前言
学习android一段时间了,为了进一步了解android的应用是如何设计开发的,决定详细研究几个开源的android应用。从一些开源应用中吸收点东西,一边进行量的积累,一边探索android的学习研究方向。这里我首先选择了jwood的
Standup Timer
项目。本文将把研究的内容笔记整理,建立一个索引列表。
关键词
Android.os.Handler涉及较多的知识点,我把一些关键词列举在下面,将主要介绍Handler:
android.os.Handler
Handler在android里负责发送和处理消息。它的主要用途有:
1)按计划发送消息或执行某个Runnanble(使用POST方法);
2)从其他线程中发送来的消息放入消息队列中,避免线程冲突(常见于更新UI线程)
默认情况下,Handler接受的是当前线程下的消息循环实例(使用Handler(
Looper
looper)、
Handler
(
Looper
looper,
Handler.Callback
callback)可以指定线程),同时一个消息队列可以被当前线程中的多个对象进行分发、处理(在UI线程中,系统已经有一个Activity来处理了,你可以再起若干个Handler来处理)。在实例化Handler的时候,Looper可以是任意线程的,只要有Handler的指针,任何线程也都可以sendMessage。Handler对于Message的处理不是并发的。一个Looper 只有处理完一条Message才会读取下一条,所以消息的处理是阻塞形式的(handleMessage()方法里不应该有耗时操作,可以将耗时操作放在其他线程执行,操作完后发送Message(通过sendMessges方法),然后由handleMessage()更新UI)。
倒计时程序
利用Timer 编写一个倒计时程序,程序使用Timer和TimerTask来完成倒计时,同时使用sendMessages方法发送消息,然后在HanleMessage里更新UI。
Activity布局:
Layout
<!--
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--><?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation
="vertical"
android:layout_width
="fill_parent"
android:layout_height
="fill_parent"
>
<
TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:id
="@+id/txt"
/>
<
Button
android:id="@+id/btnStartTime"
android:text
="开始计时"
android:layout_width
="80dip"
android:layout_height
="wrap_content"
></Button>
<
Button
android:id="@+id/btnStopTime"
android:text
="停止计时"
android:layout_width
="80dip"
android:layout_height
="wrap_content"
/>
<SeekBar android:id="@+id/SeekBar01" android:layout_width="match_parent" android:layout_height="wrap_content"></SeekBar>
</LinearLayout>
这里使用TextView 来显示倒计时的时间变化,两个按钮用于控制时间的开始和停止。SeekBar主要是用于查看线程是否被阻塞(阻塞时无法拖动)。
onCreate
<!--
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-->
@Override
public void
onCreate(Bundle savedInstanceState) {
super
.onCreate(savedInstanceState);
setContentView(R.layout.main);
txt =
(TextView) findViewById(R.id.txt);
btnStart =
(Button) findViewById(R.id.btnStartTime);
btnStop =
(Button) findViewById(R.id.btnStopTime);
Log.d("ThreadId", "onCread:"
+
String.valueOf(Thread.currentThread().getId()));
myHandler = new Handler(this
);
btnStart.setOnClickListener(this
);
btnStop.setOnClickListener(this
);
}
在onCreate方法中初始化元素个元素,myHandler = new Handler(this); 调用的是 Handler(
Handler.Callback
callback)构造函数,在回调方法callback中对发送来的消息进行处理(这样我们就不必使用内部类的写法来 重写HandleMessage()方法了),因此Activity必须实现
android.os.Handler.Callback
接口。我们还在将onCreate 方法的ThreadId 记录在了Log中用以和消息发送、处理时所作的线程进行比较。
发送消息
<!--
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-->
@Override
public void
onClick(View v) {
switch
(v.getId()) {
case
R.id.btnStartTime:
startTimer();
break
;
case
R.id.btnStopTime:
timer.cancel();
break
;
}
}
private synchronized void
startTimer() {
timer = new
Timer();
//
TimerTask updateTimerValuesTask = new TimerTask() {
//
@Override
//
public void run() {
//
updateTimerValues();
//
}
//
//
};
//自定义的CallBack模式。Task继承自TimerTask
Task updateTimerValuesTask = new Task(this
);
timer.schedule(updateTimerValuesTask, 1000, 1000
);
}
//执行耗时的倒计时任务。
private void
updateTimerValues() {
total--
;
Log.d("ThreadId", "send:"
+
String.valueOf(Thread.currentThread().getId()));
Message msg=new
Message();
Bundle date = new Bundle();// 存放数据
date.putInt("time"
, total);
msg.setData(date);
msg.what=0
;
myHandler.sendMessage(msg);
//
另一种写法
//
Message msg=myHandler.obtainMessage();
// Bundle date = new Bundle();//
存放数据
//
date.putInt("time", total);
//
msg.setData(date);
//
msg.what=0;
// msg.sendToTarget();
}
@Override
public void
TaskRun() {
updateTimerValues();
}
实现Button按钮的事件处理以此进入倒计时操作。这里使用的Timer 来执行定时操作(其实我们完全可以另起一个线程)。Task类继承了TimerTask类,里面增加了一个任务处理接口来实现回调模式,应此Activity需要实现该回调的接口 ITaskCallBack(这样做是因为我比较不喜欢内部类的编写方法)。
ICallBack接口和Task类
<!--
Code highlighting produced by Actipro CodeHighlighter (freeware)
http://www.CodeHighlighter.com/
-->public interface
ITaskCallBack {
void
TaskRun();
}
public class Task extends
TimerTask {
private
ITaskCallBack iTask;
public
Task(ITaskCallBack iTaskCallBack)
{
super
();
iTask=
iTaskCallBack;
}
public void
setCallBack(ITaskCallBack iTaskCallBack)
{
iTask=
iTaskCallBack;
}
@Override
public void
run() {
// TODO Auto-generated method stub
iTask.TaskRun();
}
}
这是Java的回调函数的一般写法。
实现CallBack
<!--
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http://www.CodeHighlighter.com/
-->
/**
* 实现消息处理
*/
@Override
public boolean
handleMessage(Message msg) {
switch
(msg.what)
{
case 0
:
Bundle date=
msg.getData();
txt.setText(String.valueOf(date.getInt("time"
)));
Log.d("ThreadId", "HandlerMessage:"
+
String.valueOf(Thread.currentThread().getId()));
Log.d("ThreadId", "msgDate:"
+ String.valueOf(date.getInt("time"
)));
break
;
}
return false
;
}
运行结果
可以看到在onCreate 方法中线程的ID是1(UI线程) 这与 HandlerMessage 进行消息处理时是所作的线程ID是一样的,而消息发送的线程ID则为8非UI线程。
使用Threadle进行实现
Activity类
<!--
Code highlighting produced by Actipro CodeHighlighter (freeware)
http://www.CodeHighlighter.com/
-->
public class ThreadHandlerrActivity extends Activity implements
Callback,
OnClickListener {
private
TextView txt;
private
Button btnStart, btnStop;
private
Handler myHandler;
private
TimerThread timerThread;
private int Total=30
;
/** Called when the activity is first created. */
@Override
public void
onCreate(Bundle savedInstanceState) {
super
.onCreate(savedInstanceState);
setContentView(R.layout.main);
txt =
(TextView) findViewById(R.id.txt);
btnStart =
(Button) findViewById(R.id.btnStartTime);
btnStop =
(Button) findViewById(R.id.btnStopTime);
Log.d("ThreadId", "onCread:"
+
String.valueOf(Thread.currentThread().getId()));
myHandler = new Handler(this
);
btnStart.setOnClickListener(this
);
btnStop.setOnClickListener(this
);
}
/**
* 实现消息处理
*/
@Override
public boolean
handleMessage(Message msg) {
switch
(msg.what)
{
case 0
:
Bundle date=
msg.getData();
txt.setText(String.valueOf(date.getInt("time"
)));
Log.d("ThreadId", "HandlerMessage:"
+
String.valueOf(Thread.currentThread().getId()));
Log.d("ThreadId", "msgDate:"
+ String.valueOf(date.getInt("time"
)));
break
;
}
return false
;
}
@Override
public void
onClick(View v) {
switch
(v.getId()) {
case
R.id.btnStartTime:
//自定义的线程
timerThread=new TimerThread(myHandler,60
);
timerThread.start();
break
;
case
R.id.btnStopTime:
timerThread.stop();
//timerThread.destroy();
break
;
}
}
}
自定义的线程类
<!--
Code highlighting produced by Actipro CodeHighlighter (freeware)
http://www.CodeHighlighter.com/
-->**
*
自定义的线程类,通过传入的Handler,和Total 定期执行耗时操作
*
@author linzijun
*
*/
public class TimerThread extends
Thread {
public int Total=60
;
public
Handler handler;
/**
* 初始化构造函数
*
@param
mhandler handler 用于发送消息
* @param
total 总周期
*/
public TimerThread(Handler mhandler,int
total)
{
super
();
handler=
mhandler;
Total=
total;
}
@Override
public void
run() {
while(true
)
{
Total--
;
if(Total<0
)
break
;
try
{
Thread.sleep(1000
);
} catch
(InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
Message msg=new
Message();
Bundle date = new Bundle();// 存放数据
date.putInt("time"
, Total);
msg.setData(date);
msg.what=0
;
Log.d("ThreadId", "Thread:"
+
String.valueOf(Thread.currentThread().getId()));
handler.sendMessage(msg);
}
super
.run();
}
}
这里继承了Thread类,也可以直接实现 Runnable接口。
关于POST
Post的各种方法是把一个Runnable发送给消息队列,它将在到达时进行处理。
POST
<!--
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-->
public class PostHandler extends Activity implements
OnClickListener, Runnable {
private
TextView txt;
private
Button btnStart, btnStop;
private
Handler myHandler;
private
Timer timer;
private int total = 60
;
@Override
protected void
onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super
.onCreate(savedInstanceState);
setContentView(R.layout.main);
txt =
(TextView) findViewById(R.id.txt);
btnStart =
(Button) findViewById(R.id.btnStartTime);
btnStop =
(Button) findViewById(R.id.btnStopTime);
Log.d("ThreadId", "onCread:"
+
String.valueOf(Thread.currentThread().getId()));
myHandler = new
Handler()
{
@Override
public void
handleMessage(Message msg) {
switch
(msg.what)
{
case 0
:
Bundle date=
msg.getData();
txt.setText(String.valueOf(date.getInt("time"
)));
Log.d("ThreadId", "HandlerMessage:"
+
String.valueOf(Thread.currentThread().getId()));
Log.d("ThreadId", "msgDate:"
+ String.valueOf(date.getInt("time"
)));
break
;
}
}
};
btnStart.setOnClickListener(this
);
btnStop.setOnClickListener(this
);
}
@Override
public void
onClick(View v) {
switch
(v.getId()) {
case
R.id.btnStartTime:
//myHandler.post(this);
myHandler.postDelayed(this, 1000
);
break
;
case
R.id.btnStopTime:
break
;
}
}
@Override
public void
run() {
while(true
)
{
total--
;
if(total<0
)
break
;
try
{
Thread.sleep(1000
);
} catch
(InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
Message msg=new
Message();
Bundle date = new Bundle();// 存放数据
date.putInt("time"
, total);
msg.setData(date);
msg.what=0
;
Log.d("ThreadId", "POST:"
+
String.valueOf(Thread.currentThread().getId()));
myHandler.sendMessage(msg);
Log.d("ThreadId", "Thread:"
+
String.valueOf(Thread.currentThread().getId()));
}
}
}
使用POST的方式 是将Runnable 一起发送给处理的线程(这里为UI),如果Runnable的操作比较耗时的话那线程将进入阻塞状态。可以看到先运行 Runnable的Run方法 然后在进入 HandleMessage() 。我还尝试了另一种写法,将TimerThreadPOST过去,运行结果是一样的。
代码
<!--
Code highlighting produced by Actipro CodeHighlighter (freeware)
http://www.CodeHighlighter.com/
-->package
zijunlin.me;
import
java.util.Timer;
import
android.app.Activity;
import
android.os.Bundle;
import
android.os.Handler;
import
android.os.Message;
import
android.util.Log;
import
android.view.View;
import
android.view.View.OnClickListener;
import
android.widget.Button;
import
android.widget.TextView;
public class PostHandler extends Activity implements
OnClickListener, Runnable {
private
TextView txt;
private
Button btnStart, btnStop;
private
Handler myHandler;
private
Timer timer;
private int total = 60
;
private
TimerThread timerThread;
@Override
protected void
onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super
.onCreate(savedInstanceState);
setContentView(R.layout.main);
txt =
(TextView) findViewById(R.id.txt);
btnStart =
(Button) findViewById(R.id.btnStartTime);
btnStop =
(Button) findViewById(R.id.btnStopTime);
Log.d("ThreadId", "onCread:"
+
String.valueOf(Thread.currentThread().getId()));
myHandler = new
Handler()
{
@Override
public void
handleMessage(Message msg) {
switch
(msg.what)
{
case 0
:
Bundle date=
msg.getData();
txt.setText(String.valueOf(date.getInt("time"
)));
Log.d("ThreadId", "HandlerMessage:"
+
String.valueOf(Thread.currentThread().getId()));
Log.d("ThreadId", "msgDate:"
+ String.valueOf(date.getInt("time"
)));
break
;
}
}
};
btnStart.setOnClickListener(this
);
btnStop.setOnClickListener(this
);
}
@Override
public void
onClick(View v) {
switch
(v.getId()) {
case
R.id.btnStartTime:
//
myHandler.post(this);
//myHandler.postDelayed(this, 1000);
timerThread=new TimerThread(myHandler,60
);
myHandler.post(timerThread);
break
;
case
R.id.btnStopTime:
break
;
}
}
@Override
public void
run() {
while(true
)
{
total--
;
if(total<0
)
break
;
try
{
Thread.sleep(1000
);
} catch
(InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
Message msg=new
Message();
Bundle date = new Bundle();// 存放数据
date.putInt("time"
, total);
msg.setData(date);
msg.what=0
;
Log.d("ThreadId", "POST:"
+
String.valueOf(Thread.currentThread().getId()));
myHandler.sendMessage(msg);
Log.d("ThreadId", "Thread:"
+
String.valueOf(Thread.currentThread().getId()));
}
}
}
可以说POST的各种方法主要是用于 “按计划发送消息或执行某个Runnanble(使用POST方法)”。
参考文献
学习android一段时间了,为了进一步了解android的应用是如何设计开发的,决定详细研究几个开源的android应用。从一些开源应用中吸收点东西,一边进行量的积累,一边探索android的学习研究方向。这里我首先选择了jwood的
Standup Timer
项目。本文将把研究的内容笔记整理,建立一个索引列表。
关键词
Android.os.Handler涉及较多的知识点,我把一些关键词列举在下面,将主要介绍Handler:
android.os.Handler
Handler在android里负责发送和处理消息。它的主要用途有:
1)按计划发送消息或执行某个Runnanble(使用POST方法);
2)从其他线程中发送来的消息放入消息队列中,避免线程冲突(常见于更新UI线程)
默认情况下,Handler接受的是当前线程下的消息循环实例(使用Handler(
Looper
looper)、
Handler
(
Looper
looper,
Handler.Callback
callback)可以指定线程),同时一个消息队列可以被当前线程中的多个对象进行分发、处理(在UI线程中,系统已经有一个Activity来处理了,你可以再起若干个Handler来处理)。在实例化Handler的时候,Looper可以是任意线程的,只要有Handler的指针,任何线程也都可以sendMessage。Handler对于Message的处理不是并发的。一个Looper 只有处理完一条Message才会读取下一条,所以消息的处理是阻塞形式的(handleMessage()方法里不应该有耗时操作,可以将耗时操作放在其他线程执行,操作完后发送Message(通过sendMessges方法),然后由handleMessage()更新UI)。
倒计时程序
利用Timer 编写一个倒计时程序,程序使用Timer和TimerTask来完成倒计时,同时使用sendMessages方法发送消息,然后在HanleMessage里更新UI。
Activity布局:
Layout
<!-- Code highlighting produced by Actipro CodeHighlighter (freeware) http://www.CodeHighlighter.com/ --><?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation ="vertical" android:layout_width ="fill_parent" android:layout_height ="fill_parent" > < TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_gravity="center" android:id ="@+id/txt" /> < Button android:id="@+id/btnStartTime" android:text ="开始计时" android:layout_width ="80dip" android:layout_height ="wrap_content" ></Button> < Button android:id="@+id/btnStopTime" android:text ="停止计时" android:layout_width ="80dip" android:layout_height ="wrap_content" /> <SeekBar android:id="@+id/SeekBar01" android:layout_width="match_parent" android:layout_height="wrap_content"></SeekBar> </LinearLayout>
这里使用TextView 来显示倒计时的时间变化,两个按钮用于控制时间的开始和停止。SeekBar主要是用于查看线程是否被阻塞(阻塞时无法拖动)。
onCreate
<!-- Code highlighting produced by Actipro CodeHighlighter (freeware) http://www.CodeHighlighter.com/ --> @Override public void onCreate(Bundle savedInstanceState) { super .onCreate(savedInstanceState); setContentView(R.layout.main); txt = (TextView) findViewById(R.id.txt); btnStart = (Button) findViewById(R.id.btnStartTime); btnStop = (Button) findViewById(R.id.btnStopTime); Log.d("ThreadId", "onCread:" + String.valueOf(Thread.currentThread().getId())); myHandler = new Handler(this ); btnStart.setOnClickListener(this ); btnStop.setOnClickListener(this ); }
在onCreate方法中初始化元素个元素,myHandler = new Handler(this); 调用的是 Handler( Handler.Callback callback)构造函数,在回调方法callback中对发送来的消息进行处理(这样我们就不必使用内部类的写法来 重写HandleMessage()方法了),因此Activity必须实现 android.os.Handler.Callback 接口。我们还在将onCreate 方法的ThreadId 记录在了Log中用以和消息发送、处理时所作的线程进行比较。
发送消息
<!-- Code highlighting produced by Actipro CodeHighlighter (freeware) http://www.CodeHighlighter.com/ --> @Override public void onClick(View v) { switch (v.getId()) { case R.id.btnStartTime: startTimer(); break ; case R.id.btnStopTime: timer.cancel(); break ; } } private synchronized void startTimer() { timer = new Timer(); // TimerTask updateTimerValuesTask = new TimerTask() { // @Override // public void run() { // updateTimerValues(); // } // // }; //自定义的CallBack模式。Task继承自TimerTask Task updateTimerValuesTask = new Task(this ); timer.schedule(updateTimerValuesTask, 1000, 1000 ); } //执行耗时的倒计时任务。 private void updateTimerValues() { total-- ; Log.d("ThreadId", "send:" + String.valueOf(Thread.currentThread().getId())); Message msg=new Message(); Bundle date = new Bundle();// 存放数据 date.putInt("time" , total); msg.setData(date); msg.what=0 ; myHandler.sendMessage(msg); // 另一种写法 // Message msg=myHandler.obtainMessage(); // Bundle date = new Bundle();// 存放数据 // date.putInt("time", total); // msg.setData(date); // msg.what=0; // msg.sendToTarget(); } @Override public void TaskRun() { updateTimerValues(); }
实现Button按钮的事件处理以此进入倒计时操作。这里使用的Timer 来执行定时操作(其实我们完全可以另起一个线程)。Task类继承了TimerTask类,里面增加了一个任务处理接口来实现回调模式,应此Activity需要实现该回调的接口 ITaskCallBack(这样做是因为我比较不喜欢内部类的编写方法)。
ICallBack接口和Task类
<!-- Code highlighting produced by Actipro CodeHighlighter (freeware) http://www.CodeHighlighter.com/ -->public interface ITaskCallBack { void TaskRun(); } public class Task extends TimerTask { private ITaskCallBack iTask; public Task(ITaskCallBack iTaskCallBack) { super (); iTask= iTaskCallBack; } public void setCallBack(ITaskCallBack iTaskCallBack) { iTask= iTaskCallBack; } @Override public void run() { // TODO Auto-generated method stub iTask.TaskRun(); } }
这是Java的回调函数的一般写法。
实现CallBack
<!-- Code highlighting produced by Actipro CodeHighlighter (freeware) http://www.CodeHighlighter.com/ --> /** * 实现消息处理 */ @Override public boolean handleMessage(Message msg) { switch (msg.what) { case 0 : Bundle date= msg.getData(); txt.setText(String.valueOf(date.getInt("time" ))); Log.d("ThreadId", "HandlerMessage:" + String.valueOf(Thread.currentThread().getId())); Log.d("ThreadId", "msgDate:" + String.valueOf(date.getInt("time" ))); break ; } return false ; }
运行结果
可以看到在onCreate 方法中线程的ID是1(UI线程) 这与 HandlerMessage 进行消息处理时是所作的线程ID是一样的,而消息发送的线程ID则为8非UI线程。
使用Threadle进行实现
Activity类
<!-- Code highlighting produced by Actipro CodeHighlighter (freeware) http://www.CodeHighlighter.com/ --> public class ThreadHandlerrActivity extends Activity implements Callback, OnClickListener { private TextView txt; private Button btnStart, btnStop; private Handler myHandler; private TimerThread timerThread; private int Total=30 ; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super .onCreate(savedInstanceState); setContentView(R.layout.main); txt = (TextView) findViewById(R.id.txt); btnStart = (Button) findViewById(R.id.btnStartTime); btnStop = (Button) findViewById(R.id.btnStopTime); Log.d("ThreadId", "onCread:" + String.valueOf(Thread.currentThread().getId())); myHandler = new Handler(this ); btnStart.setOnClickListener(this ); btnStop.setOnClickListener(this ); } /** * 实现消息处理 */ @Override public boolean handleMessage(Message msg) { switch (msg.what) { case 0 : Bundle date= msg.getData(); txt.setText(String.valueOf(date.getInt("time" ))); Log.d("ThreadId", "HandlerMessage:" + String.valueOf(Thread.currentThread().getId())); Log.d("ThreadId", "msgDate:" + String.valueOf(date.getInt("time" ))); break ; } return false ; } @Override public void onClick(View v) { switch (v.getId()) { case R.id.btnStartTime: //自定义的线程 timerThread=new TimerThread(myHandler,60 ); timerThread.start(); break ; case R.id.btnStopTime: timerThread.stop(); //timerThread.destroy(); break ; } } }
自定义的线程类
<!-- Code highlighting produced by Actipro CodeHighlighter (freeware) http://www.CodeHighlighter.com/ -->** * 自定义的线程类,通过传入的Handler,和Total 定期执行耗时操作 * @author linzijun * */ public class TimerThread extends Thread { public int Total=60 ; public Handler handler; /** * 初始化构造函数 * @param mhandler handler 用于发送消息 * @param total 总周期 */ public TimerThread(Handler mhandler,int total) { super (); handler= mhandler; Total= total; } @Override public void run() { while(true ) { Total-- ; if(Total<0 ) break ; try { Thread.sleep(1000 ); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } Message msg=new Message(); Bundle date = new Bundle();// 存放数据 date.putInt("time" , Total); msg.setData(date); msg.what=0 ; Log.d("ThreadId", "Thread:" + String.valueOf(Thread.currentThread().getId())); handler.sendMessage(msg); } super .run(); } }
这里继承了Thread类,也可以直接实现 Runnable接口。
关于POST
Post的各种方法是把一个Runnable发送给消息队列,它将在到达时进行处理。
POST
<!-- Code highlighting produced by Actipro CodeHighlighter (freeware) http://www.CodeHighlighter.com/ --> public class PostHandler extends Activity implements OnClickListener, Runnable { private TextView txt; private Button btnStart, btnStop; private Handler myHandler; private Timer timer; private int total = 60 ; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super .onCreate(savedInstanceState); setContentView(R.layout.main); txt = (TextView) findViewById(R.id.txt); btnStart = (Button) findViewById(R.id.btnStartTime); btnStop = (Button) findViewById(R.id.btnStopTime); Log.d("ThreadId", "onCread:" + String.valueOf(Thread.currentThread().getId())); myHandler = new Handler() { @Override public void handleMessage(Message msg) { switch (msg.what) { case 0 : Bundle date= msg.getData(); txt.setText(String.valueOf(date.getInt("time" ))); Log.d("ThreadId", "HandlerMessage:" + String.valueOf(Thread.currentThread().getId())); Log.d("ThreadId", "msgDate:" + String.valueOf(date.getInt("time" ))); break ; } } }; btnStart.setOnClickListener(this ); btnStop.setOnClickListener(this ); } @Override public void onClick(View v) { switch (v.getId()) { case R.id.btnStartTime: //myHandler.post(this); myHandler.postDelayed(this, 1000 ); break ; case R.id.btnStopTime: break ; } } @Override public void run() { while(true ) { total-- ; if(total<0 ) break ; try { Thread.sleep(1000 ); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } Message msg=new Message(); Bundle date = new Bundle();// 存放数据 date.putInt("time" , total); msg.setData(date); msg.what=0 ; Log.d("ThreadId", "POST:" + String.valueOf(Thread.currentThread().getId())); myHandler.sendMessage(msg); Log.d("ThreadId", "Thread:" + String.valueOf(Thread.currentThread().getId())); } } }
使用POST的方式 是将Runnable 一起发送给处理的线程(这里为UI),如果Runnable的操作比较耗时的话那线程将进入阻塞状态。可以看到先运行 Runnable的Run方法 然后在进入 HandleMessage() 。我还尝试了另一种写法,将TimerThreadPOST过去,运行结果是一样的。
代码
<!-- Code highlighting produced by Actipro CodeHighlighter (freeware) http://www.CodeHighlighter.com/ -->package zijunlin.me; import java.util.Timer; import android.app.Activity; import android.os.Bundle; import android.os.Handler; import android.os.Message; import android.util.Log; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.TextView; public class PostHandler extends Activity implements OnClickListener, Runnable { private TextView txt; private Button btnStart, btnStop; private Handler myHandler; private Timer timer; private int total = 60 ; private TimerThread timerThread; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super .onCreate(savedInstanceState); setContentView(R.layout.main); txt = (TextView) findViewById(R.id.txt); btnStart = (Button) findViewById(R.id.btnStartTime); btnStop = (Button) findViewById(R.id.btnStopTime); Log.d("ThreadId", "onCread:" + String.valueOf(Thread.currentThread().getId())); myHandler = new Handler() { @Override public void handleMessage(Message msg) { switch (msg.what) { case 0 : Bundle date= msg.getData(); txt.setText(String.valueOf(date.getInt("time" ))); Log.d("ThreadId", "HandlerMessage:" + String.valueOf(Thread.currentThread().getId())); Log.d("ThreadId", "msgDate:" + String.valueOf(date.getInt("time" ))); break ; } } }; btnStart.setOnClickListener(this ); btnStop.setOnClickListener(this ); } @Override public void onClick(View v) { switch (v.getId()) { case R.id.btnStartTime: // myHandler.post(this); //myHandler.postDelayed(this, 1000); timerThread=new TimerThread(myHandler,60 ); myHandler.post(timerThread); break ; case R.id.btnStopTime: break ; } } @Override public void run() { while(true ) { total-- ; if(total<0 ) break ; try { Thread.sleep(1000 ); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } Message msg=new Message(); Bundle date = new Bundle();// 存放数据 date.putInt("time" , total); msg.setData(date); msg.what=0 ; Log.d("ThreadId", "POST:" + String.valueOf(Thread.currentThread().getId())); myHandler.sendMessage(msg); Log.d("ThreadId", "Thread:" + String.valueOf(Thread.currentThread().getId())); } } }
可以说POST的各种方法主要是用于 “按计划发送消息或执行某个Runnanble(使用POST方法)”。