CMake is re-running because generate.stamp.list is missing.

摘自:https://stackoverflow.com/questions/21882071/relative-path-on-cmake-errors-if-path-is-changed-afterwards

 

Even that the question is downvoted I will provide an answer here for people that are facing the same problem (and depending on their environment it can be real a problem in my opinion).

I removed from all project files that are referenced from my solution at least the following part:

<ItemGroup>
    <CustomBuild Include="..\..\Source\CMakeLists.txt">
      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Building Custom Rule C:/cmake/Source/CMakeLists.txt</Message>
      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">setlocal
"C:\Program Files\CMake 2.8\bin\cmake.exe" -HC:/cmake -BC:/cmake/build --check-stamp-file C:\cmake\build\Source\CMakeFiles\generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
      <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:/cmake/Source/CMakeLists.txt;C:\cmake\Source\CMakeLists.txt;C:\Program Files\CMake 2.8\share\cmake-2.8\Modules\CheckIncludeFile.cmake;C:\Program Files\CMake 2.8\share\cmake-2.8\Modules\CheckIncludeFile.c.in;C:\cmake\Source\cmConfigure.cmake.h.in;C:\cmake\Source\cmVersionConfig.h.in;C:\cmake\Source\CPack\cmCPackConfigure.h.in;C:\cmake\Source\CMakeLists.txt;%(AdditionalInputs)</AdditionalInputs>
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\cmake\build\Source\CMakeFiles\generate.stamp</Outputs>
      <LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkObjects>
      <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Building Custom Rule C:/cmake/Source/CMakeLists.txt</Message>
      <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">setlocal
"C:\Program Files\CMake 2.8\bin\cmake.exe" -HC:/cmake -BC:/cmake/build --check-stamp-file C:\cmake\build\Source\CMakeFiles\generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
      <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:/cmake/Source/CMakeLists.txt;C:\cmake\Source\CMakeLists.txt;C:\Program Files\CMake 2.8\share\cmake-2.8\Modules\CheckIncludeFile.cmake;C:\Program Files\CMake 2.8\share\cmake-2.8\Modules\CheckIncludeFile.c.in;C:\cmake\Source\cmConfigure.cmake.h.in;C:\cmake\Source\cmVersionConfig.h.in;C:\cmake\Source\CPack\cmCPackConfigure.h.in;C:\cmake\Source\CMakeLists.txt;%(AdditionalInputs)</AdditionalInputs>
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:\cmake\build\Source\CMakeFiles\generate.stamp</Outputs>
      <LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkObjects>
      <Message Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">Building Custom Rule C:/cmake/Source/CMakeLists.txt</Message>
      <Command Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">setlocal
"C:\Program Files\CMake 2.8\bin\cmake.exe" -HC:/cmake -BC:/cmake/build --check-stamp-file C:\cmake\build\Source\CMakeFiles\generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
      <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">C:/cmake/Source/CMakeLists.txt;C:\cmake\Source\CMakeLists.txt;C:\Program Files\CMake 2.8\share\cmake-2.8\Modules\CheckIncludeFile.cmake;C:\Program Files\CMake 2.8\share\cmake-2.8\Modules\CheckIncludeFile.c.in;C:\cmake\Source\cmConfigure.cmake.h.in;C:\cmake\Source\cmVersionConfig.h.in;C:\cmake\Source\CPack\cmCPackConfigure.h.in;C:\cmake\Source\CMakeLists.txt;%(AdditionalInputs)</AdditionalInputs>
      <Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">C:\cmake\build\Source\CMakeFiles\generate.stamp</Outputs>
      <LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">false</LinkObjects>
      <Message Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">Building Custom Rule C:/cmake/Source/CMakeLists.txt</Message>
      <Command Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">setlocal
"C:\Program Files\CMake 2.8\bin\cmake.exe" -HC:/cmake -BC:/cmake/build --check-stamp-file C:\cmake\build\Source\CMakeFiles\generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
      <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">C:/cmake/Source/CMakeLists.txt;C:\cmake\Source\CMakeLists.txt;C:\Program Files\CMake 2.8\share\cmake-2.8\Modules\CheckIncludeFile.cmake;C:\Program Files\CMake 2.8\share\cmake-2.8\Modules\CheckIncludeFile.c.in;C:\cmake\Source\cmConfigure.cmake.h.in;C:\cmake\Source\cmVersionConfig.h.in;C:\cmake\Source\CPack\cmCPackConfigure.h.in;C:\cmake\Source\CMakeLists.txt;%(AdditionalInputs)</AdditionalInputs>
      <Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">C:\cmake\build\Source\CMakeFiles\generate.stamp</Outputs>
      <LinkObjects Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">false</LinkObjects>
    </CustomBuild>
  </ItemGroup>

And:

<ItemGroup>
    <ProjectReference Include="C:/cmake/build/ZERO_CHECK.vcxproj">
      <Project>FE0DC35D-28F6-4786-A563-DFE14862A57F</Project>
    </ProjectReference>
</ItemGroup>

That prevents the behaviour that CMakeLists.txt is checked for changes before each build. If all other paths in the project file are relative the cmake project is free moveable on the harddisk now.

The Problem with this custom build step is: It isn't displayed in Visual Studios Project Settings, so the plain .vcxproj must be edited manually.

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