3Sum Closest

原题

Given an array S of n integers, find three integers in S such that the sum is closest to a given number, target. Return the sum of the three integers. You may assume that each input would have exactly one solution.

    For example, given array S = {-1 2 1 -4}, and target = 1.

    The sum that is closest to the target is 2. (-1 + 2 + 1 = 2).
先将数组排序,然后采用贪心的策略夹逼,最好证明下算法的正确性

public class Solution {
    int twoSumClosest(int[] nums, int target, int firstnum){
        int left,right;
        int closest = nums[firstnum+1]+nums[firstnum+2]-target;
        int cur;
        for(left = firstnum+1, right = nums.length-1; right < nums.length && left < right; ){
            cur = nums[left]+nums[right]-target;
            if(Math.abs(cur) < Math.abs(closest)){
                closest = cur;
            }
            if( cur < 0){
                ++left;
            }else if(cur > 0){
                --right;
            }else if(cur == 0){
                return 0;
            }
        }
        return closest;
    }
   
    public int threeSumClosest(int[] nums, int target){
        Arrays.sort(nums);
        int firstnum;
        int cur;
        int closest = nums[0]+nums[1]+nums[2]-target;
        for(firstnum = 0; firstnum < nums.length-2; ++firstnum){
            cur = twoSumClosest(nums,target-nums[firstnum],firstnum);
            if(Math.abs(cur) < Math.abs(closest)){
                closest = cur;
                System.out.println(target-nums[firstnum]);
                System.out.println(closest);
            }
        }
        return closest+target;
    }
}


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#include <stdio.h> #include <string.h> #include <stdlib.h> typedef struct { int no; char info; } VertexType; typedef struct { int edges[MAXV][MAXV]; int n, e; VertexType vexs[MAXV]; } MatGraph; void CreatMat(MatGraph &g, int A[MAXV][MAXV], int n, int e) { int i, j; g.n = n; g.e = e; for (i = 0; i < g.n; i++) for (j = 0; j < g.n; j++) g.edges[i][j] = A[i][j]; } void DispMat(MatGraph g) { int i, j; for (i = 0; i < g.n; i++) { for (j = 0; j < g.n; j++) if (g.edges[i][j] != INF) printf("%4d", g.edges[i][j]); else printf("%4s", "∞"); printf("\n"); } } int Prim(MatGraph g, int v) { int lowcost[MAXV], min, n = g.n, sum; int closest[MAXV], i, j, j; for (i = 0; i < n; i++) { lowcost[i] = g.edges[v][i]; closest[i] = v; } for (i = 1; i < n; i++) { min = INF; for (j = 0; j < n; j++) if (lowcost[j] != 0 && lowcost[j] < min) { min = lowcost[j]; k = j; } printf("\n 城市%d和城市%d之间的最短距离为:%d\n", closest[k] + 1, k + 1, min * 10); sum = sum + min; lowcost[k] = 0; for (j = 0; j < n; j++) if (g.edges[k][j] != 0 && g.edges[k][j] < lowcost[j]) { lowcost[j] = g.edges[k][j]; closest[j] = k; } } return sum; } int main() { int v = 3, k; MatGraph g; int A[MAXV][MAXV] = { {0, 6, 1, 5, INF, INF}, {6, 0, 5, INF, 3, INF}, {1, 5, 0, 5, 6, 4}, {5, INF, 5, 0, INF, 0, 6}, {INF, 3, 6, INF, 0, 6}, {INF, INF, 4, 2, 6, 0} }; int n = 6, e = 10; CreateMat(g, A, n, e); printf("城市连接图的邻接矩阵:\n"); DispMat(g); printf("\n普利姆算法求解结果:\n"); k = Prim(g, 0); printf("\n各个城市之间的总最短距离为:%d千米\n", k * 10); return 1; }改bug
最新发布
06-10

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