c++ 遍历lua table方法

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//C++代码:
#include <lua.hpp>
#include <iostream>
#include <string>
using namespace std;
 
bool popTable(lua_State* L, int idx)
{
    try{
        lua_pushnil(L);
        while(lua_next(L, idx) != 0){
            int keyType = lua_type(L, -2);
            if(keyType == LUA_TNUMBER){
                double value = lua_tonumber(L, -2);
                cout << "Key:" << value << endl;
            }else if(keyType == LUA_TSTRING){
                const char*  value = lua_tostring(L, -2);
                cout << "Key:" << value << endl;
            }else{
                cout << "Invalid key type: " << keyType << endl;
                return false;
            }
            int valueType = lua_type(L, -1);
            switch(valueType){
                case LUA_TNIL:
                {
                    cout << "Value: nil" << endl;
                    break;
                }
                case LUA_TBOOLEAN:
                {
                    int value = lua_toboolean(L, -1);
                    cout << value << endl;
                    break;
                }
                case LUA_TNUMBER:
                {    cout << "Value:" << lua_tonumber(L, -1) << endl;
                    break;
                }
                case LUA_TSTRING:
                {
                    cout << "Value:" << lua_tostring(L, -1) << endl;
                    break;
                }
                case LUA_TTABLE:
                {
 
                    cout << "====sub table===" << endl;
                    int index = lua_gettop(L);
                    if (!popTable(L, index)) {
                        cout << "popTable error in  popTable,error occured" << endl;
                        return false;
                    }
                    break;
                }
                default:
                {
                    cout << "Invalid value type: " << valueType << endl;
                    return false;
                }
            }
            lua_pop(L, 1);
        }
    }catch(const char* s){
       string errMsg = s;
       lua_pop(L,1);
       cout << errMsg << endl;
       return false;
    }catch(std::exception& e){
        const char* errMsg = e.what();
        lua_pop(L,1);
        cout << errMsg << endl;
        return false;
    }catch(...){
        const char* errMsg = lua_tostring(L,-1);
        lua_pop(L,1);
        cout << errMsg << endl;
        return false;
    }
    return true;
}
 
 
int main(int argc, char* argv)
{
    lua_State* L = luaL_newstate();
    luaL_openlibs(L);
    int r = luaL_dofile(L,"./test.lua");
    lua_getglobal(L, "user");
    int type = lua_type(L,1);
    if(type == LUA_TTABLE){
        int index = lua_gettop(L);
        if(popTable(L,index)){
            return 0;
        }else{
            cout << "Error" << endl;
            return -1;
        }
    }
    return 0;
}

int main(int argc, char* argv)
{
    lua_State* L = luaL_newstate();
    luaL_openlibs(L);
    int r = luaL_dofile(L,"./test.lua");
    lua_getglobal(L, "user");
    int type = lua_type(L,1);
    if(type == LUA_TTABLE){
        int index = lua_gettop(L);
        if(popTable(L,index)){
            return 0;
        }else{
            cout << "Error" << endl;
            return -1;
        }
    }
    return 0;
}


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