今年的省赛题目,现场的时候觉得链表查找就是O(n)的复杂度然后就没想了,最后YY一个线段树+平衡树的巨复杂无比的东西结果写跪了,泪……
维护一个bool型的pre用来表示当前的前向指针是next[0]还是next[1],这样翻转操作可以O(1)完成……
/*
Author : Speedcell
Update : 2013-10-08
Version : soppYcell 2.3
*/
#include <algorithm>
#include <iostream>
#include <fstream>
#include <sstream>
#include <iomanip>
#include <map>
#include <set>
#include <list>
#include <stack>
#include <queue>
#include <deque>
#include <vector>
#include <string>
#include <bitset>
#include <memory>
#include <complex>
#include <numeric>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <time.h>
#include <ctype.h>
#include <assert.h>
#include <locale.h>
using namespace std;
#pragma pack(4)
#ifndef __CONSTANT__
#define __CONSTANT__
typedef long long LONG;
const double pi = acos(-1.0);
const int inf = 0x7f7f7f7f;
const LONG INF = 0x7f7f7f7f7f7f7f7fll;
const int go[8][2] = {{0,1},{0,-1},{1,0},{-1,0},{1,1},{1,-1},{-1,1},{-1,-1}};
#endif // __CONSTANT__
#ifndef __IO__
#define __IO__
inline bool RD(int & a) {return scanf("%d",&a)!=EOF;}
inline bool RD(char & a) {return scanf("%c",&a)!=EOF;}
inline bool RD(char * a) {return scanf("%s", a)!=EOF;}
inline bool RD(double & a) {return scanf("%lf",&a)!=EOF;}
inline bool RD(LONG & a) {return scanf("%lld",&a)!=EOF;}
template<class T1> inline bool
IN(T1 & a) {return RD(a);}
template<class T1,class T2> inline bool
IN(T1 & a,T2 & b) {return RD(a)&&RD(b);}
template<class T1,class T2,class T3> inline bool
IN(T1 & a,T2 & b,T3 & c) {return RD(a)&&RD(b)&&RD(c);}
template<class T1,class T2,class T3,class T4> inline bool
IN(T1 & a,T2 & b,T3 & c,T4 & d) {return RD(a)&&RD(b)&&RD(c)&&RD(d);}
template<class T1,class T2,class T3,class T4,class T5> inline bool
IN(T1 & a,T2 & b,T3 & c,T4 & d,T5 & e) {return RD(a)&&RD(b)&&RD(c)&&RD(d)&&RD(e);}
template<class T1,class T2,class T3,class T4,class T5,class T6> inline bool
IN(T1 & a,T2 & b,T3 & c,T4 & d,T5 & e,T6 & f) {return RD(a)&&RD(b)&&RD(c)&&RD(d)&&RD(e)&&RD(f);}
template<class T1,class T2,class T3,class T4,class T5,class T6,class T7> inline bool
IN(T1 & a,T2 & b,T3 & c,T4 & d,T5 & e,T6 & f,T7 & g) {return RD(a)&&RD(b)&&RD(c)&&RD(d)&&RD(e)&&RD(f)&&RD(g);}
inline void PT(int a) {printf("%d",a);}
inline void PT(char a) {printf("%c",a);}
inline void PT(char * a) {printf("%s",a);}
inline void PT(double a) {printf("%f",a);}
inline void PT(LONG a) {printf("%lld",a);}
inline void PT(const char a[]) {printf("%s",a);}
template<class T1> inline void
OT(T1 a) {PT(a);}
template<class T1,class T2> inline void
OT(T1 a,T2 b) {PT(a),PT(' '),PT(b);}
template<class T1,class T2,class T3> inline void
OT(T1 a,T2 b,T3 c) {PT(a),PT(' '),PT(b),PT(' '),PT(c);}
template<class T1,class T2,class T3,class T4> inline void
OT(T1 a,T2 b,T3 c,T4 d) {PT(a),PT(' '),PT(b),PT(' '),PT(c),PT(' '),PT(d);}
template<class T1,class T2,class T3,class T4,class T5> inline void
OT(T1 a,T2 b,T3 c,T4 d,T5 e) {PT(a),PT(' '),PT(b),PT(' '),PT(c),PT(' '),PT(d),PT(' '),PT(e);}
template<class T1,class T2,class T3,class T4,class T5,class T6> inline void
OT(T1 a,T2 b,T3 c,T4 d,T5 e,T6 f) {PT(a),PT(' '),PT(b),PT(' '),PT(c),PT(' '),PT(d),PT(' '),PT(e),PT(' '),PT(f);}
template<class T1,class T2,class T3,class T4,class T5,class T6,class T7> inline void
OT(T1 a,T2 b,T3 c,T4 d,T5 e,T6 f,T7 g) {PT(a),PT(' '),PT(b),PT(' '),PT(c),PT(' '),PT(d),PT(' '),PT(e),PT(' '),PT(f),PT(' '),PT(g);}
template<class T1> inline void
OL(T1 a) {PT(a),PT('\n');}
template<class T1,class T2> inline void
OL(T1 a,T2 b) {PT(a),PT(' '),PT(b),PT('\n');}
template<class T1,class T2,class T3> inline void
OL(T1 a,T2 b,T3 c) {PT(a),PT(' '),PT(b),PT(' '),PT(c),PT('\n');}
template<class T1,class T2,class T3,class T4> inline void
OL(T1 a,T2 b,T3 c,T4 d) {PT(a),PT(' '),PT(b),PT(' '),PT(c),PT(' '),PT(d),PT('\n');}
template<class T1,class T2,class T3,class T4,class T5> inline void
OL(T1 a,T2 b,T3 c,T4 d,T5 e) {PT(a),PT(' '),PT(b),PT(' '),PT(c),PT(' '),PT(d),PT(' '),PT(e),PT('\n');}
template<class T1,class T2,class T3,class T4,class T5,class T6> inline void
OL(T1 a,T2 b,T3 c,T4 d,T5 e,T6 f) {PT(a),PT(' '),PT(b),PT(' '),PT(c),PT(' '),PT(d),PT(' '),PT(e),PT(' '),PT(f),PT('\n');}
template<class T1,class T2,class T3,class T4,class T5,class T6,class T7> inline void
OL(T1 a,T2 b,T3 c,T4 d,T5 e,T6 f,T7 g) {PT(a),PT(' '),PT(b),PT(' '),PT(c),PT(' '),PT(d),PT(' '),PT(e),PT(' '),PT(f),PT(' '),PT(g),PT('\n');}
#endif // __IO__
#ifndef __MACRO__
#define __MACRO__
#define ML(times) int tcase; IN(tcase); FOR(times,1,tcase)
#define FOR(i,a,b) for(int i=int(a),_##i=int(b);i<=_##i;i++)
#define DWN(i,b,a) for(int i=int(b),_##i=int(a);_##i<=i;i--)
#define ECH(i,u,pre,next) for(int i=int(pre[u]);i!=-1;i=int(next[i]))
#define MEM(a,v) memset(a,v,sizeof(a))
#define CLR(a,v) FOR(_i##a,0,sizeof(a)/sizeof(a[0])-1) a[_i##a]=v
#define LOOP(a,n) \
FOR(_i##a,0,(n)-1) \
OT(a[_i##a]),OT(_i##a!=__i##a?' ':'\n')
#define LOOP2(a,n,m) \
FOR(_i##a,0,(n)-1) FOR(_j##a,0,(m)-1) \
OT(a[_i##a][_j##a]),OT(_j##a!=__j##a?' ':'\n')
#define LOOPG(G,n,pre,next) \
FOR(_i##a,0,(n)-1) ECH(_j##a,_i##a,pre,next) \
OL(_i##a,G[_j##a].v,G[_j##a].w)
#endif // __MACRO__
#ifndef __BIT__
#define __BIT__
template<class T> inline T lb(T i) {return i&-i;}
template<class T> inline T lc(T i) {return i<<1;}
template<class T> inline T rc(T i) {return i<<1|1;}
template<class T> inline T at(T a,int i) {return a& (T(1)<<i);}
template<class T> inline T nt(T a,int i) {return a^ (T(1)<<i);}
template<class T> inline T s1(T a,int i) {return a| (T(1)<<i);}
template<class T> inline T s0(T a,int i) {return a&~(T(1)<<i);}
#endif // __BIT__
#ifndef __COMPARER__
#define __COMPARER__
const double eps = 1e-8;
inline int cmp(double a,double b=0) {return fabs(b-a)<eps?0:((b-a)<eps?+1:-1);}
template<typename type> inline int cmp(type a,type b=0) {return a==b?0:(b<a?+1:-1);}
template<typename type> inline bool gt(type a,type b) {return cmp(a,b)> 0;}
template<typename type> inline bool ge(type a,type b) {return cmp(a,b)>=0;}
template<typename type> inline bool eq(type a,type b) {return cmp(a,b)==0;}
template<typename type> inline bool ne(type a,type b) {return cmp(a,b)!=0;}
template<typename type> inline bool le(type a,type b) {return cmp(a,b)<=0;}
template<typename type> inline bool ls(type a,type b) {return cmp(a,b)< 0;}
template<typename type> inline type smax(type a,type b) {return gt(a,b)?a:b;}
template<typename type> inline type smin(type a,type b) {return ls(a,b)?a:b;}
#endif // __COMPARER__
const int MAXV = 100002;
struct node
{
int val;
node *next[2];
}a[MAXV],*l[MAXV];
bool pre;
void clear(int n)
{
pre=false;
FOR(i,0,n-1)
{
l[i]=&a[i];
a[i].val=i+1;
a[i].next[ pre]=NULL;
a[i].next[!pre]=NULL;
if(i) a[i].next[ pre]=&a[i-1];
if(i!=n-1) a[i].next[ !pre]=&a[i+1];
}
}
void remove(node *ptr)
{
if(ptr->next[ pre]) ptr->next[ pre]->next[!pre]=ptr->next[!pre];
if(ptr->next[!pre]) ptr->next[!pre]->next[ pre]=ptr->next[ pre];
}
void insert_left(node *ptr,node *to)
{
remove(ptr);
if(to->next[ pre]) to->next[ pre]->next[!pre]=ptr;
ptr->next[ pre]=to->next[ pre];
ptr->next[!pre]=to;
to->next[ pre]=ptr;
}
void insert_right(node *ptr,node *to)
{
remove(ptr);
if(to->next[!pre]) to->next[!pre]->next[ pre]=ptr;
ptr->next[!pre]=to->next[!pre];
ptr->next[ pre]=to;
to->next[!pre]=ptr;
}
void op1(int x,int y)
{
insert_left(l[x-1],l[y-1]);
}
void op2(int x,int y)
{
insert_right(l[x-1],l[y-1]);
}
void op3(int x,int y)
{
swap(l[x-1],l[y-1]);
swap(l[x-1]->val,l[y-1]->val);
}
void op4(void)
{
pre^=true;
}
LONG sum(int n)
{
node *root=NULL;
FOR(i,0,n-1) if(!l[i]->next[pre])
{
root=l[i];
break;
}
LONG cnt=0,ans=0;
for(node *i=root;i!=NULL;i=i->next[!pre])
{
if(cnt++%2==0) ans+=i->val;
}
return ans;
}
int n,m,o,x,y,times=1;
int main()
{
#ifndef ONLINE_JUDGE
freopen("一行盒子.txt","r",stdin);
#else
#endif
while(IN(n,m))
{
clear(n);
while(m--)
{
IN(o);
if(o==1)
{
IN(x,y);
op1(x,y);
}
else if(o==2)
{
IN(x,y);
op2(x,y);
}
else if(o==3)
{
IN(x,y);
op3(x,y);
}
else op4();
}
printf("Case %d: %lld\n",times++,sum(n));
}
return 0;
}