Accept: 1491 Submit: 5330
Time Limit: 1000 mSec Memory Limit : 32768 KB
Problem Description
Fat brother and Maze are playing a kind of special (hentai) game on an N*M board (N rows, M columns). At the beginning, each grid of this board is consisting of grass or just empty and then they start to fire all the grass. Firstly they choose two grids which are consisting of grass and set fire. As we all know, the fire can spread among the grass. If the grid (x, y) is firing at time t, the grid which is adjacent to this grid will fire at time t+1 which refers to the grid (x+1, y), (x-1, y), (x, y+1), (x, y-1). This process ends when no new grid get fire. If then all the grid which are consisting of grass is get fired, Fat brother and Maze will stand in the middle of the grid and playing a MORE special (hentai) game. (Maybe it’s the OOXX game which decrypted in the last problem, who knows.)
You can assume that the grass in the board would never burn out and the empty grid would never get fire.
Note that the two grids they choose can be the same.
Input
The first line of the date is an integer T, which is the number of the text cases.
Then T cases follow, each case contains two integers N and M indicate the size of the board. Then goes N line, each line with M character shows the board. “#” Indicates the grass. You can assume that there is at least one grid which is consisting of grass in the board.
1 <= T <=100, 1 <= n <=10, 1 <= m <=10
Output
For each case, output the case number first, if they can play the MORE special (hentai) game (fire all the grass), output the minimal time they need to wait after they set fire, otherwise just output -1. See the sample input and output for more details.
Sample Input
Sample Output
#include<cstdio>
#include<iostream>
#include<map>
#include<cmath>
#include<cstring>
#include<vector>
#include<queue>
#include<string>
#include<algorithm>
#define si(x) scanf("%d",&x);
#define sii(x,y) scanf("%d%d",&x,&y);
#define siii(x,y,z) scanf("%d%d%d",&x,&y,&z);
#define rep(i,s,n) for(i = s;i <= n;i++)
#define dow(i,n,s) for(i = n;i >= s;i--)
using namespace std;
char s[15][15];
int n,m,vis[15][15];
int dx[4] = {1,0,-1,0},dy[4] = {0,1,0,-1}; //四个方向
struct node
{
int y,x,cnt;
};
vector< node > vex;
queue< node > qe;
bool board(int y,int x)
{
if(y < 0 || y >= n || x < 0 || x >= m)
return false;
return true;
}
void Handle()
{
vex.clear();
int i,j;
rep(i,0,n - 1) {
rep(j,0,m - 1) {
if(s[i][j] == '#') {
node p;
p.y = i, p.x = j, p.cnt = 0;
vex.push_back( p );
}
}
}
}
int bfs(int a,int b)
{
memset(vis,0,sizeof (vis) );
vis[ vex[a].y ][ vex[a].x ] = 1;
vis[ vex[b].y ][ vex[b].x ] = 1;
int ans = -1,i;
while( !qe.empty() ) { //BFS非递归算法
node p = qe.front();
qe.pop();
ans = max(ans,p.cnt);
rep(i,0,3) {
int y = p.y + dy[i], x = p.x + dx[i]; //从改点开始向四周扩散
if( !vis[ y ][ x ] && board(y,x) && s[y][x] == '#') {
node q;
q.y = y, q.x = x, q.cnt = p.cnt + 1;
qe.push( q );
vis[ y ][ x ] = 1;
}
}
}
return ans;
}
bool rest() //判断此时是否还有没有烧完的草地
{
int i;
rep(i,0,vex.size() - 1) {
if(!vis[ vex[i].y ][ vex[i].x ])
return true;
}
return false;
}
int main()
{
int T,i,j,ans,cas = 1;
si(T);
while(T--) {
sii(n,m);
rep(i,0,n - 1) {
scanf("%s",s[i]);
}
Handle(); //将所有草地的位置存入vex数组里
if(vex.size() <= 1) ans = 0; //没有草或者只有一块草时
else ans = 9999;
rep(i,0,vex.size() - 1) {
rep(j,i + 1,vex.size() - 1) {
qe.push( vex[i] ),qe.push( vex[j] );
int mn = bfs(i,j); //从第 i 和 j 两块草地开始烧
if(mn == -1 || rest() ) continue; //无解,或者烧完后还有剩余的草地
ans = min(mn,ans);
}
}
printf("Case %d: %d\n",cas++,ans == 9999? -1 : ans);
}
return 0;
}