
    typedef Arg argument_type;
    typedef Result result_type;
  };

一元函数模板中的Arg代表operator()函数的唯一的参数的类型,Result代表operator()函数的返回值的类型。

// unary_function example
#include <iostream>     // std::cout, std::cin
#include <functional>   // std::unary_function

struct IsOdd : public std::unary_function<int,bool> {
  bool operator() (int number) {return (number%2!=0);}
};

int main () {
  IsOdd IsOdd_object;
  IsOdd::argument_type input;
  IsOdd::result_type result;

  std::cout << "Please enter a number: ";
  std::cin >> input;

  result = IsOdd_object (input);

  std::cout << "Number " << input << " is " << (result?"odd":"even") << ".\n";

  return 0;
}

output:
Please enter a number: 2
Number 2 is even.
2.binary_function
template <class Arg1, class Arg2, class Result>
  struct binary_function {
    typedef Arg1 first_argument_type;
    typedef Arg2 second_argument_type;
    typedef Result result_type;
  };
类似unary_function的用法

2.操作符模板类

1.算数操纵符
**plus:**
template <class T> struct plus : binary_function <T,T,T>
 {
  T operator() (const T& x, const T& y) const {return x+y;}
};
//适用于transform和accumulate算法的参数

**minus:**
template <class T> struct minus : binary_function <T,T,T> {
  T operator() (const T& x, const T& y) const {return x-y;}
};

//mutiplies,divide,modulus(相当于取余运算),negate(取一个数的相反数x->(-x))
2.关系操作符
equal_to:
template <class T> struct equal_to : binary_function <T,T,bool> {
  bool operator() (const T& x, const T& y) const {return x==y;}
};

not_equal_to:
template <class T> struct not_equal_to : binary_function <T,T,bool> {
  bool operator() (const T& x, const T& y) const {return x!=y;}
};
类似的还有greater,less,greater_equal,less_equal
3.逻辑操作符
logical_and:
template <class T>struct logical_and : binary_function <T,T,bool>
 {
  bool operator() (const T& x, const T& y) const {return x&&y;}
};

loical_or:
template <class T> struct logical_or : binary_function <T,T,bool> {
  bool operator() (const T& x, const T& y) const {return x||y;}
};

logical_not:
template <class T> struct logical_not : unary_function <T,bool> {
  bool operator() (const T& x) const {return !x;}
};

3.适配和转换函数

1.not1
template <class Predicate> unary_negate<Predicate> not1 (const Predicate& pred)
{
  return unary_negate<Predicate>(pred);
}


// not1 example
#include <iostream>     // std::cout
#include <functional>   // std::not1
#include <algorithm>    // std::count_if

struct IsOdd {
  bool operator() (const int& x) const {return x%2==1;}
  typedef int argument_type;
};

int main () {
  int values[] = {1,2,3,4,5};
  int cx = std::count_if (values, values+5, std::not1(IsOdd()));
  std::cout << "There are " << cx << " elements with even values.\n";
  return 0;
}

Output:
There are 2 elements with even values.
2.not2
template <class Predicate> binary_negate<Predicate> not2 (const Predicate& pred)
{
  return binary_negate<Predicate>(pred);
}

// not2 example
#include <iostream>     // std::cout
#include <functional>   // std::not2, std::equal_to
#include <algorithm>    // std::mismatch
#include <utility>      // std::pair

int main () {
  int foo[] = {10,20,30,40,50};
  int bar[] = {0,15,30,45,60};
  std::pair<int*,int*> firstmatch,firstmismatch;
  firstmismatch = std::mismatch (foo, foo+5, bar, std::equal_to<int>());
  firstmatch = std::mismatch (foo, foo+5, bar, std::not2(std::equal_to<int>()));
  std::cout << "First mismatch in bar is " << *firstmismatch.second << '\n';
  std::cout << "First match in bar is " << *firstmatch.second << '\n';
  return 0;
}

First mismatch in bar is 0
First match in bar is 30
3.bind1st
template <class Operation, class T>
  binder1st<Operation> bind1st (const Operation& op, const T& x);

// bind1st example
#include <iostream>
#include <functional>
#include <algorithm>
using namespace std;

int main () {
  int numbers[] = {10,20,30,40,50,10};
  int cx;
  cx = count_if (numbers, numbers+6, bind1st(equal_to<int>(),10) );
  cout << "There are " << cx << " elements that are equal to 10.\n";
  return 0;
}


There are 2 elements that are equal to 10.
4.bind2nd
template <class Operation, class T>
  binder2nd<Operation> bind2nd (const Operation& op, const T& x);


// bind2nd example
#include <iostream>
#include <functional>
#include <algorithm>
using namespace std;

int main () {
  int numbers[] = {10,-20,-30,40,-50};
  int cx;
  cx = count_if ( numbers, numbers+5, bind2nd(less<int>(),0) );
  cout << "There are " << cx << " negative elements.\n";
  return 0;
}

There are 3 negative elements.
5.ptr_fun
template <class Arg, class Result>
  pointer_to_unary_function<Arg,Result> ptr_fun (Result (*f)(Arg));


template <class Arg1, class Arg2, class Result>
  pointer_to_binary_function<Arg1,Arg2,Result> ptr_fun (Result (*f)(Arg1,Arg2));


// ptr_fun example
#include <iostream>
#include <functional>
#include <algorithm>
#include <cstdlib>
#include <numeric>
using namespace std;

int main () {
  char* foo[] = {"10","20","30","40","50"};
  int bar[5];
  int sum;
  transform (foo, foo+5, bar, ptr_fun(atoi) );
  sum = accumulate (bar, bar+5, 0);
  cout << "sum = " << sum << endl;
  return 0;
}

sum = 150
6.mem_fun
函数指针转化为函数对象
template <class S, class T> mem_fun_t<S,T> mem_fun (S (T::*f)());
template <class S, class T, class A> mem_fun1_t<S,T,A> mem_fun (S (T::*f)(A));
template <class S, class T> const_mem_fun_t<S,T> mem_fun (S (T::*f)() const);
template <class S, class T, class A> const_mem_fun1_t<S,T,A> mem_fun (S (T::*f)(A) const);

// mem_fun example
#include <iostream>
#include <functional>
#include <vector>
#include <algorithm>
#include <string>
using namespace std;

int main () {
  vector <string*> numbers;

  // populate vector of pointers:
  numbers.push_back ( new string ("one") );
  numbers.push_back ( new string ("two") );
  numbers.push_back ( new string ("three") );
  numbers.push_back ( new string ("four") );
  numbers.push_back ( new string ("five") );

  vector <int> lengths ( numbers.size() );

  transform (numbers.begin(), numbers.end(), lengths.begin(), mem_fun(&string::length));

  for (int i=0; i<5; i++) {
    cout << *numbers[i] << " has " << lengths[i] << " letters.\n";
  }

  // deallocate strings:
  for (vector<string*>::iterator it = numbers.begin(); it!=numbers.end(); ++it)
    delete *it;

  return 0;
}

one has 3 letters.
two has 3 letters.
three has 5 letters.
four has 4 letters.
five has 4 letters.
7.mem_fun_ref

当容器中存放的是对象实体的时候用mem_fun_ref,当容器中存放的是对象的指针的时候用mem_fun。

// mem_fun_ref example
#include <iostream>
#include <functional>
#include <vector>
#include <algorithm>
#include <string>
using namespace std;

int main () {
  vector<string> numbers;

  // populate vector:
  numbers.push_back("one");
  numbers.push_back("two");
  numbers.push_back("three");
  numbers.push_back("four");
  numbers.push_back("five");

  vector <int> lengths (numbers.size());

  transform (numbers.begin(), numbers.end(), lengths.begin(), mem_fun_ref(&string::length));

  for (int i=0; i<5; i++) {
      cout << numbers[i] << " has " << lengths[i] << " letters.\n";
  }
  return 0;
}

该例子中string没有*是实体,而mem_fun的例子中string* 容器中放的是string对象的指针.

4.工具类型

1.unary_negate
// unary_negate example
#include <iostream>     // std::cout
#include <functional>   // std::unary_negate
#include <algorithm>    // std::count_if

struct IsOdd_class {
  bool operator() (const int& x) const {return x%2==1;}
  typedef int argument_type;
} IsOdd_object;

int main () {
  std::unary_negate<IsOdd_class> IsEven_object (IsOdd_object);
  int values[] = {1,2,3,4,5};
  int cx;
  cx = std::count_if ( values, values+5, IsEven_object );
  std::cout << "There are " << cx << " elements with even values.\n";
 `
return 0;
}

There are 2 elements with even values
2.binary_negate
template <class Predicate> class binary_negate
  : public binary_function <typename Predicate::first_argument_type,
                            typename Predicate::second_argument_type, bool>
{
protected:
  Predicate fn_;
public:
  explicit binary_negate ( const Predicate& pred ) : fn_ (pred) {}
  bool operator() (const typename Predicate::first_argument_type& x,
                   const typename Predicate::second_argument_type& y) const
  { return !fn_(x,y); }
};

// binary_negate example
#include <iostream>     // std::cout
#include <functional>   // std::binary_negate, std::equal_to
#include <algorithm>    // std::mismatch
#include <utility>      // std::pair

int main () {
  std::equal_to<int> equality;
  std::binary_negate < std::equal_to<int> > nonequality (equality);
  int foo[] = {10,20,30,40,50};
  int bar[] = {0,15,30,45,60};
  std::pair<int*,int*> firstmatch,firstmismatch;
  firstmismatch = std::mismatch (foo,foo+5,bar,equality);
  firstmatch = std::mismatch (foo,foo+5,bar,nonequality);
  std::cout << "First mismatch in bar is " << *firstmismatch.second << "\n";
  std::cout << "First match in bar is " << *firstmatch.second << "\n";
  return 0;
}

First mismatch in bar is 0
First match in bar is 30
3.binder1st/binder2nd

分别是绑定第一个和第二个参数

template <class Operation> class binder1st
  : public unary_function <typename Operation::second_argument_type,
                           typename Operation::result_type>
{
protected:
  Operation op;
  typename Operation::first_argument_type value;
public:
  binder1st ( const Operation& x,
              const typename Operation::first_argument_type& y) : op (x), value(y) {}
  typename Operation::result_type
    operator() (const typename Operation::second_argument_type& x) const
    { return op(value,x); }
};

// binder1st example
#include <iostream>
#include <functional>
#include <algorithm>
using namespace std;

int main () {
  binder1st < equal_to<int> > equal_to_10 (equal_to<int>(),10);
  int numbers[] = {10,20,30,40,50,10};
  int cx;
  cx = count_if (numbers,numbers+6,equal_to_10);
  cout << "There are " << cx << " elements equal to 10.\n";
  return 0;
}

There are 2 elements equal to 10.

binder2nd
template <class Operation> class binder2nd
  : public unary_function <typename Operation::first_argument_type,
                           typename Operation::result_type>
{
protected:
  Operation op;
  typename Operation::second_argument_type value;
public:
  binder2nd ( const Operation& x,
              const typename Operation::second_argument_type& y) : op (x), value(y) {}
  typename Operation::result_type
    operator() (const typename Operation::first_argument_type& x) const
    { return op(x,value); }
};
其他类似binder1st
4.pointer_to_unary_function/pointer_to_binary_function
pointer_to_unary_function
template <class Arg, class Result>
  class pointer_to_unary_function : public unary_function <Arg,Result>
{
protected:
  Result(*pfunc)(Arg);
public:
  explicit pointer_to_unary_function ( Result (*f)(Arg) ) : pfunc (f) {}
  Result operator() (Arg x) const
    { return pfunc(x); }
};

pointer_to_binary_function
template <class Arg1, class Arg2, class Result>
  class pointer_to_binary_function : public binary_function <Arg1,Arg2,Result>
{
protected:
  Result(*pfunc)(Arg1,Arg2);
public:
  explicit pointer_to_binary_function ( Result (*f)(Arg1,Arg2) ) : pfunc (f) {}
  Result operator() (Arg1 x, Arg2 y) const
    { return pfunc(x,y); }
};

例子:
// pointer_to_binary_function example
#include <iostream>
#include <functional>
#include <algorithm>
#include <cmath>
using namespace std;

int main () {
  pointer_to_binary_function <double,double,double> PowObject (pow);
  double numbers[] = {1.0, 2.0, 3.0, 4.0, 5.0};
  double squares[5];
  transform (numbers, numbers+5, squares, bind2nd(PowObject,2) );
  for (int i=0; i<5; i++)
    cout << squares[i] << " ";
  cout << endl;
  return 0;
}
5.const代表成员函数是否为const;fun后有1代表单个参数成员函数,没有1代表无参成员函数;ref和pointer代表是指针还是对象实体(这些类模板分别是对应的去掉_t的类模板的函数对象的类型)
  • mem_fun_t/mem_fun1_t
  • const_mem_fun_t/const_mem_fun1_t
  • mem_fun_ref_t/mem_fun1_ref_t
  • const_mem_fun_ref_t/const_mem_fun1_ref_t
template <class S, class T>
  class mem_fun_t : public unary_function <T*,S>
{
  S (T::*pmem)();//const加在这里表示const成员函数
public:
  explicit mem_fun_t ( S (T::*p)() ) : pmem (p) {}
  S operator() (T* p) const
    { return (p->*pmem)(); }
};

其他类似.
Learning C++ Functional Programming by Wisnu Anggoro English | 10 Aug. 2017 | ISBN: 1787281973 | ASIN: B06WVD7CVT | 304 Pages | AZW3 | 2.4 MB Key Features Modularize your applications and make them highly reusable and testable Get familiar with complex concepts such as metaprogramming, concurrency, and immutability A highly practical guide to building functional code in C++ filled with lots of examples and real-world use cases Book Description Functional programming allows developers to divide programs into smaller, reusable components that ease the creation, testing, and maintenance of software as a whole. Combined with the power of C++, you can develop robust and scalable applications that fulfill modern day software requirements. This book will help you discover all the C++ 17 features that can be applied to build software in a functional way. The book is divided into three modules—the first introduces the fundamentals of functional programming and how it is supported by modern C++. The second module explains how to efficiently implement C++ features such as pure functions and immutable states to build robust applications. The last module describes how to achieve concurrency and apply design patterns to enhance your application's performance. Here, you will also learn to optimize code using metaprogramming in a functional way. By the end of the book, you will be familiar with the functional approach of programming and will be able to use these techniques on a daily basis. What you will learn Get to know the difference between imperative and functional approaches See the use of first-class functions and pure functions in a functional style Discover various techniques to apply immutable state to avoid side effects Design a recursive algorithm effectively Create faster programs using lazy evaluation Structure code using design patterns to make the design process easier Use concurrency techniques to develop responsive software Learn how to use the C++ Standard Template Library and metaprogramming in a functional way to improve code optimization About the Author Wisnu Anggoro is a Microsoft Certified Professional in C# programming and an experienced C/C++ developer. He has also authored the books Boost.Asio C++ Network Programming - Second Edition and Functional C# by Packt. He has been programming since he was in junior high school, which was about 20 years ago, and started developing computer applications using the BASIC programming language in the MS-DOS environment. He has solid experience in smart card programming, as well as desktop and web application programming, including designing, developing, and supporting the use of applications for SIM Card Operating System Porting, personalization, PC/SC communication, and other smart card applications that require the use of C# and C/C++. He is currently a senior smart card software engineer at CIPTA, an Indonesian company that specializes in innovation and technology for smart cards. He can be reached through his email at wisnu@anggoro.net. Table of Contents Diving into Modern C++ Manipulating functions in functional programming Applying immutable state to the function Recurring method invocation using recursive algorithm Procrastinating the execution process using Lazy Evaluation Optimizing code with Metaprogramming Running parallel execution using Concurrency Creating and debugging application in functional approach
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