鹤观最东边隐藏的机关用羽毛照一下,出现5个石机关。
太难了,写个代码遍历一下。
采取随机击打的方式,超过10次自动刷新重来。
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=yes"/>
<title>原神方石机关解密</title>
<style>
button { margin:10px; }
</style>
</head>
<body>
<p id='p'> https: //www.bilibili.com/read/cv12370247</p>
<p id='order'></p>
<p id='count'></p>
<div id='result'></div>
<script>
var a = 1, b = 2, c = 2, d = 1, e = 3;
var ac = 0, bc = 0, cc = 0, dc = 0, ec = 0;
var order='';
document.getElementById('p').innerText = '初始 (' + a + ',' + b + ',' + c + ',' + d + ',' + e + ')';
function hit() {
var r = Math.floor(Math.random() * 5) + 1;
if (r == 1) {
order += 'a';
ac++;
if (a < 3)
a++;
else
a = 1;
/*
if (e < 3)
e++;
else
e = 1;
*/
if (b < 3)
b++;
else
b = 1;
var button = document.createElement('button');
button.innerText = 'a:' + ac + ' (' + a + ',' + b + ',' + c + ',' + d + ',' + e + ')';
document.getElementById('result').appendChild(button);
}
if (r == 2) {
order += 'b';
bc++;
if (b < 3)
b++;
else
b = 1;
if (a < 3)
a++;
else
a = 1;
if (c < 3)
c++;
else
c = 1;
var button = document.createElement('button');
button.innerText = 'b:' + bc + ' (' + a + ',' + b + ',' + c + ',' + d + ',' + e + ')';
document.getElementById('result').appendChild(button);
}
if (r == 3) {
order += 'c';
cc++;
if (c < 3)
c++;
else
c = 1;
if (b < 3)
b++;
else
b = 1;
if (d < 3)
d++;
else
d = 1;
var button = document.createElement('button');
button.innerText = 'c:' + cc + ' (' + a + ',' + b + ',' + c + ',' + d + ',' + e + ')';
document.getElementById('result').appendChild(button);
}
if (r == 4) {
order += 'd';
dc++;
if (d < 3)
d++;
else
d = 1;
if (c < 3)
c++;
else
c = 1;
if (e < 3)
e++;
else
e = 1;
var button = document.createElement('button');
button.innerText = 'd:' + dc + ' (' + a + ',' + b + ',' + c + ',' + d + ',' + e + ')';
document.getElementById('result').appendChild(button);
}
if (r == 5) {
order += 'e';
ec++;
if (e < 3)
e++;
else
e = 1;
if (d < 3)
d++;
else
d = 1;
/*
if (a < 3)
a++;
else
a = 1;
*/
var button = document.createElement('button');
button.innerText = 'e:' + ec + ' (' + a + ',' + b + ',' + c + ',' + d + ',' + e + ')';
document.getElementById('result').appendChild(button);
}
document.getElementById('order').innerText = '击打顺序:' + order;
var hc = ac + bc + cc + dc + ec;
document.getElementById('count').innerHTML = 'a:' + ac + ', b:' + bc + ', c:' + cc + ', d:' + dc + ', e:' + ec + '<br>总击打次数:' + hc;
if (hc > 9) {
clearInterval(id);
location.reload();
}
if (a == 3 && b == 3 && c == 3 && d == 3 && e == 3){
clearInterval(id);
}
}
var id = setInterval(hit, 10);
</script>
</body>
</html>
刷出的最少击打次数