导读:
BOOL Create( UINT nSocketPort = 0, int nSocketType = SOCK_STREAM,
LPCTSTR lpszSocketAddress = NULL );
该函数的参数有:
1)端口,UINT类型。注意:如果是服务方,则使 用一个众所周知的端口供服务方连接;如果是客户方,典型做法是接受默认参数,使 套接字可以自主选择一个可用端口;
2)socket 类型,可以是SOCK-STREAM(默认值,字节流)或SOCK-DGRAM(数据报);
3)socket的地址,例如"ftp.gliet.edu.cn"或"202.193.64.33"。
2、如是客户方程序,用CAsyncSocket∷Connect()成员函数连接到服务方;如是服务方程序,用CAsyncSocket∷Listen()成员函数开始 监听,一旦收到连接请求,则调用CAsyncSocket∷Accept()成员函数开始接收。注意:CAsyncSocket ∷Accept()成员函数要用一个新的并且是空的CAsyncSocket对象作为它的参数,这里所说 的"空的"指的是这个新对象还没有调用Create()成员函数。
3、调用其他的CAsyncSocket类的Receive()、ReceiveFrom()、Send()和SendTo()等成员函数进行数据通信。
4、通讯结束后,销毁CAsyncSocket对象。如果是在栈上产生的CAsyncSocket对象,则对象超出定义的范围时自动被析构;如果是在堆上产生,也就是用了new这个操作符,则必须使用delete操作符销毁CAsyncSocket 对象。
CSocket类编程模型
使用CSocket对象涉及CArchive和CSocketFile 类对象。以下介绍的针对字节流型套接字的操作步骤中,只有第3步对于客户方和服务方操作是不同的,其他步骤都相同。
1、构造一个CSocket对象。
2、使用这个对象的Create()成员函数产生一个socket对象。在客户方程序中,除非需要数据报套接字,Create()函数一般情况下应该使用默认参数。而对于服务方程序,必须在调用Create时指定一个端口。需要注意的是,Carchive类对象不能与数据报(UDP)套接字一起工作,因此对于数据报套接字,CAsyncSocket和CSocket 的使用方法是一样的。
3、如果是客户方套接字,则调用CAsyncSocket ∷Connect()函数与服务方套接字连接;如果是服务方套接字,则调用CAsyncSocket∷Listen()开始监听来自客户方的连接请求,收到连接请求后,调用CAsyncSocket∷Accept()函数接受请求,建立连接。请注意Accept()成员函数需要一个新的并且为空的CSocket对象作为它的参数,解释同上。
4、产生一个CSocketFile对象,并把它与CSocket 对象关联起来。
5、为接收和发送数据各产生一个CArchive 对象,把它们与CSocketFile对象关联起来。切记CArchive是不能和数据报套接字一起工作的。
6、使用CArchive对象的Read()、Write()等函数在客户与服务方传送数据。
7、通讯完毕后,销毁CArchive、CSocketFile和CSocket对象。
二、编程步骤
1、 启动Visual C++6.0,生成一个基于对话框架的应用程序,将该程序命名为"Test";
2、 按照图一所示的效果图设置对话框的界面;
3、 使用Class Wizard为应用程序的按钮添加鼠标单击消息响应函数;
4、 使用Class Wizard在应用程序中定义新类CNewSocket,其基类选择为CSocket;
5、 添加代码,编译运行程序。
三、程序代码
// NewSocket.h : header file
#if !defined(AFX_NEWSOCKET_H__8CE2ED73_1D56_11D3_9928_00A0C98F3E85__INCLUDED_)
#define AFX_NEWSOCKET_H__8CE2ED73_1D56_11D3_9928_00A0C98F3E85__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
class CTestDlg;
#include
class CNewSocket : public CSocket
{
// Attributes
public:
// Operations
public:
CNewSocket();
virtual ~CNewSocket();
// Overrides
public:
int m_Status;
void GetDlg(CTestDlg *dlg);
CTestDlg *m_dlg;
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CNewSocket)
public:
virtual void OnAccept(int nErrorCode);
virtual void OnReceive(int nErrorCode);
virtual void OnClose(int nErrorCode);
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(CNewSocket)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
protected:
};
#endif
NewSocket.cpp : implementation file
#include "stdafx.h"
#include "Test.h"
#include "NewSocket.h"
#include "TestDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
CNewSocket::CNewSocket()
{}
CNewSocket::~CNewSocket()
{}
#if 0
BEGIN_MESSAGE_MAP(CNewSocket, CSocket)
//{{AFX_MSG_MAP(CNewSocket)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif // 0
void CNewSocket::OnAccept(int nErrorCode)
{
if (m_dlg->m_ClientSocket==NULL) m_dlg->OnAccept();
CSocket::OnAccept(nErrorCode);
}
void CNewSocket::OnReceive(int nErrorCode)
{
m_dlg->OnReceive();
CSocket::OnReceive(nErrorCode);
}
void CNewSocket::GetDlg(CTestDlg *dlg)
{
m_dlg=dlg;
}
void CNewSocket::OnClose(int nErrorCode)
{
m_dlg->OnClose();
CSocket::OnClose(nErrorCode);
}
/ TestDlg.h : header file
#if !defined(AFX_TESTDLG_H__EDDDE196_1BF1_11D3_BE77_0000B454AEE4__INCLUDED_)
#define AFX_TESTDLG_H__EDDDE196_1BF1_11D3_BE77_0000B454AEE4__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#include "NewSocket.h"
class CTestDlg : public CDialog
{
// Construction
public:
void SocketReset();
void OnClose();
void OnReceive();
void OnAccept();
CSocketFile *m_file;
CArchive *m_arOut;
CArchive *m_arIn;
CNewSocket* m_ServerSocket;
CNewSocket* m_ClientSocket;
CTestDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CTestDlg)
enum { IDD = IDD_TEST_DIALOG };
CString m_Info;
CString m_Output;
CString m_Input;
CString m_Connect;
CString m_IPAddress;
UINT m_Port;
int m_Status;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTestDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CTestDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnConnect();
afx_msg void OnDisconnect();
afx_msg void OnSend();
afx_msg void OnServerradio();
afx_msg void OnClientradio();
afx_msg void OnSendclear();
afx_msg void OnReceiveclear();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#endif
TestDlg.cpp : implementation file
#include "stdafx.h"
#include "Test.h"
#include "TestDlg.h"
#include
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
CTestDlg::CTestDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTestDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CTestDlg)
m_Info = _T("");
m_Output = _T("");
m_Input = _T("");
m_Connect = _T("");
m_IPAddress = _T("");
m_Port = 0;
m_Status = -1;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CTestDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTestDlg)
DDX_Text(pDX, IDC_OUTPUTEDIT, m_Output);
DDX_Text(pDX, IDC_INPUTEDIT, m_Input);
DDX_Text(pDX, IDC_CONNECTEDIT, m_Connect);
DDX_Text(pDX, IDC_IPADDRESS, m_IPAddress);
DDV_MaxChars(pDX, m_IPAddress, 15);
DDX_Text(pDX, IDC_PORT, m_Port);
DDX_Radio(pDX, IDC_SERVERRADIO, m_Status);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTestDlg, CDialog)
//{{AFX_MSG_MAP(CTestDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_CONNECTBUTTON, OnConnect)
ON_BN_CLICKED(IDC_DISCONNECTBUTTON, OnDisconnect)
ON_BN_CLICKED(IDC_SENDBUTTON, OnSend)
ON_BN_CLICKED(IDC_SERVERRADIO, OnServerradio)
ON_BN_CLICKED(IDC_CLIENTRADIO, OnClientradio)
ON_BN_CLICKED(IDC_SENDCLEARBUTTON, OnSendclear)
ON_BN_CLICKED(IDC_RECEIVECLEARBUTTON, OnReceiveclear)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
BOOL CTestDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX &0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX <0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
m_Status=-1;
m_ServerSocket=NULL;
m_ClientSocket=NULL;
m_arIn=NULL;
m_arOut=NULL;
m_file=NULL;
m_Connect="";
m_IPAddress="202.207.243.29";
m_Port=5000;
GetDlgItem(IDC_IPADDRESS)->EnableWindow(FALSE);
GetDlgItem(IDC_PORT)->EnableWindow(FALSE);
UpdateData(FALSE);
return TRUE; // return TRUE unless you set the focus to a control
}
void CTestDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID &0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CTestDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CTestDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CTestDlg::OnConnect()
{
CString msg;
UpdateData(TRUE);
if (m_Status==0 ) //server
{
if ( m_ServerSocket!=NULL)
{
m_Connect="Please disconnect!";
UpdateData(FALSE);
}
else
{
m_Connect="Waiting for Client...";
UpdateData(FALSE);
if(!AfxSocketInit())
{
MessageBox("WindowsSocket initial failed!","Send",MB_ICONSTOP);
return;
}
m_ServerSocket=new CNewSocket;
m_ServerSocket->m_Status=m_Status;
m_ServerSocket->GetDlg(this);
if(!m_ServerSocket->Create(m_Port))
MessageBox("SendSocket create failed!", "Send",MB_ICONSTOP);
else
{
m_ServerSocket->Listen();
}
}
}
else
{
if (m_Status==1)
{
if (m_ClientSocket!=NULL)
{
m_Connect="Please disconnect!";
UpdateData(FALSE);
}
else
{
m_Connect="Connect to the Server...";
UpdateData(FALSE);
if(!AfxSocketInit())
{
MessageBox("WindowsSocket initial failed!","Receive",MB_ICONSTOP);
return;
}
m_ClientSocket=new CNewSocket;
m_ClientSocket->GetDlg(this);
m_ClientSocket->m_Status=m_Status;
if(!m_ClientSocket->Create())
{
MessageBox("ReceiveSocket create failed!","Receive",MB_ICONSTOP);
return;
}
else
{
if (!m_ClientSocket->Connect(m_IPAddress,m_Port))
{
CString str=m_Connect;
SocketReset();
m_Connect=str;
m_Connect+="Error!";
UpdateData(FALSE);
}
else
{
m_Connect+="OK!";
m_file=new CSocketFile(m_ClientSocket);
m_arIn=new CArchive(m_file, CArchive::load);
m_arOut=new CArchive(m_file, CArchive::store);
}
UpdateData(FALSE);
}
}
}
}
if (m_Status==-1)
{
msg="Please choose the status!";
AfxMessageBox(msg);
}
}
void CTestDlg::OnSend()
{
if (m_arOut)
{
if (m_Status==0)
{
UpdateData(TRUE);
*m_arOut<
m_arOut->Flush();
}
else
{
UpdateData(TRUE);
*m_arOut<
m_arOut->Flush();
}
}
else AfxMessageBox("Not connected!");
}
void CTestDlg::OnAccept()
{
m_Connect+="OK!";
UpdateData(FALSE);
m_ClientSocket=new CNewSocket;
m_ClientSocket->GetDlg(this);
m_ServerSocket->Accept(*m_ClientSocket);
m_ClientSocket->m_Status=m_ServerSocket->m_Status;
m_file=new CSocketFile(m_ClientSocket);
m_arIn=new CArchive(m_file, CArchive::load);
m_arOut=new CArchive(m_file, CArchive::store);
}
void CTestDlg::OnReceive()
{
*m_arIn>>m_Input;
UpdateData(FALSE);
}
void CTestDlg::OnDisconnect()
{
if (m_arOut!=NULL)
{
SocketReset();
m_Connect="Disconnected!";
UpdateData(FALSE);
}
}
void CTestDlg::OnClose()
{
if (m_ClientSocket->m_Status==0) m_Connect="Client ";
else m_Connect="Server ";
m_Connect+="has disconnected!";
UpdateData(FALSE);
}
void CTestDlg::SocketReset()
{
if (m_arIn!=NULL)
{
delete m_arIn;
m_arIn=NULL;
}
if (m_arOut!=NULL)
{
delete m_arOut;
m_arOut=NULL;
}
if (m_file!=NULL)
{
delete m_file;
m_file=NULL;
}
if (m_ClientSocket!=NULL)
{
delete m_ClientSocket;
m_ClientSocket=NULL;
}
if (m_ServerSocket!=NULL)
{
delete m_ServerSocket;
m_ServerSocket=NULL;
}
m_Connect="";
UpdateData(FALSE);
}
void CTestDlg::OnServerradio()
{
UpdateData(TRUE);
GetDlgItem(IDC_IPADDRESS)->EnableWindow(FALSE);
GetDlgItem(IDC_PORT)->EnableWindow(TRUE);
UpdateData(FALSE);
}
void CTestDlg::OnClientradio()
{
UpdateData(TRUE);
GetDlgItem(IDC_IPADDRESS)->EnableWindow(TRUE);
GetDlgItem(IDC_PORT)->EnableWindow(TRUE);
UpdateData(FALSE);
}
void CTestDlg::OnSendclear()
{
m_Output="";
UpdateData(FALSE);
}
void CTestDlg::OnReceiveclear()
{
m_Input="";
UpdateData(FALSE);
}
本文转自
http://news.newhua.com/News1/html/Skill_NetSoft/2005-11/29/05112915593569047_14_2.shtml
BOOL Create( UINT nSocketPort = 0, int nSocketType = SOCK_STREAM,
LPCTSTR lpszSocketAddress = NULL );
该函数的参数有:
1)端口,UINT类型。注意:如果是服务方,则使 用一个众所周知的端口供服务方连接;如果是客户方,典型做法是接受默认参数,使 套接字可以自主选择一个可用端口;
2)socket 类型,可以是SOCK-STREAM(默认值,字节流)或SOCK-DGRAM(数据报);
3)socket的地址,例如"ftp.gliet.edu.cn"或"202.193.64.33"。
2、如是客户方程序,用CAsyncSocket∷Connect()成员函数连接到服务方;如是服务方程序,用CAsyncSocket∷Listen()成员函数开始 监听,一旦收到连接请求,则调用CAsyncSocket∷Accept()成员函数开始接收。注意:CAsyncSocket ∷Accept()成员函数要用一个新的并且是空的CAsyncSocket对象作为它的参数,这里所说 的"空的"指的是这个新对象还没有调用Create()成员函数。
3、调用其他的CAsyncSocket类的Receive()、ReceiveFrom()、Send()和SendTo()等成员函数进行数据通信。
4、通讯结束后,销毁CAsyncSocket对象。如果是在栈上产生的CAsyncSocket对象,则对象超出定义的范围时自动被析构;如果是在堆上产生,也就是用了new这个操作符,则必须使用delete操作符销毁CAsyncSocket 对象。
CSocket类编程模型
使用CSocket对象涉及CArchive和CSocketFile 类对象。以下介绍的针对字节流型套接字的操作步骤中,只有第3步对于客户方和服务方操作是不同的,其他步骤都相同。
1、构造一个CSocket对象。
2、使用这个对象的Create()成员函数产生一个socket对象。在客户方程序中,除非需要数据报套接字,Create()函数一般情况下应该使用默认参数。而对于服务方程序,必须在调用Create时指定一个端口。需要注意的是,Carchive类对象不能与数据报(UDP)套接字一起工作,因此对于数据报套接字,CAsyncSocket和CSocket 的使用方法是一样的。
3、如果是客户方套接字,则调用CAsyncSocket ∷Connect()函数与服务方套接字连接;如果是服务方套接字,则调用CAsyncSocket∷Listen()开始监听来自客户方的连接请求,收到连接请求后,调用CAsyncSocket∷Accept()函数接受请求,建立连接。请注意Accept()成员函数需要一个新的并且为空的CSocket对象作为它的参数,解释同上。
4、产生一个CSocketFile对象,并把它与CSocket 对象关联起来。
5、为接收和发送数据各产生一个CArchive 对象,把它们与CSocketFile对象关联起来。切记CArchive是不能和数据报套接字一起工作的。
6、使用CArchive对象的Read()、Write()等函数在客户与服务方传送数据。
7、通讯完毕后,销毁CArchive、CSocketFile和CSocket对象。
二、编程步骤
1、 启动Visual C++6.0,生成一个基于对话框架的应用程序,将该程序命名为"Test";
2、 按照图一所示的效果图设置对话框的界面;
3、 使用Class Wizard为应用程序的按钮添加鼠标单击消息响应函数;
4、 使用Class Wizard在应用程序中定义新类CNewSocket,其基类选择为CSocket;
5、 添加代码,编译运行程序。
三、程序代码
// NewSocket.h : header file
#if !defined(AFX_NEWSOCKET_H__8CE2ED73_1D56_11D3_9928_00A0C98F3E85__INCLUDED_)
#define AFX_NEWSOCKET_H__8CE2ED73_1D56_11D3_9928_00A0C98F3E85__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
class CTestDlg;
#include
class CNewSocket : public CSocket
{
// Attributes
public:
// Operations
public:
CNewSocket();
virtual ~CNewSocket();
// Overrides
public:
int m_Status;
void GetDlg(CTestDlg *dlg);
CTestDlg *m_dlg;
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CNewSocket)
public:
virtual void OnAccept(int nErrorCode);
virtual void OnReceive(int nErrorCode);
virtual void OnClose(int nErrorCode);
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(CNewSocket)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
protected:
};
#endif
NewSocket.cpp : implementation file
#include "stdafx.h"
#include "Test.h"
#include "NewSocket.h"
#include "TestDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
CNewSocket::CNewSocket()
{}
CNewSocket::~CNewSocket()
{}
#if 0
BEGIN_MESSAGE_MAP(CNewSocket, CSocket)
//{{AFX_MSG_MAP(CNewSocket)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif // 0
void CNewSocket::OnAccept(int nErrorCode)
{
if (m_dlg->m_ClientSocket==NULL) m_dlg->OnAccept();
CSocket::OnAccept(nErrorCode);
}
void CNewSocket::OnReceive(int nErrorCode)
{
m_dlg->OnReceive();
CSocket::OnReceive(nErrorCode);
}
void CNewSocket::GetDlg(CTestDlg *dlg)
{
m_dlg=dlg;
}
void CNewSocket::OnClose(int nErrorCode)
{
m_dlg->OnClose();
CSocket::OnClose(nErrorCode);
}
/ TestDlg.h : header file
#if !defined(AFX_TESTDLG_H__EDDDE196_1BF1_11D3_BE77_0000B454AEE4__INCLUDED_)
#define AFX_TESTDLG_H__EDDDE196_1BF1_11D3_BE77_0000B454AEE4__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#include "NewSocket.h"
class CTestDlg : public CDialog
{
// Construction
public:
void SocketReset();
void OnClose();
void OnReceive();
void OnAccept();
CSocketFile *m_file;
CArchive *m_arOut;
CArchive *m_arIn;
CNewSocket* m_ServerSocket;
CNewSocket* m_ClientSocket;
CTestDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CTestDlg)
enum { IDD = IDD_TEST_DIALOG };
CString m_Info;
CString m_Output;
CString m_Input;
CString m_Connect;
CString m_IPAddress;
UINT m_Port;
int m_Status;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTestDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CTestDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnConnect();
afx_msg void OnDisconnect();
afx_msg void OnSend();
afx_msg void OnServerradio();
afx_msg void OnClientradio();
afx_msg void OnSendclear();
afx_msg void OnReceiveclear();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#endif
TestDlg.cpp : implementation file
#include "stdafx.h"
#include "Test.h"
#include "TestDlg.h"
#include
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
CTestDlg::CTestDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTestDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CTestDlg)
m_Info = _T("");
m_Output = _T("");
m_Input = _T("");
m_Connect = _T("");
m_IPAddress = _T("");
m_Port = 0;
m_Status = -1;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CTestDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTestDlg)
DDX_Text(pDX, IDC_OUTPUTEDIT, m_Output);
DDX_Text(pDX, IDC_INPUTEDIT, m_Input);
DDX_Text(pDX, IDC_CONNECTEDIT, m_Connect);
DDX_Text(pDX, IDC_IPADDRESS, m_IPAddress);
DDV_MaxChars(pDX, m_IPAddress, 15);
DDX_Text(pDX, IDC_PORT, m_Port);
DDX_Radio(pDX, IDC_SERVERRADIO, m_Status);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTestDlg, CDialog)
//{{AFX_MSG_MAP(CTestDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_CONNECTBUTTON, OnConnect)
ON_BN_CLICKED(IDC_DISCONNECTBUTTON, OnDisconnect)
ON_BN_CLICKED(IDC_SENDBUTTON, OnSend)
ON_BN_CLICKED(IDC_SERVERRADIO, OnServerradio)
ON_BN_CLICKED(IDC_CLIENTRADIO, OnClientradio)
ON_BN_CLICKED(IDC_SENDCLEARBUTTON, OnSendclear)
ON_BN_CLICKED(IDC_RECEIVECLEARBUTTON, OnReceiveclear)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
BOOL CTestDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX &0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX <0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
m_Status=-1;
m_ServerSocket=NULL;
m_ClientSocket=NULL;
m_arIn=NULL;
m_arOut=NULL;
m_file=NULL;
m_Connect="";
m_IPAddress="202.207.243.29";
m_Port=5000;
GetDlgItem(IDC_IPADDRESS)->EnableWindow(FALSE);
GetDlgItem(IDC_PORT)->EnableWindow(FALSE);
UpdateData(FALSE);
return TRUE; // return TRUE unless you set the focus to a control
}
void CTestDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID &0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CTestDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CTestDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CTestDlg::OnConnect()
{
CString msg;
UpdateData(TRUE);
if (m_Status==0 ) //server
{
if ( m_ServerSocket!=NULL)
{
m_Connect="Please disconnect!";
UpdateData(FALSE);
}
else
{
m_Connect="Waiting for Client...";
UpdateData(FALSE);
if(!AfxSocketInit())
{
MessageBox("WindowsSocket initial failed!","Send",MB_ICONSTOP);
return;
}
m_ServerSocket=new CNewSocket;
m_ServerSocket->m_Status=m_Status;
m_ServerSocket->GetDlg(this);
if(!m_ServerSocket->Create(m_Port))
MessageBox("SendSocket create failed!", "Send",MB_ICONSTOP);
else
{
m_ServerSocket->Listen();
}
}
}
else
{
if (m_Status==1)
{
if (m_ClientSocket!=NULL)
{
m_Connect="Please disconnect!";
UpdateData(FALSE);
}
else
{
m_Connect="Connect to the Server...";
UpdateData(FALSE);
if(!AfxSocketInit())
{
MessageBox("WindowsSocket initial failed!","Receive",MB_ICONSTOP);
return;
}
m_ClientSocket=new CNewSocket;
m_ClientSocket->GetDlg(this);
m_ClientSocket->m_Status=m_Status;
if(!m_ClientSocket->Create())
{
MessageBox("ReceiveSocket create failed!","Receive",MB_ICONSTOP);
return;
}
else
{
if (!m_ClientSocket->Connect(m_IPAddress,m_Port))
{
CString str=m_Connect;
SocketReset();
m_Connect=str;
m_Connect+="Error!";
UpdateData(FALSE);
}
else
{
m_Connect+="OK!";
m_file=new CSocketFile(m_ClientSocket);
m_arIn=new CArchive(m_file, CArchive::load);
m_arOut=new CArchive(m_file, CArchive::store);
}
UpdateData(FALSE);
}
}
}
}
if (m_Status==-1)
{
msg="Please choose the status!";
AfxMessageBox(msg);
}
}
void CTestDlg::OnSend()
{
if (m_arOut)
{
if (m_Status==0)
{
UpdateData(TRUE);
*m_arOut<
m_arOut->Flush();
}
else
{
UpdateData(TRUE);
*m_arOut<
m_arOut->Flush();
}
}
else AfxMessageBox("Not connected!");
}
void CTestDlg::OnAccept()
{
m_Connect+="OK!";
UpdateData(FALSE);
m_ClientSocket=new CNewSocket;
m_ClientSocket->GetDlg(this);
m_ServerSocket->Accept(*m_ClientSocket);
m_ClientSocket->m_Status=m_ServerSocket->m_Status;
m_file=new CSocketFile(m_ClientSocket);
m_arIn=new CArchive(m_file, CArchive::load);
m_arOut=new CArchive(m_file, CArchive::store);
}
void CTestDlg::OnReceive()
{
*m_arIn>>m_Input;
UpdateData(FALSE);
}
void CTestDlg::OnDisconnect()
{
if (m_arOut!=NULL)
{
SocketReset();
m_Connect="Disconnected!";
UpdateData(FALSE);
}
}
void CTestDlg::OnClose()
{
if (m_ClientSocket->m_Status==0) m_Connect="Client ";
else m_Connect="Server ";
m_Connect+="has disconnected!";
UpdateData(FALSE);
}
void CTestDlg::SocketReset()
{
if (m_arIn!=NULL)
{
delete m_arIn;
m_arIn=NULL;
}
if (m_arOut!=NULL)
{
delete m_arOut;
m_arOut=NULL;
}
if (m_file!=NULL)
{
delete m_file;
m_file=NULL;
}
if (m_ClientSocket!=NULL)
{
delete m_ClientSocket;
m_ClientSocket=NULL;
}
if (m_ServerSocket!=NULL)
{
delete m_ServerSocket;
m_ServerSocket=NULL;
}
m_Connect="";
UpdateData(FALSE);
}
void CTestDlg::OnServerradio()
{
UpdateData(TRUE);
GetDlgItem(IDC_IPADDRESS)->EnableWindow(FALSE);
GetDlgItem(IDC_PORT)->EnableWindow(TRUE);
UpdateData(FALSE);
}
void CTestDlg::OnClientradio()
{
UpdateData(TRUE);
GetDlgItem(IDC_IPADDRESS)->EnableWindow(TRUE);
GetDlgItem(IDC_PORT)->EnableWindow(TRUE);
UpdateData(FALSE);
}
void CTestDlg::OnSendclear()
{
m_Output="";
UpdateData(FALSE);
}
void CTestDlg::OnReceiveclear()
{
m_Input="";
UpdateData(FALSE);
}
本文转自
http://news.newhua.com/News1/html/Skill_NetSoft/2005-11/29/05112915593569047_14_2.shtml