简单的Linux环境下多线程TCP服务程序框架

运行环境:Linux2.6以上

文件说明:tcputil.c --------------- TCP多线程服务框架实现

                    tcputil.h --------------- 公开函数声明

使用说明:

                  发送消息必须采用固定的(消息大小,消息体)这种流边界方式,其中消息大小是uint32_t类型,并且是网络字节序。

                  直接调用start(监听IP, 监听端口,自定义消息处理函数)即可;主要是提供自定义的消息处理函数,原型为:

                    int msg_handler(int socket, void* buf, uint32_t n),其中: socket-接收消息的socket,buf-消息体内存,n-消息体长度。

几个关键点:

(1)发送和接收n个字节的方法,在readn()和writen()函数实现;

(2)向派生线程传递参数时,注意并发导致的同步问题,参见start()函数中的传参实现;

(3)遵循“malloc和free要成对存在于同一个函数中”,但是(2)违反了这个原则,是否有更好的解决方案?

(4)采用了回调函数机制(类似C#中的事件)来让库使用着自定义消息处理函数;(这也是为了遵循(3)采取的策略);

(5)TCP流边界,采取了(消息大小,消息体)的方式,其中消息大小为4字节无符号整数。

存在问题:

(1)性能问题,目前是直接分配与消息体大小同样的内存来接收消息体;

(2)大消息问题,目前消息不能大于int32_t的最大值,对于大数据量传送,请在消息体内实现自定义的用户消息格式来把大数据分块传送;



源码:tcputil.h

#ifndef TCPUTIL_H
#define TCPUTIL_H

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <sys/types.h>

ssize_t writen(int fd, void* buf, size_t n); 
ssize_t recvn(int fd, void* buf, size_t n); 

/*callback function called after received one message, 0-success, -1-error*/
typedef int (*message_handler)(int socket, void * buf, uint32_t size);

int start(uint32_t listenip, uint16_t listenport, message_handler handler);
#endif

源码:tcputil.c

/**************************************************
 *
 * $description: collection of functions 
 * $author: smstong
 * $date: Tue Apr 16 10:24:22 CST 2013
 *
 * ************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <sys/types.h>
/**************************************************
 * func: receive n bytes from socket except an error
 * params: fd - socket handle
 * 		   buf - memory space to write
 * 		   n - size of buf 
 * return: -1 - error;
 * 		   >=0 - actually retceived bytes
 *************************************************/
ssize_t recvn(int fd, void* buf, size_t n)
{
	char* ptr = (char*)buf; // position pointer
	size_t left = n;		// bytes left to read
	while(left > 0) {
		size_t nread = read(fd, ptr, left);
		if(nread<0)  {
			if(errno==EINTR) { // an error occured
				nread = 0;
			} else {
				return -1;
			}
		} else if(nread==0) { //normally disconnect, FIN segment received
			break;
		} else {
			left -= nread;
			ptr += nread;
		}
	}
	return (n-left);
}

/********************************************************
 * function: write n bytes to socket except error
 * params: fd - socket hanle 
 * 		   buf - src memory 
 * 		   n - bytes to write 
 * return: -1 - error
 * 		   >=0 - bytes actually written
 * ******************************************************/
ssize_t writen(int fd, void* buf, size_t n)
{
	char* ptr = (char*)buf;
	size_t left = n;
	while(left > 0) {
		size_t nwrite = write(fd, ptr,left);
	    if(nwrite<0) {
			if(errno==EINTR) {
				nwrite = 0;
			} else {
				return -1;
			}
		} else if(nwrite==0) {
			break;
		} else {
			left -= nwrite;
			ptr += nwrite;
		}	
	}
	return (n-left);
}

static void * thread_f(void *); //thread function 
typedef int (*message_handler)(int, void *, uint32_t); // callback function called after received one message

/*************************************************************
 *
 * one thread per connection frameset
 *
 * ***********************************************************/

// thread function's args
struct thread_arg {
	int socket;
	message_handler msg_handler;
};

int start(uint32_t listenip, uint16_t listenport, message_handler handler)
{	
	int    listenfd, connfd;
	struct sockaddr_in     servaddr;
	char    buff[4096];
	int     n;

	if( (listenfd = socket(AF_INET, SOCK_STREAM, 0)) == -1 ){
		printf("create socket error: %s(errno: %d)\n",strerror(errno),errno);
		exit(0);
	}

	memset(&servaddr, 0, sizeof(servaddr));
	servaddr.sin_family = AF_INET;
	servaddr.sin_addr.s_addr = htonl(listenip);
	servaddr.sin_port = htons(listenport);

	if( bind(listenfd, (struct sockaddr*)&servaddr, sizeof(servaddr)) == -1){
		printf("bind socket error: %s(errno: %d)\n",strerror(errno),errno);
		return -1;
	}

	if( listen(listenfd, 10) == -1){
		printf("listen socket error: %s(errno: %d)\n",strerror(errno),errno);
		return -1;
	}

	printf("======waiting for client's request======\n");
	while(1){
		if( (connfd = accept(listenfd, (struct sockaddr*)NULL, NULL)) == -1){
			printf("accept socket error: %s(errno: %d)",strerror(errno),errno);
			continue;
		}
		/* create a new thread to handle this connection */
		pthread_t tid = 0;
		int rc = 0;
		struct thread_arg *parg = malloc(sizeof(struct thread_arg));
		if(NULL==parg) {
			printf("error malloc: %s\n", strerror(errno));
			return -1;
		}
		parg->socket = connfd;
		parg->msg_handler = handler;
		if(0 != (rc=pthread_create(&tid, NULL, thread_f, parg))) {
			printf("%s: %s\n", __func__, strerror(rc));
		}
		printf(" create thread %u to handle connection %d \n", tid, connfd);	
	}
	close(listenfd);
	return 0;
}
/***************************
 * fun: receive one message
 * params: connfd - socket handle
 * return: 0 - success;
 * 		   -1 - error
 *
 * **************************/
static int recv_one_message(int connfd, message_handler post_recv_one)
{
	uint32_t msg_len = 0;		 /* message length */

	/* recv length */
	if(4 != recvn(connfd, &msg_len, 4)) { // something wrong
		return -1;
	}
	msg_len = ntohl(msg_len);

	/* recv body */
	if(msg_len > 0x7FFFFFFF) {
		printf("message body to large\n");
		return -1;
	}
	char* buf = malloc(msg_len);/* allocate memory for message body*/
	if(NULL == buf) {
		printf("%s: malloc failed!\n", __func__);
		return -1;
	}
	if(msg_len != recvn(connfd, buf, msg_len)) {
		free(buf);
		return -1;
	}
	if(0!=post_recv_one(connfd, buf, msg_len)) { // callback
		free(buf);
		return -1;
	}
	free(buf);
	return 0;
}
/* thread to handle a connection */
static void * thread_f(void * arg) 
{
	printf(" enter thread %u\n", pthread_self());
	struct thread_arg targ = *((struct thread_arg*)arg); 
	int connfd = targ.socket;
	message_handler post_recv_one = targ.msg_handler;
	free(arg);

	int i = 0;
	while(1) {
		if(0 != recv_one_message(connfd, post_recv_one)) {
			break;
		}
		printf("message : %d\n", i++);
	}
	close(connfd);
	printf(" leave thread %u\n", pthread_self());
}


源码:测试例子 server.c,接收消息写入文件data中。

#include "tcputil.h"
#include <stdio.h>

/* callback called after one message received. */
int msg_handler(int fd, void* buf, uint32_t n)
{
    char* msg = (char*)buf;
    FILE* fp = fopen("data", "w");
    if(NULL == fp) {
        printf("%s\n", strerror(errno));
        fclose(fp);
        return -1; 
    }   
    if(n != fwrite(msg, 1, n, fp)) {
        printf("write error:\n");
        fclose(fp);
        return -1; 
    }   
    fclose(fp);
    return 0;
}

int main(int argc, char** argv)
{
    start(0,6666, msg_handler);
}
             
源码:客户端程序 C#编写

using System;
using System.IO;
using System.Net;
using System.Net.Sockets;

namespace ConsoleApplication1
{
    class Program
    {
        static void Main(string[] args)
        {
            SendTcpMsg(File.ReadAllBytes(@"F:\核心软件备份\TomatoWin2k3.SP2.R2.iso"));
        }
        static void SendTcpMsg(Byte[] msgBody) 
        {
            Socket sock = null;
            try
            {
                sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                sock.Connect("172.16.35.135", 6666);
                byte[] msgHead = BitConverter.GetBytes(IPAddress.HostToNetworkOrder(msgBody.Length));
                sock.Send(msgHead);
                sock.Send(msgBody);
            }
            catch (Exception ex)
            {
                Console.Write(ex.Message);
            }
            finally
            {
                if(sock!=null)
                    sock.Close();
            }
        }
    }
}



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