Android ADT: Unable to get buffer of resource asset file

Problems

When building you might run into the Unable to get buffer of resource asset file error. The root cause of this is that the new android resource file resources.arsc is larger than the aapt tool allows. You can exchange the .arsc file inside android.jar with an older version or patch the aapt tool by editing frameworks/base/include/utils/Asset.h.

Change both lines UNCOMPRESS_DATA_MAX = 1 * 1024 * 1024 to something bigger. As the new resources file currently has a size of 2.3Mb you should change the lines (both lines mind you) to at least 3*1024*1024.

 

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