查了unity自带的文档,没有找到解决方案,
后来网上找到的,好用,mark
public static string GetCurrentPlayingAnimationClip(GameObject go)
{
if (go == null)
{
return string.Empty;
}
{
if (go.animation.IsPlaying(anim.name))
{
return anim.name;
}
}
return string.Empty;
}