concurrentHashMap1.7

put方法 

    public V put(K key, V value) {
        Segment<K,V> s;
        if (value == null)
            throw new NullPointerException();
//计算hsah
        int hash = hash(key);
 //通过hash值运算把键值对定位到segment[j]片段上
        int j = (hash >>> segmentShift) & segmentMask;
//检查segment[j]是否已经初始化了,没有的话调用ensureSegment初始化segment[j]
        if ((s = (Segment<K,V>)UNSAFE.getObject          // nonvolatile; recheck
             (segments, (j << SSHIFT) + SBASE)) == null) //  in ensureSegment
            s = ensureSegment(j);
//向片段中插入键值对
        return s.put(key, hash, value, false);
    }

 ensureSegment方法确定

 private Segment<K,V> ensureSegment(int k) {
        final Segment<K,V>[] ss = this.segments;
        long u = (k << SSHIFT) + SBASE; // raw offset
        Segment<K,V> seg;
        //按照segment[0]的HashEntry数组长度和加载因子初始化Segment[k]
        if ((seg = (Segment<K,V>)UNSAFE.getObjectVolatile(ss, u)) == null) {
            Segment<K,V> proto = ss[0]; // use segment 0 as prototype
            int cap = proto.table.length;
            float lf = proto.loadFactor;
            int threshold = (int)(cap * lf);
            HashEntry<K,V>[] tab = (HashEntry<K,V>[])new HashEntry[cap];
            if ((seg = (Segment<K,V>)UNSAFE.getObjectVolatile(ss, u))
                == null) { // recheck
                Segment<K,V> s = new Segment<K,V>(lf, threshold, tab);
                while ((seg = (Segment<K,V>)UNSAFE.getObjectVolatile(ss, u))
                       == null) {
                    if (UNSAFE.compareAndSwapObject(ss, u, null, seg = s))
                        break;
                }
            }
        }
        return seg;
    }

调用Segment的put方法插入键值对到Segment的HashEntry数组 

    final V put(K key, int hash, V value, boolean onlyIfAbsent) {
        //Segment继承ReentrantLock,尝试获取独占锁
        HashEntry<K,V> node = tryLock() ? null :
                scanAndLockForPut(key, hash, value);
        V oldValue;
        try {
            HashEntry<K,V>[] tab = table;
            //定位键值对在HashEntry数组上的位置
            int index = (tab.length - 1) & hash;
            //获取这个位置的第一个键值对
            HashEntry<K,V> first = entryAt(tab, index);
            for (HashEntry<K,V> e = first;;) {
                if (e != null) {//此处有链表结构,一直循环到e==null
                    K k;
                    //存在与待插入键值对相同的键,则替换value
                    if ((k = e.key) == key ||
                            (e.hash == hash && key.equals(k))) {
                        oldValue = e.value;
                        if (!onlyIfAbsent) {//onlyIfAbsent默认为false
                            e.value = value;
                            ++modCount;
                        }
//并退出循环
                        break;
                    }
//将e.next赋值给e
                    e = e.next;
                }
//当e为null
                else {
                    //node不为null,则表示原链表有值,并且该值未在链表中,设置node的next为first,node为当前链表的头节点
                    if (node != null)
                        node.setNext(first);
                    //node为null,表示该下标没有值,创建头节点,指定next为first,node为当前链表的头节点
                    else
                        node = new HashEntry<K,V>(hash, key, value, first);
                    int c = count + 1;
                    //扩容条件 (1)entry数量大于阈值 (2) 当前数组tab长度小于最大容量。满足以上条件就扩容
                    if (c > threshold && tab.length < MAXIMUM_CAPACITY)
                        //扩容
                        rehash(node);
                    else
                        //tab的index位置设置为node,
                        setEntryAt(tab, index, node);
                    ++modCount;
                    count = c;
                    oldValue = null;
                    break;
                }
            }
        } finally {
//独占锁最后在finally中释放锁
            unlock();
        }
        return oldValue;
    }
  • scanAndLockForPut(K key, int hash, V value)

在不超过最大重试次数MAX_SCAN_RETRIES通过CAS尝试获取锁

private HashEntry<K,V> scanAndLockForPut(K key, int hash, V value) {
        //first,e:键值对的hash值定位到数组tab的第一个键值对
        HashEntry<K,V> first = entryForHash(this, hash);
        HashEntry<K,V> e = first;
        HashEntry<K,V> node = null;
        int retries = -1; // negative while locating node
        //线程尝试通过CAS获取锁
        while (!tryLock()) {
            HashEntry<K,V> f; // to recheck first below
            if (retries < 0) {
                //当e==null或key.equals(e.key)时retry=0,走出这个分支
                if (e == null) {
                    if (node == null) // speculatively create node
                        //初始化键值对,next指向null
                        node = new HashEntry<K,V>(hash, key, value, null);
                    retries = 0;
                }
                else if (key.equals(e.key))
                    retries = 0;
                else
                    e = e.next;
            }
            //超过最大自旋次数,阻塞
            else if (++retries > MAX_SCAN_RETRIES) {
                lock();
                break;
            }
            //头节点发生变化,重新遍历
            else if ((retries & 1) == 0 &&
                    (f = entryForHash(this, hash)) != first) {
                e = first = f; // re-traverse if entry changed
                retries = -1;
            }
        }
        return node;
    }

rehash方法 

 private void rehash(HashEntry<K,V> node) {
        //扩容前的旧tab数组
        HashEntry<K,V>[] oldTable = table;
        //扩容前数组长度
        int oldCapacity = oldTable.length;
        //扩容后数组长度(扩容前两倍)
        int newCapacity = oldCapacity << 1;
        //计算新的阈值
        threshold = (int)(newCapacity * loadFactor);
        //新的tab数组
        HashEntry<K,V>[] newTable =
                (HashEntry<K,V>[]) new HashEntry[newCapacity];
        //新的掩码,对该值做取模运算,计算新的下标
        int sizeMask = newCapacity - 1;
        //遍历旧的数组
        for (int i = 0; i < oldCapacity ; i++) {
            //遍历数组的每一个元素
            HashEntry<K,V> e = oldTable[i];
            if (e != null) {
                //元素e指向的下一个节点,如果存在hash冲突那么e不为空
                HashEntry<K,V> next = e.next;
                //计算元素在新数组的索引
                int idx = e.hash & sizeMask;
                // 桶中只有一个元素,把当前的e设置给新的table
                if (next == null)   //  Single node on list
                    newTable[idx] = e;
                //桶中有布置一个元素的链表
                else { // Reuse consecutive sequence at same slot
                    HashEntry<K,V> lastRun = e;
                    // idx 是当前链表的头结点 e 的新位置
                    int lastIdx = idx;
                    for (HashEntry<K,V> last = next;
                         last != null;
                         last = last.next) {
                        //k是单链表元素在新数组的位置
                        int k = last.hash & sizeMask;
                        //lastRun是最后一个扩容后不在原桶处的Entry
                        if (k != lastIdx) {
                            lastIdx = k;
                            lastRun = last;
                        }
                    }
                    //lastRun以及它后面的元素都在一个桶中
                    newTable[lastIdx] = lastRun;
                    // Clone remaining nodes
                    //遍历到lastRun即可
                    for (HashEntry<K,V> p = e; p != lastRun; p = p.next) {
                        V v = p.value;
                        int h = p.hash;
                        int k = h & sizeMask;
                        HashEntry<K,V> n = newTable[k];
                        newTable[k] = new HashEntry<K,V>(h, p.key, v, n);
                    }
                }
            }
        }
        //处理引起扩容的那个待添加的节点
        int nodeIndex = node.hash & sizeMask; // add the new node
        node.setNext(newTable[nodeIndex]);
        newTable[nodeIndex] = node;
        //把Segment的table指向扩容后的table
        table = newTable;
    }

get(Object key)
  get获取元素不需要加锁,效率高,获取key定位到的segment片段还是遍历table数组的HashEntry元素时使用了UNSAFE.getObjectVolatile保证了能够无锁且获取到最新的volatile变量的值 

    public V get(Object key) {
        Segment<K,V> s; // manually integrate access methods to reduce overhead
        HashEntry<K,V>[] tab;
        //计算key的hash值
        int h = hash(key);
        //根据hash值计算key在哪个segment片段
        long u = (((h >>> segmentShift) & segmentMask) << SSHIFT) + SBASE;
        //获取segments[u]的table数组
        if ((s = (Segment<K,V>)UNSAFE.getObjectVolatile(segments, u)) != null &&
            (tab = s.table) != null) {
            //遍历table中的HashEntry元素
            for (HashEntry<K,V> e = (HashEntry<K,V>) UNSAFE.getObjectVolatile
                     (tab, ((long)(((tab.length - 1) & h)) << TSHIFT) + TBASE);
                 e != null; e = e.next) {
                K k;
                //找到相同的key,返回value
                if ((k = e.key) == key || (e.hash == h && key.equals(k)))
                    return e.value;
            }
        }
        return null;
    }

size()

  size方法用来计算ConcurrentHashMap中储存元素的个数。那么在统计所有的segment元素的个数是否都需要上锁呢?如果不上锁在统计的过程中可能存在其他线程并发存储/删除元素,而如果上锁又会降低读写效率。ConcurrentHashMap在实现时使用了折中的方法,它会无锁遍历三次把所有的segment的modCount加到sum里面,如果与前一次遍历结果相比sum没有改变那么说明这两次遍历没有其他线程修改ConcurrentHashMap,返回segment的count的和;如果每次遍历与上一次相比都不一样那就上锁进行同步。

 public int size() {
        // Try a few times to get accurate count. On failure due to
        // continuous async changes in table, resort to locking.
        final Segment<K,V>[] segments = this.segments;
        int size;
        boolean overflow; // true if size overflows 32 bits
        long sum;         // sum of modCounts
        long last = 0L;   // previous sum
        int retries = -1; // first iteration isn't retry
        try {
            for (;;) {
                //达到RETRIES_BEFORE_LOCK,也就是三次
                if (retries++ == RETRIES_BEFORE_LOCK) {
                    for (int j = 0; j < segments.length; ++j)
                        ensureSegment(j).lock(); // force creation
                }
                sum = 0L;
                size = 0;
                overflow = false;
                for (int j = 0; j < segments.length; ++j) {
                    Segment<K,V> seg = segmentAt(segments, j);
                    //遍历计算segment的modCount和count的和
                    if (seg != null) {
                        sum += seg.modCount;
                        int c = seg.count;
                        //是否溢出int范围
                        if (c < 0 || (size += c) < 0)
                            overflow = true;
                    }
                }
                //last是上一次的sum值,相等跳出循环
                if (sum == last)
                    break;
                last = sum;
            }
        } finally {
            //解锁
            if (retries > RETRIES_BEFORE_LOCK) {
                for (int j = 0; j < segments.length; ++j)
                    segmentAt(segments, j).unlock();
            }
        }
        return overflow ? Integer.MAX_VALUE : size;
    }

remove(Object key)

  调用Segment的remove方法

    public V remove(Object key) {
        int hash = hash(key);
        Segment<K,V> s = segmentForHash(hash);
        return s == null ? null : s.remove(key, hash, null);
    }
  • remove(Object key, int hash, Object value)

  获取同步锁,移除指定的键值对

  final V remove(Object key, int hash, Object value) {
        //获取同步锁
        if (!tryLock())
            scanAndLock(key, hash);
        V oldValue = null;
        try {
            HashEntry<K,V>[] tab = table;
            int index = (tab.length - 1) & hash;
            HashEntry<K,V> e = entryAt(tab, index);
            //遍历链表用来保存当前链表节点的前一个节点
            HashEntry<K,V> pred = null;
            while (e != null) {
                K k;
                HashEntry<K,V> next = e.next;
                //找到key对应的键值对
                if ((k = e.key) == key ||
                        (e.hash == hash && key.equals(k))) {
                    V v = e.value;
                    //键值对的值与传入的value相等
                    if (value == null || value == v || value.equals(v)) {
                        //当前元素为头节点,把当前元素的下一个节点设为头节点
                        if (pred == null)
                            setEntryAt(tab, index, next);
                        //不是头节点,把当前链表节点的前一个节点的next指向当前节点的下一个节点
                        else
                            pred.setNext(next);
                        ++modCount;
                        --count;
                        oldValue = v;
                    }
                    break;
                }
                pred = e;
                e = next;
            }
        } finally {
            unlock();
        }
        return oldValue;
    }

 scanAndLock(Object key, int hash)

  扫描是否含有指定的key并且获取同步锁,当方法执行完毕也就是跳出循环肯定成功获取到同步锁,跳出循环有两种方式:1.tryLock方法尝试获取独占锁成功 2.尝试获取超过最大自旋次数MAX_SCAN_RETRIES线程堵塞,当线程从等待队列中被唤醒获取到锁跳出循环。

 

private void scanAndLock(Object key, int hash) {
        // similar to but simpler than scanAndLockForPut
        HashEntry<K,V> first = entryForHash(this, hash);
        HashEntry<K,V> e = first;
        int retries = -1;
        while (!tryLock()) {
            HashEntry<K,V> f;
            if (retries < 0) {
                if (e == null || key.equals(e.key))
                    retries = 0;
                else
                    e = e.next;
            }
            else if (++retries > MAX_SCAN_RETRIES) {
                lock();
                break;
            }
            else if ((retries & 1) == 0 &&
                    (f = entryForHash(this, hash)) != first) {
                e = first = f;
                retries = -1;
            }
        }
    }

isEmpty()

  检查ConcurrentHashMap是否为空。同样没有使用同步锁,通过两次遍历:1.确定每个segment是否为0,其中任何一个segment的count不为0,就返回,都为0,就累加modCount为sum.2.第一个循环执行完还没有推出,map可能为空,再做一次遍历,如果在这个过程中任何一个segment的count不为0返回false,同时sum减去每个segment的modCount,若循环执行完程序还没有退出,比较sum是否为0,为0表示两次检查没有元素插入,map确实为空,否则map不为空。

 public boolean isEmpty() {
        //累计segment的modCount值
        long sum = 0L;
        final Segment<K,V>[] segments = this.segments;
        for (int j = 0; j < segments.length; ++j) {
            Segment<K,V> seg = segmentAt(segments, j);
            if (seg != null) {
                if (seg.count != 0)
                    return false;
                sum += seg.modCount;
            }
        }
        //再次检查
        if (sum != 0L) { // recheck unless no modifications
            for (int j = 0; j < segments.length; ++j) {
                Segment<K,V> seg = segmentAt(segments, j);
                if (seg != null) {
                    if (seg.count != 0)
                        return false;
                    sum -= seg.modCount;
                }
            }
            if (sum != 0L)
                return false;
        }
        return true;
    }

 

 

 

 

 

 

 

 

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