属性动画

---------------------xml-------------------------------------

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:id="@+id/activity_main"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:paddingBottom="@dimen/activity_vertical_margin"
    android:paddingLeft="@dimen/activity_horizontal_margin"
    android:paddingRight="@dimen/activity_horizontal_margin"
    android:paddingTop="@dimen/activity_vertical_margin"
    android:orientation="vertical"
    tools:context="com.exbawei.liteli.liteli20171014.MainActivity">

  <Button
      android:layout_width="wrap_content"
      android:layout_height="wrap_content"
      android:text="渐变"
      android:id="@+id/bu1"/>
    <Button
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="旋转"
        android:id="@+id/bu2"/>
    <Button
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="平移"
        android:id="@+id/bu3"/>
    <Button
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="缩放"
        android:id="@+id/bu4"/>
    <Button
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="集合"
        android:id="@+id/bu5"/>
    <ImageView
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:src="@drawable/ee"
             android:id="@+id/iv"
        />
</LinearLayout>


------------------------------------------------

package com.exbawei.liteli.liteli20171014;

import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.view.animation.Animation;
import android.widget.Button;
import android.widget.ImageView;

public class MainActivity extends AppCompatActivity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
     Button bu1= (Button) findViewById(R.id.bu1);
     Button bu2= (Button) findViewById(R.id.bu2);
     Button bu3= (Button) findViewById(R.id.bu3);
     Button bu4= (Button) findViewById(R.id.bu4);
     Button bu5= (Button) findViewById(R.id.bu5);
       final ImageView iv= (ImageView) findViewById(R.id.iv);
        bu1.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View view) {
                ObjectAnimator animator = ObjectAnimator.ofFloat(iv, "alpha", 1f, 0f, 1f);
                animator.setDuration(5000);
                animator.start();
            }
        });
        bu2.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View view) {
                ObjectAnimator animator = ObjectAnimator.ofFloat(iv, "rotation", 0f, 360f);
                animator.setDuration(5000);
                animator.start();
            }
        });
        bu3.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View view) {
                float curTranslationX = iv.getTranslationX();
                ObjectAnimator animator = ObjectAnimator.ofFloat(iv, "translationX", curTranslationX, -500f, curTranslationX);
                animator.setDuration(5000);
                animator.start();
            }
        });
        bu4.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View view) {
                ObjectAnimator animator = ObjectAnimator.ofFloat(iv, "scaleY", 1f, 5f, 1f);
                animator.setDuration(5000);
                animator.start();
            }
        });
        bu5.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View view) {
                ObjectAnimator moveIn = ObjectAnimator.ofFloat(iv, "translationX", -500f, 0f);
                ObjectAnimator rotate = ObjectAnimator.ofFloat(iv, "rotation", 0f, 360f);
                ObjectAnimator fadeInOut = ObjectAnimator.ofFloat(iv, "alpha", 1f, 0f, 1f);
                ObjectAnimator animator = ObjectAnimator.ofFloat(iv, "scaleY", 1f, 5f, 1f);
                AnimatorSet animSet = new AnimatorSet();
                animSet.play(rotate).with(fadeInOut).after(moveIn).before(animator);
                animSet.setDuration(5000);
                animSet.start();
            }
        });
    }
}

 

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值