[转]利用MFC的Csocket类实现网络通信(图)

导读:
  BOOL Create( UINT nSocketPort = 0, int nSocketType = SOCK_STREAM,
  LPCTSTR lpszSocketAddress = NULL );
  该函数的参数有:
  1)端口,UINT类型。注意:如果是服务方,则使 用一个众所周知的端口供服务方连接;如果是客户方,典型做法是接受默认参数,使 套接字可以自主选择一个可用端口;
  2)socket 类型,可以是SOCK-STREAM(默认值,字节流)或SOCK-DGRAM(数据报);
  3)socket的地址,例如"ftp.gliet.edu.cn"或"202.193.64.33"。
  2、如是客户方程序,用CAsyncSocket∷Connect()成员函数连接到服务方;如是服务方程序,用CAsyncSocket∷Listen()成员函数开始 监听,一旦收到连接请求,则调用CAsyncSocket∷Accept()成员函数开始接收。注意:CAsyncSocket ∷Accept()成员函数要用一个新的并且是空的CAsyncSocket对象作为它的参数,这里所说 的"空的"指的是这个新对象还没有调用Create()成员函数。
  3、调用其他的CAsyncSocket类的Receive()、ReceiveFrom()、Send()和SendTo()等成员函数进行数据通信。
  4、通讯结束后,销毁CAsyncSocket对象。如果是在栈上产生的CAsyncSocket对象,则对象超出定义的范围时自动被析构;如果是在堆上产生,也就是用了new这个操作符,则必须使用delete操作符销毁CAsyncSocket 对象。
   CSocket类编程模型
  使用CSocket对象涉及CArchive和CSocketFile 类对象。以下介绍的针对字节流型套接字的操作步骤中,只有第3步对于客户方和服务方操作是不同的,其他步骤都相同。
  1、构造一个CSocket对象。
  2、使用这个对象的Create()成员函数产生一个socket对象。在客户方程序中,除非需要数据报套接字,Create()函数一般情况下应该使用默认参数。而对于服务方程序,必须在调用Create时指定一个端口。需要注意的是,Carchive类对象不能与数据报(UDP)套接字一起工作,因此对于数据报套接字,CAsyncSocket和CSocket 的使用方法是一样的。
  3、如果是客户方套接字,则调用CAsyncSocket ∷Connect()函数与服务方套接字连接;如果是服务方套接字,则调用CAsyncSocket∷Listen()开始监听来自客户方的连接请求,收到连接请求后,调用CAsyncSocket∷Accept()函数接受请求,建立连接。请注意Accept()成员函数需要一个新的并且为空的CSocket对象作为它的参数,解释同上。
  4、产生一个CSocketFile对象,并把它与CSocket 对象关联起来。
  5、为接收和发送数据各产生一个CArchive 对象,把它们与CSocketFile对象关联起来。切记CArchive是不能和数据报套接字一起工作的。
  6、使用CArchive对象的Read()、Write()等函数在客户与服务方传送数据。
  7、通讯完毕后,销毁CArchive、CSocketFile和CSocket对象。
   二、编程步骤
  1、 启动Visual C++6.0,生成一个基于对话框架的应用程序,将该程序命名为"Test";
  2、 按照图一所示的效果图设置对话框的界面;
  3、 使用Class Wizard为应用程序的按钮添加鼠标单击消息响应函数;
  4、 使用Class Wizard在应用程序中定义新类CNewSocket,其基类选择为CSocket;
  5、 添加代码,编译运行程序。
   三、程序代码
  // NewSocket.h : header file
  #if !defined(AFX_NEWSOCKET_H__8CE2ED73_1D56_11D3_9928_00A0C98F3E85__INCLUDED_)
  #define AFX_NEWSOCKET_H__8CE2ED73_1D56_11D3_9928_00A0C98F3E85__INCLUDED_
  #if _MSC_VER >= 1000
  #pragma once
  #endif // _MSC_VER >= 1000
  class CTestDlg;
  #include
  class CNewSocket : public CSocket
  {
  // Attributes
  public:
  // Operations
  public:
  CNewSocket();
  virtual ~CNewSocket();
  // Overrides
  public:
  int m_Status;
  void GetDlg(CTestDlg *dlg);
  CTestDlg *m_dlg;
  // ClassWizard generated virtual function overrides
  //{{AFX_VIRTUAL(CNewSocket)
  public:
  virtual void OnAccept(int nErrorCode);
  virtual void OnReceive(int nErrorCode);
  virtual void OnClose(int nErrorCode);
  //}}AFX_VIRTUAL
  // Generated message map functions
  //{{AFX_MSG(CNewSocket)
  // NOTE - the ClassWizard will add and remove member functions here.
  //}}AFX_MSG
  // Implementation
  protected:
  };
  #endif
   NewSocket.cpp : implementation file
  #include "stdafx.h"
  #include "Test.h"
  #include "NewSocket.h"
  #include "TestDlg.h"
  #ifdef _DEBUG
  #define new DEBUG_NEW
  #undef THIS_FILE
  static char THIS_FILE[] = __FILE__;
  #endif
  CNewSocket::CNewSocket()
  {}
  CNewSocket::~CNewSocket()
  {}
  #if 0
  BEGIN_MESSAGE_MAP(CNewSocket, CSocket)
  //{{AFX_MSG_MAP(CNewSocket)
  //}}AFX_MSG_MAP
  END_MESSAGE_MAP()
  #endif // 0
  void CNewSocket::OnAccept(int nErrorCode)
  {
  if (m_dlg->m_ClientSocket==NULL) m_dlg->OnAccept();
  CSocket::OnAccept(nErrorCode);
  }
  void CNewSocket::OnReceive(int nErrorCode)
  {
  m_dlg->OnReceive();
  CSocket::OnReceive(nErrorCode);
  }
  void CNewSocket::GetDlg(CTestDlg *dlg)
  {
  m_dlg=dlg;
  }
  void CNewSocket::OnClose(int nErrorCode)
  {
  m_dlg->OnClose();
  CSocket::OnClose(nErrorCode);
  }
  / TestDlg.h : header file
  #if !defined(AFX_TESTDLG_H__EDDDE196_1BF1_11D3_BE77_0000B454AEE4__INCLUDED_)
  #define AFX_TESTDLG_H__EDDDE196_1BF1_11D3_BE77_0000B454AEE4__INCLUDED_
  #if _MSC_VER >= 1000
  #pragma once
  #endif // _MSC_VER >= 1000
  #include "NewSocket.h"
  class CTestDlg : public CDialog
  {
  // Construction
  public:
  void SocketReset();
  void OnClose();
  void OnReceive();
  void OnAccept();
  CSocketFile *m_file;
  CArchive *m_arOut;
  CArchive *m_arIn;
  CNewSocket* m_ServerSocket;
  CNewSocket* m_ClientSocket;
  CTestDlg(CWnd* pParent = NULL); // standard constructor
  // Dialog Data
  //{{AFX_DATA(CTestDlg)
  enum { IDD = IDD_TEST_DIALOG };
  CString m_Info;
  CString m_Output;
  CString m_Input;
  CString m_Connect;
  CString m_IPAddress;
  UINT m_Port;
  int m_Status;
  //}}AFX_DATA
  // ClassWizard generated virtual function overrides
  //{{AFX_VIRTUAL(CTestDlg)
  protected:
  virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  //}}AFX_VIRTUAL
  // Implementation
  protected:
  HICON m_hIcon;
  // Generated message map functions
  //{{AFX_MSG(CTestDlg)
  virtual BOOL OnInitDialog();
  afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
  afx_msg void OnPaint();
  afx_msg HCURSOR OnQueryDragIcon();
  afx_msg void OnConnect();
  afx_msg void OnDisconnect();
  afx_msg void OnSend();
  afx_msg void OnServerradio();
  afx_msg void OnClientradio();
  afx_msg void OnSendclear();
  afx_msg void OnReceiveclear();
  //}}AFX_MSG
  DECLARE_MESSAGE_MAP()
  };
  #endif
   TestDlg.cpp : implementation file
  #include "stdafx.h"
  #include "Test.h"
  #include "TestDlg.h"
  #include
  #ifdef _DEBUG
  #define new DEBUG_NEW
  #undef THIS_FILE
  static char THIS_FILE[] = __FILE__;
  #endif
  class CAboutDlg : public CDialog
  {
  public:
  CAboutDlg();
  // Dialog Data
  //{{AFX_DATA(CAboutDlg)
  enum { IDD = IDD_ABOUTBOX };
  //}}AFX_DATA
  // ClassWizard generated virtual function overrides
  //{{AFX_VIRTUAL(CAboutDlg)
  protected:
  virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  //}}AFX_VIRTUAL
  // Implementation
  protected:
  //{{AFX_MSG(CAboutDlg)
  //}}AFX_MSG
  DECLARE_MESSAGE_MAP()
  };
  CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
  {
  //{{AFX_DATA_INIT(CAboutDlg)
  //}}AFX_DATA_INIT
  }
  void CAboutDlg::DoDataExchange(CDataExchange* pDX)
  {
  CDialog::DoDataExchange(pDX);
  //{{AFX_DATA_MAP(CAboutDlg)
  //}}AFX_DATA_MAP
  }
  BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
  //{{AFX_MSG_MAP(CAboutDlg)
  // No message handlers
  //}}AFX_MSG_MAP
  END_MESSAGE_MAP()
  CTestDlg::CTestDlg(CWnd* pParent /*=NULL*/)
  : CDialog(CTestDlg::IDD, pParent)
  {
  //{{AFX_DATA_INIT(CTestDlg)
  m_Info = _T("");
  m_Output = _T("");
  m_Input = _T("");
  m_Connect = _T("");
  m_IPAddress = _T("");
  m_Port = 0;
  m_Status = -1;
  //}}AFX_DATA_INIT
  // Note that LoadIcon does not require a subsequent DestroyIcon in Win32
  m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
  }
  void CTestDlg::DoDataExchange(CDataExchange* pDX)
  {
  CDialog::DoDataExchange(pDX);
  //{{AFX_DATA_MAP(CTestDlg)
  DDX_Text(pDX, IDC_OUTPUTEDIT, m_Output);
  DDX_Text(pDX, IDC_INPUTEDIT, m_Input);
  DDX_Text(pDX, IDC_CONNECTEDIT, m_Connect);
  DDX_Text(pDX, IDC_IPADDRESS, m_IPAddress);
  DDV_MaxChars(pDX, m_IPAddress, 15);
  DDX_Text(pDX, IDC_PORT, m_Port);
  DDX_Radio(pDX, IDC_SERVERRADIO, m_Status);
  //}}AFX_DATA_MAP
  }
  BEGIN_MESSAGE_MAP(CTestDlg, CDialog)
  //{{AFX_MSG_MAP(CTestDlg)
  ON_WM_SYSCOMMAND()
  ON_WM_PAINT()
  ON_WM_QUERYDRAGICON()
  ON_BN_CLICKED(IDC_CONNECTBUTTON, OnConnect)
  ON_BN_CLICKED(IDC_DISCONNECTBUTTON, OnDisconnect)
  ON_BN_CLICKED(IDC_SENDBUTTON, OnSend)
  ON_BN_CLICKED(IDC_SERVERRADIO, OnServerradio)
  ON_BN_CLICKED(IDC_CLIENTRADIO, OnClientradio)
  ON_BN_CLICKED(IDC_SENDCLEARBUTTON, OnSendclear)
  ON_BN_CLICKED(IDC_RECEIVECLEARBUTTON, OnReceiveclear)
  //}}AFX_MSG_MAP
  END_MESSAGE_MAP()
  BOOL CTestDlg::OnInitDialog()
  {
  CDialog::OnInitDialog();
  // Add "About..." menu item to system menu.
  // IDM_ABOUTBOX must be in the system command range.
  ASSERT((IDM_ABOUTBOX &0xFFF0) == IDM_ABOUTBOX);
  ASSERT(IDM_ABOUTBOX <0xF000);
  CMenu* pSysMenu = GetSystemMenu(FALSE);
  if (pSysMenu != NULL)
  {
  CString strAboutMenu;
  strAboutMenu.LoadString(IDS_ABOUTBOX);
  if (!strAboutMenu.IsEmpty())
  {
  pSysMenu->AppendMenu(MF_SEPARATOR);
  pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
  }
  }
  // Set the icon for this dialog. The framework does this automatically
  // when the application's main window is not a dialog
  SetIcon(m_hIcon, TRUE); // Set big icon
  SetIcon(m_hIcon, FALSE); // Set small icon
  m_Status=-1;
  m_ServerSocket=NULL;
  m_ClientSocket=NULL;
  m_arIn=NULL;
  m_arOut=NULL;
  m_file=NULL;
  m_Connect="";
  m_IPAddress="202.207.243.29";
  m_Port=5000;
  GetDlgItem(IDC_IPADDRESS)->EnableWindow(FALSE);
  GetDlgItem(IDC_PORT)->EnableWindow(FALSE);
  UpdateData(FALSE);
  return TRUE; // return TRUE unless you set the focus to a control
  }
  void CTestDlg::OnSysCommand(UINT nID, LPARAM lParam)
  {
  if ((nID &0xFFF0) == IDM_ABOUTBOX)
  {
  CAboutDlg dlgAbout;
  dlgAbout.DoModal();
  }
  else
  {
  CDialog::OnSysCommand(nID, lParam);
  }
  }
  // If you add a minimize button to your dialog, you will need the code below
  // to draw the icon. For MFC applications using the document/view model,
  // this is automatically done for you by the framework.
  void CTestDlg::OnPaint()
  {
  if (IsIconic())
  {
  CPaintDC dc(this); // device context for painting
  SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
  // Center icon in client rectangle
  int cxIcon = GetSystemMetrics(SM_CXICON);
  int cyIcon = GetSystemMetrics(SM_CYICON);
  CRect rect;
  GetClientRect(&rect);
  int x = (rect.Width() - cxIcon + 1) / 2;
  int y = (rect.Height() - cyIcon + 1) / 2;
  // Draw the icon
  dc.DrawIcon(x, y, m_hIcon);
  }
  else
  {
  CDialog::OnPaint();
  }
  }
  // The system calls this to obtain the cursor to display while the user drags
  // the minimized window.
  HCURSOR CTestDlg::OnQueryDragIcon()
  {
  return (HCURSOR) m_hIcon;
  }
  void CTestDlg::OnConnect()
  {
  CString msg;
  UpdateData(TRUE);
  if (m_Status==0 ) //server
  {
  if ( m_ServerSocket!=NULL)
  {
  m_Connect="Please disconnect!";
  UpdateData(FALSE);
  }
  else
  {
  m_Connect="Waiting for Client...";
  UpdateData(FALSE);
  if(!AfxSocketInit())
  {
  MessageBox("WindowsSocket initial failed!","Send",MB_ICONSTOP);
  return;
  }
  m_ServerSocket=new CNewSocket;
  m_ServerSocket->m_Status=m_Status;
  m_ServerSocket->GetDlg(this);
  if(!m_ServerSocket->Create(m_Port))
  MessageBox("SendSocket create failed!", "Send",MB_ICONSTOP);
  else
  {
  m_ServerSocket->Listen();
  }
  }
  }
  else
  {
  if (m_Status==1)
  {
  if (m_ClientSocket!=NULL)
  {
  m_Connect="Please disconnect!";
  UpdateData(FALSE);
  }
  else
  {
  m_Connect="Connect to the Server...";
  UpdateData(FALSE);
  if(!AfxSocketInit())
  {
  MessageBox("WindowsSocket initial failed!","Receive",MB_ICONSTOP);
  return;
  }  
  m_ClientSocket=new CNewSocket;
  m_ClientSocket->GetDlg(this);
  m_ClientSocket->m_Status=m_Status;
  if(!m_ClientSocket->Create())
  {
  MessageBox("ReceiveSocket create failed!","Receive",MB_ICONSTOP);
  return;
  }
  else
  {
  if (!m_ClientSocket->Connect(m_IPAddress,m_Port))
  {
  CString str=m_Connect;
  SocketReset();
  m_Connect=str;
  m_Connect+="Error!";
  UpdateData(FALSE);
  }
  else
  {
  m_Connect+="OK!";
  m_file=new CSocketFile(m_ClientSocket);
  m_arIn=new CArchive(m_file, CArchive::load);
  m_arOut=new CArchive(m_file, CArchive::store);
  }
  UpdateData(FALSE);
  }
  }
  }
  }
  if (m_Status==-1)
  {
  msg="Please choose the status!";
  AfxMessageBox(msg);
  }
  }
  void CTestDlg::OnSend()
  {
  if (m_arOut)
  {
  if (m_Status==0)
  {
  UpdateData(TRUE);
  *m_arOut<
  m_arOut->Flush();
  }
  else
  {
  UpdateData(TRUE);
  *m_arOut<
  m_arOut->Flush();
  }
  }
  else AfxMessageBox("Not connected!");
  }
  void CTestDlg::OnAccept()
  {
  m_Connect+="OK!";
  UpdateData(FALSE);
  m_ClientSocket=new CNewSocket;
  m_ClientSocket->GetDlg(this);
  m_ServerSocket->Accept(*m_ClientSocket);
  m_ClientSocket->m_Status=m_ServerSocket->m_Status;
  m_file=new CSocketFile(m_ClientSocket);
  m_arIn=new CArchive(m_file, CArchive::load);
  m_arOut=new CArchive(m_file, CArchive::store);
  }
  void CTestDlg::OnReceive()
  {
  *m_arIn>>m_Input;
  UpdateData(FALSE);
  }
  void CTestDlg::OnDisconnect()
  {
  if (m_arOut!=NULL)
  {
  SocketReset();
  m_Connect="Disconnected!";
  UpdateData(FALSE);
  }
  }
  void CTestDlg::OnClose()
  {
  if (m_ClientSocket->m_Status==0) m_Connect="Client ";
  else m_Connect="Server ";
  m_Connect+="has disconnected!";
  UpdateData(FALSE);
  }
  void CTestDlg::SocketReset()
  {
  if (m_arIn!=NULL)
  {
  delete m_arIn;
  m_arIn=NULL;
  }
  if (m_arOut!=NULL)
  {
  delete m_arOut;
  m_arOut=NULL;
  }
  if (m_file!=NULL)
  {
  delete m_file;
  m_file=NULL;
  }
  if (m_ClientSocket!=NULL)
  {
  delete m_ClientSocket;
  m_ClientSocket=NULL;
  }
  if (m_ServerSocket!=NULL)
  {
  delete m_ServerSocket;
  m_ServerSocket=NULL;
  }
  m_Connect="";
  UpdateData(FALSE);
  }
  void CTestDlg::OnServerradio()
  {
  UpdateData(TRUE);
  GetDlgItem(IDC_IPADDRESS)->EnableWindow(FALSE);
  GetDlgItem(IDC_PORT)->EnableWindow(TRUE);
  UpdateData(FALSE);
  }
  void CTestDlg::OnClientradio()
  {
  UpdateData(TRUE);
  GetDlgItem(IDC_IPADDRESS)->EnableWindow(TRUE);
  GetDlgItem(IDC_PORT)->EnableWindow(TRUE);
  UpdateData(FALSE);
  }
  void CTestDlg::OnSendclear()
  {
  m_Output="";
  UpdateData(FALSE);
  }
  void CTestDlg::OnReceiveclear()
  {
  m_Input="";
  UpdateData(FALSE);
  }

本文转自
http://news.newhua.com/News1/html/Skill_NetSoft/2005-11/29/05112915593569047_14_2.shtml
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