异步服务器端
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.Net;
using System.Windows.Forms;
using System.Threading;
using System.IO;
using System.Runtime.Serialization.Formatters.Binary;
using System.Runtime.Serialization;
using ClientPub;
namespace ClientPub
{
public class SocketServer
{
private Socket sock;
private int clientNumb = 0;
private byte[] byText;
string receiveMsg;
IAsyncResult IAccept;
public List<ConnectionInfo> clientConnections = new List<ConnectionInfo>();
public delegate void ShowCmdTextHandle(string msg);
public ShowCmdTextHandle ShowMsgHandle;
public delegate void ReceiveClientMsgTextHandle(ConnectionInfo client, string msg);
public ReceiveClientMsgTextHandle ReceiveClientMsgHandle;
public delegate void ClientConnectedHandle(Socket skt);
public ClientConnectedHandle ClientConnectedHandler;
public delegate void ClientDisconnectedHandle(string strIp, int nPort);
public ClientDisconnectedHandle ClientDisconnectionHandler;
public delegate void CloseClientConnectionHandle(string strIp, int nPort);
public CloseClientConnectionHandle CloseClientConnectionHandler;
/// <summary>
/// 服务器监听tcp端口并接收信息
/// </summary>
public bool BeginServer(int port)
{
try
{
if (sock!= null && sock.IsBound)
{
ShowMsgHandle("主机正在监听");
return true;
}
string hostname = System.Net.Dns.GetHostName();
System.Net.IPHostEntry ipEntry = System.Net.Dns.GetHostEntry(hostname);//ipEntry.AddressList[0].ToString()
IPAddress myip = IPAddress.Any;
IPEndPoint myserver = new IPEndPoint(myip, port);
sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
sock.Bind(myserver);
sock.Listen(50);
IAccept = sock.BeginAccept(new AsyncCallback(Accept), null);
ShowMsgHandle("主机已准备完毕,等待客户端连接");
}
catch (Exception ex)
{
MessageBox.Show("异常:开启TCP服务时发生异常,位于SocketServer.BeginServer(), 详情:" + ex.Message);
return false;
}
return true;
}
/// <summary>
/// 监听客户端
/// </summary>
/// <param name="ar"></param>
private void Accept(IAsyncResult ar)
{
try
{
if (sock != null)
{
Socket ClientSocket = sock.EndAccept(ar);
IPEndPoint ep = ClientSocket.RemoteEndPoint as IPEndPoint;
ClientConnectedHandler(ClientSocket);
ShowMsgHandle(ep.ToString() + "客户端连接成功");
ClientPro(ClientSocket);
clientNumb++;
}
}
catch (Exception ex)
{
MessageBox.Show("出错sss:" + ex.Message);
}
finally
{
if(sock != null)
sock.BeginAccept(new AsyncCallback(Accept), null);
}
}
/// <summary>
/// 连接客户端后做处理过程启动异步接收
/// </summary>
/// <param name="clientSock"></param>
private void ClientPro(Socket clientSock)
{
IPEndPoint ep = clientSock.RemoteEndPoint as IPEndPoint;
ConnectionInfo ci = new ConnectionInfo();
ci.Socket = clientSock;
ci.RveBuffer = new byte[1024];
lock (clientConnections)
{
clientConnections.Add(ci);
}
///向客户端发送自己的ip和端口,来作为区别的唯一标识
//ServerSendAll("服务器IP");
//启动异步接收过程
clientSock.BeginReceive(ci.RveBuffer, 0, ci.RveBuffer.Length, SocketFlags.None, new AsyncCallback(ReceiveCallback), ci);
//客户端首次链接成功后,置客户端状态为"连接成功"
ci.ClientStatus = ClientStatus.normal;
}
/// <summary>
/// 回调函数做数据处理
/// </summary>
/// <param name="result"></param>
private void ReceiveCallback(IAsyncResult result)
{
ConnectionInfo ci = (ConnectionInfo)result.AsyncState;
if (ci == null || ci.Socket == null || ci.Socket.Connected == false)
{
return;
}
//得到客户端信息
IPEndPoint ep = ci.Socket.RemoteEndPoint as IPEndPoint;
string ip = ep.Address.ToString();
int port = ep.Port;
if (ip == null || ip.Length == 0)
{
ip = "0.0.0.0";
port = 0;
}
int bytesRead = 0;
//检查客户端是否已断开
try
{
bytesRead = ci.Socket.EndReceive(result);
}
catch (SocketException ex)
{
if (ex.ErrorCode == 10054)
{
CloseConnection(ci);
}
return;
}
/*
若接收到的数据为0,则客户端断开链接
*/
if (bytesRead == 0)
{
CloseConnection(ci);
return;
}
//处理接收数据
try
{
byText = new byte[bytesRead];
Array.Copy(ci.RveBuffer, 0, byText, 0, bytesRead);
string msg = Encoding.Unicode.GetString(byText);
if (msg.EndsWith(ConstDefine.TCP_END_STRING))
{
receiveMsg += msg.TrimEnd(ConstDefine.TCP_END_STRING.ToCharArray());
ci.Data = receiveMsg;
ci.ClientStatus = ClientStatus.normal;
ReceiveClientMsgHandle(ci, receiveMsg);
receiveMsg = "";
}
else
{
receiveMsg += msg;
}
}
catch (Exception ex)
{
MessageBox.Show("错误:" + ex.Message);
}
finally
{
if (ci.Socket.Connected == true)
{
//等待接收数据
ci.Socket.BeginReceive(ci.RveBuffer, 0, ci.RveBuffer.Length, SocketFlags.None, new AsyncCallback(ReceiveCallback), ci);
}
}
}
/// <summary>
/// 关闭当前链接,并从内存中清除相应记录
/// </summary>
/// <param name="ci"></param>
private void CloseConnection(ConnectionInfo ci)
{
try
{
string strIp = ((IPEndPoint)ci.Socket.RemoteEndPoint).Address.ToString();
int nPort = ((IPEndPoint)ci.Socket.RemoteEndPoint).Port;
ci.Socket.Close();
ShowMsgHandle("客户端" + strIp+":"+ nPort+ "已经断开连接");
CloseClientConnectionHandler(strIp, nPort);
}
catch (Exception ex)
{
MessageBox.Show("断开连接异常:" + ex.Message);
}
finally
{
lock (clientConnections)
{
clientConnections.Remove(ci);
}
}
}
public void CloseConnection(string ip, int port)
{
ConnectionInfo ci = FindClient(ip, port);
if (ci != null)
{
CloseConnection(ci);
}
}
public void StopServer()
{
List<ConnectionInfo> listTmp = new List<ConnectionInfo>(clientConnections);
foreach (ConnectionInfo ci in listTmp)
{
CloseConnection(ci);
}
sock.Close();
sock = null;
}
/// <summary>
/// 向所有客户端发送 单个客户端状态数据
/// </summary>
/// <param name="data"></param>
/// <returns></returns>
public bool ServerSendAll(byte[] data)
{
for (int i = 0; i < clientConnections.Count; i++)
{
IPEndPoint ep = clientConnections[i].Socket.RemoteEndPoint as IPEndPoint;
NetworkStream ns = new NetworkStream(clientConnections[i].Socket);
try
{
ns.Write(data, 0, data.Length);
}
catch (Exception ex)
{
MessageBox.Show("所有客户端NS数据流对象写入失败" + ex.Message);
return false;
}
} return true;
}
/// <summary>
/// 向所有客户端发送状态数据一般状态
/// </summary>
/// <param name="data"></param>
/// <returns></returns>
public bool ServerSendAll(string msg)
{
for (int i = 0; i < clientConnections.Count; i++)
{
string serverdata = msg;
byte[] data = new byte[1024];
data = Encoding.Unicode.GetBytes(serverdata);
try
{
for (int j = 0; j < clientConnections.Count; j++)
{
NetworkStream ns = new NetworkStream(clientConnections[j].Socket);
ns.Write(data, 0, data.Length);
Thread.Sleep(100);
}
}
catch (Exception ex)
{
MessageBox.Show("所有客户端NS数据流对象写入失败" + ex.Message);
return false;
}
} return true;
}
/// <summary>
/// 向单独客户端发送数据
/// </summary>
/// <param name="ci"></param>
/// <param name="data"></param>
/// <returns></returns>
public bool ServerSendOne(ConnectionInfo ci, string msg)
{
string serverdata = msg;
byte[] data = new byte[1024];
data = Encoding.Unicode.GetBytes(serverdata);
IPEndPoint ep = ci.Socket.RemoteEndPoint as IPEndPoint;
NetworkStream ns = new NetworkStream(ci.Socket);
try
{
ns.Write(data, 0, data.Length);
}
catch (Exception ex)
{
MessageBox.Show("单独客户端NS数据流对象写入失败" + ex.Message);
return false;
}
return true;
}
public bool ServerSendOne(string ip, int port, string msg)
{
ConnectionInfo ci = FindClient(ip, port);
if (ci == null)
{
return false;
}
return ServerSendOne(ci, msg);
}
/// <summary>
/// 向单独客户端发送数据
/// </summary>
/// <param name="ci"></param>
/// <param name="data"></param>
/// <returns></returns>
public bool ServerSendOne(ConnectionInfo ci, byte[] data)
{
IPEndPoint ep = ci.Socket.RemoteEndPoint as IPEndPoint;
NetworkStream ns = new NetworkStream(ci.Socket);
try
{
ns.Write(data, 0, data.Length);
}
catch (Exception ex)
{
MessageBox.Show("单独客户端NS数据流对象写入失败" + ex.Message);
return false;
}
return true;
}
public ConnectionInfo FindClient(string ip, int port)
{
{
ConnectionInfo ResultClient = clientConnections.Find(
delegate(ConnectionInfo client)
{
string strIp = ((IPEndPoint)client.Socket.RemoteEndPoint).Address.ToString();
int nPort = ((IPEndPoint)client.Socket.RemoteEndPoint).Port;
if (strIp == ip && nPort == port)
{
return true;
}
return false;
});
return ResultClient;
}
}
}
}
异步客户端
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.Threading;
using System.Net;
using ClientPub;
using UnityEngine;
namespace ClientPub
{
// State object for receiving data from remote device.
public class SocketClient
{
//是否结束接收消息
bool IsEndRevTcp = false;
public TcpClient client;
private NetworkStream ns;
System.Threading.Thread tRevTcp;
public string ip { get; set; }//服务器端ip
public int port { get; set; } //服务器端端口
string localIP;//自己的ip和端口
string receiveMsg;
public delegate void ShowCmdTextHandle(string msg);
public ShowCmdTextHandle ShowMsgHandle;
public delegate void ReceiveFromServerHandle(string msg);
public ReceiveFromServerHandle ReceiveMessageFromSeverHandle;
public SocketClient()
{
ip = "127.0.0.1";
port = 7001;
}
public bool StartConnectServer()
{
if (client != null && client.Connected)
{
return true;
}
else
{
try
{
client = new TcpClient(ip, port);
ns = client.GetStream();
if (ns == null)
{
return false;
}
IPEndPoint ep = client.Client.RemoteEndPoint as IPEndPoint;
IPEndPoint localIEP = (IPEndPoint)client.Client.LocalEndPoint;
ShowMsgHandle("已连接" + ip + ":" + port + "服务器");
localIP = localIEP.Address.ToString() + ":" + localIEP.Port.ToString();
//启动接受线程
tRevTcp = new System.Threading.Thread(RevTcp);
tRevTcp.IsBackground = true;
tRevTcp.Start();
return true;
}
catch
{
ShowMsgHandle("连接失败");
return false;
}
}
}
public void CloseConnection()
{
try
{
IsEndRevTcp = true;
if (client != null)
{
client.Close();
client = null;
}
}
catch(Exception ex)
{
Debug.Log(ex.Message);
}
}
/// <summary>
/// 客户端向服务器发送数据
/// </summary>
/// <param name="data"></param>
/// <returns></returns>
public bool SendTcp(string data)
{
if (ns == null)
{
ShowMsgHandle("请先于服务器进行连接");
return false;
}
try
{
byte[] datasend = Encoding.Unicode.GetBytes(data);
ns.Write(datasend, 0, datasend.Length);
return true;
}
catch (Exception ex)
{
ShowMsgHandle(ex.Message + "SendTcp");
return false;
}
}
public bool SendTcp(byte[] data)
{
if (ns == null)
{
ShowMsgHandle("请先与服务器进行连接");
return false;
}
try
{
ns.Write(data, 0, data.Length);
return true;
}
catch (Exception ex)
{
ShowMsgHandle(ex.Message);
return false;
}
}
/// <summary>
/// 客户端接受数据
/// </summary>
public void RevTcp()
{
while (true)
{
try
{
if (IsEndRevTcp)
{
break;
}
ns = client.GetStream();
if (ns == null)
{
return;
}
byte[] byteRev = new byte[1024];
int byteRead = ns.Read(byteRev, 0, 1024);
if (byteRead == 0)
{
return;
}
byte[] byText = new byte[byteRead];
Array.Copy(byteRev, 0, byText, 0, byteRead);
//--------------------------------------------这里做数据处理
ClientTreatment(byText);
Thread.Sleep(500);
}
catch (Exception ex)
{
//如果出现错误,把所有控件初始化
client = null;
ns = null;
ShowMsgHandle("已与服务器断开");
tRevTcp.Abort();
}
}
}
/// <summary>
/// 数据处理函数
/// </summary>
/// <param name="data"></param>
public void ClientTreatment(byte[] data)
{
//处理接收数据
try
{
string msg = Encoding.Unicode.GetString(data);
if (msg.EndsWith(ConstDefine.TCP_END_STRING))
{
receiveMsg += msg.TrimEnd(ConstDefine.TCP_END_STRING.ToCharArray());
ReceiveMessageFromSeverHandle(receiveMsg);
receiveMsg = "";
}
else
{
receiveMsg += msg;
}
}
catch (Exception ex)
{
Debug.Log("错误:" + ex.Message);
}
}
}
}