音视频类之间的关系

在这里插入图片描述

音频流中可以包含多个音频、视频track

@startuml rtc


  enum kind {
    + video
    + audio
  }

  enum MediaStreamTrackState {
    + live
    + ended
  }

  enum MediaTrackCapabilities {

  }

  enum MediaTrackSettings {

  }
  enum MediaTrackConstraintSet {
  }

  enum MediaTrackConstraints extends MediaTrackConstraintSet {
    advaced
  }

  enum MediaStreamConstraints {
    video
    audio
  }

  kind *-- MediaStreamTrack
  MediaTrackConstraints *-- MediaStreamTrack
  MediaTrackSettings *-- MediaStreamTrack
  MediaTrackCapabilities *-- MediaStreamTrack
  MediaStreamTrackState *-- MediaStreamTrack

  class MediaStreamTrack extends EventTarget {
    .. 基础属性 ..
    + readonly attribute DOMString kind
    + readonly attribute DOMString id
    + readonly attribute DOMString label
    .. 静音属性 ..
    + readonly attribute boolean muted
    + attribute boolean enabled
    .. 事件属性 ..
    + attribute EventHandler onmute
    + attribute EventHandler onunmute
    + attribute EventHandler onended
    .. 状态属性 ..
    + readonly attribute MediaStreamTrackState readyState
    -- 音轨管理 --
    + MediaStreamTrack clone()
    + void stop()
    + MediaTrackCapabilities getCapabilities()
    + MediaTrackConstraints getConstraints()
    + MediaTrackSettings getSettings()
    + Promise<void> applyConstraints(optional MediaTrackConstraints constraints = {})
  }


  class CanvasCaptureMediaStreamTrack extends MediaStreamTrack {
    + readonly attribute HTMLCanvasElement canvas
    + void requestFrame()
  }

  class MediaStream {
    .. 属性 ..
    + readonly attribute DOMString id
    + readonly attribute boolean active
    + attribute EventHandler onaddtrack
    + attribute EventHandler onremovetrack
    -- 构造函数 --
    + constructor()
    + constructor(MediaStream stream)
    + constructor(sequence<MediaStreamTrack> tracks)
    -- 音轨管理 --
    + sequence<MediaStreamTrack> getAudioTracks()
    + sequence<MediaStreamTrack> getVideoTracks()
    + sequence<MediaStreamTrack> getTracks()
    + void addTrack(MediaStreamTrack track)
    + void removeTrack(MediaStreamTrack track)
    -- 其他管理 --
    + MediaStream clone()
  }

  MediaStreamConstraints *-- MediaStream
  EventTarget <|---  MediaStream

  MediaStreamTrack *-- MediaStream


  enum RecordingState {
    incative
    RecordingState
    paused
  }

  enum BitrateMode {
    cbr
    vbr
  }

  class MediaRecorder {
    .. 基础属性 ..
    + readonly attribute DOMString mimeType
    + readonly attribute RecordingState state
    + readonly attribute MediaStream stream
    + readonly attribute number videoBitsPerSecond
    + readonly attribute number audioBitsPerSecond
    + readonly attribute BitrateMode audioBitrateMode
    .. 事件属性 ..
    + attribute EventHandler start
    + attribute EventHandler pause
    + attribute EventHandler resume
    + attribute EventHandler stop
    + attribute EventHandler dataavalidata
    + attribute EventHandler error
    -- 方法管理 --
    + static isTypeSupported(String mimeType)
    + requestData()
    + start(MilliSecond timeslice)
    + paused()
    + resume()
  }

  RecordingState *-- MediaRecorder
  BitrateMode *-- MediaRecorder
  MediaStream *-- MediaRecorder
@enduml

@startuml meida-audio
 class AudioNode extends EventTarget {
    + channelCount
    + channelCountMode
    + channelInterpretation
    + context
    + numberOfInputs
    + numberOfOutputs
    .. 方法 ..
    + connect()
    + disconnect()
  }
  class MediaElementAudioSourceNode extends AudioNode{
    + mediaElement
  }
  class MediaStreamAudioDestinationNode extends AudioNode{
    + MediaStream stream 
  }
  class AudioWorkletNode extends AudioNode{
    .. 构造函数 ..
    AudioWorkletNode(BaseAudioContext, name)
    .. 基础属性 ..
    + parameters
    + port
    .. 事件属性 ..
    + attribute EventHandler onprocessorerror
  }

  class BaseAudioContext extends EventTarget   {
    + readonly AudioWorklet audioWorklet 
    + currentTime
    + destination
    + listener
    + sampleRate
    + state
    .. 滤波器 ..
    + createXXXXXFilter()
    .. arraybuffer 转化为  ..
    decodeAudioData()
    createBufferSource()
    .. 不推荐的  ..
    + --createScriptProcessor-- ()
  }
  class AudioContext extends BaseAudioContext {
    + readonly baseLatency
    + readonly outputLatency
    -- 从Stream中创建 音频流 --
    + MediaElementAudioSourceNode createMediaElementSource()
    + MediaElementAudioSourceNode createMediaStreamSource()
    + MediaElementAudioSourceNode createMediaStreamTrackSource()
    -- 获取处理后的音频流 --
    + MediaStreamAudioDestinationNode createMediaStreamDestination()
    -- 音频流状态操作 --
    + close()
    + resume()
    + suspend()
  }

  class Worklet {
    + Promise addModule()
  }

  class AudioWorklet extends Worklet {

  }

  AudioWorklet o--  BaseAudioContext 
  MediaElementAudioSourceNode o-- AudioContext
  MediaStreamAudioDestinationNode o-- AudioContext
  BaseAudioContext o-  AudioWorkletNode::BaseAudioContext 

@enduml
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