VTK vtkMarchingCubes

 #include <vtkSmartPointer.h>
#include <vtkMarchingCubes.h>
#include <vtkMetaImageReader.h>

#include <vtkSphereSource.h>
#include <vtkProbeFilter.h>
#include <vtkSphere.h>
#include <vtkClipDataSet.h>
#include <vtkImplicitVolume.h>
#include <vtkUnstructuredGrid.h>
#include <vtkLookupTable.h>

#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkDataSetMapper.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkProperty.h>

int main(int argc, char* argv[])
{
     

    // Read the volume data
    vtkSmartPointer<vtkMetaImageReader> reader =
        vtkSmartPointer<vtkMetaImageReader>::New();
    reader->SetFileName("E:\\Downloads\\brain\\brain.mhd");
    reader->Update();

   // 已知等值面或等值线值500对应于
   // 病人的皮肤。
    vtkSmartPointer<vtkMarchingCubes> skinExtractor =
        vtkSmartPointer<vtkMarchingCubes>::New();
    skinExtractor->SetInputConnection(reader->GetOutputPort());
    skinExtractor->SetValue(0, 100);

    //  定义球形剪裁函数以剪裁等高线
    vtkSmartPointer<vtkSphere> clipFunction =
        vtkSmartPointer<vtkSphere>::New();
    clipFunction->SetRadius(50);
    clipFunction->SetCenter(73, 52, 15);

    //用球体剪裁等高线
    vtkSmartPointer<vtkClipDataSet> skinClip =
        vtkSmartPointer<vtkClipDataSet>::New();
    skinClip->SetInputConnection(skinExtractor->GetOutputPort());
    skinClip->SetClipFunction(clipFunction);
    skinClip->SetValue(0);
    skinClip->GenerateClipScalarsOn();
    skinClip->Update();

    vtkSmartPointer<vtkDataSetMapper> skinMapper =
        vtkSmartPointer<vtkDataSetMapper>::New();
    skinMapper->SetInputConnection(skinClip->GetOutputPort());
    skinMapper->ScalarVisibilityOff();

    vtkSmartPointer<vtkActor> skin =
        vtkSmartPointer<vtkActor>::New();
    skin->SetMapper(skinMapper);
    skin->GetProperty()->SetDiffuseColor(1, .49, .25);

    vtkSmartPointer<vtkProperty> backProp =
        vtkSmartPointer<vtkProperty>::New();
    backProp->SetDiffuseColor(0.8900, 0.8100, 0.3400);
    skin->SetBackfaceProperty(backProp);

    //定义“镜头”的模型。它的几何结构与隐式
   //用于剪裁等高线的球体
    vtkSmartPointer<vtkSphereSource> lensModel =
        vtkSmartPointer<vtkSphereSource>::New();
    lensModel->SetRadius(50);
    lensModel->SetCenter(73, 52, 15);
    lensModel->SetPhiResolution(201);
    lensModel->SetThetaResolution(101);

    // 使用镜头模型几何形状采样输入体积
    vtkSmartPointer<vtkProbeFilter> lensProbe =
        vtkSmartPointer<vtkProbeFilter>::New();
    lensProbe->SetInputConnection(lensModel->GetOutputPort());
    lensProbe->SetSourceConnection(reader->GetOutputPort());

    //  用等表面值剪辑镜头数据
    vtkSmartPointer<vtkClipDataSet> lensClip =
        vtkSmartPointer<vtkClipDataSet>::New();
    lensClip->SetInputConnection(lensProbe->GetOutputPort());
    lensClip->SetValue(500);
    lensClip->GenerateClipScalarsOff();
    lensClip->Update();

    //  定义一个合适的灰度lut
    vtkSmartPointer<vtkLookupTable> bwLut =
        vtkSmartPointer<vtkLookupTable>::New();
    bwLut->SetTableRange(0, 2048);
    bwLut->SetSaturationRange(0, 0);
    bwLut->SetHueRange(0, 0);
    bwLut->SetValueRange(.2, 1);
    bwLut->Build();

    vtkSmartPointer<vtkDataSetMapper> lensMapper =
        vtkSmartPointer<vtkDataSetMapper>::New();
    lensMapper->SetInputConnection(lensClip->GetOutputPort());
    lensMapper->SetScalarRange(lensClip->GetOutput()->GetScalarRange());
    lensMapper->SetLookupTable(bwLut);

    vtkSmartPointer<vtkActor> lens =
        vtkSmartPointer<vtkActor>::New();
    lens->SetMapper(lensMapper);

    //创建数据的初始视图很方便。的FocalPoint而位置构成一个矢量方向。稍后(ResetCamera()方法)
    //这个矢量是用来定位摄像机来查看数据的

      //这个方向。
    vtkSmartPointer<vtkCamera> aCamera =
        vtkSmartPointer<vtkCamera>::New();
    aCamera->SetViewUp(0, 0, -1);
    aCamera->SetPosition(0, -1, 0);
    aCamera->SetFocalPoint(0, 0, 0);
    aCamera->ComputeViewPlaneNormal();
    aCamera->Azimuth(30.0);
    aCamera->Elevation(30.0);

    vtkSmartPointer<vtkRenderer> aRenderer =
        vtkSmartPointer<vtkRenderer>::New();
    vtkSmartPointer<vtkRenderWindow> renWin =
        vtkSmartPointer<vtkRenderWindow>::New();
    renWin->AddRenderer(aRenderer);

    vtkSmartPointer<vtkRenderWindowInteractor> iren =
        vtkSmartPointer<vtkRenderWindowInteractor>::New();
    iren->SetRenderWindow(renWin);

    
    aRenderer->AddActor(lens);
    aRenderer->AddActor(skin);
    aRenderer->SetActiveCamera(aCamera);
    aRenderer->ResetCamera();
    aCamera->Dolly(1.5);

  
    aRenderer->SetBackground(.2, .3, .4);
    renWin->SetSize(640, 480);

    
    aRenderer->ResetCameraClippingRange();

   
    renWin->Render();
    iren->Initialize();
    iren->Start();

    return EXIT_SUCCESS;
}

 

在这里插入图片描述

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值