这是最原始的方法也是最实用的方法!
代码如下:
YourDlg.h头文件中加入:
POINT m_oSize;
// 消息映射函数,可由Wizzard半自动生成!
afx_msg void OnSize(UINT nType, int cx, int cy);
YourDlg.cpp文件中加入:
// 初始化对话框重载函数,一般工程会自动生成,如果没有可手工添加
BOOL CItouziDlg::OnInitDialog()
{
CDialogEx::OnInitDialog();
CRect rect;
GetClientRect(&rect);
m_oSize.x = rect.right - rect.left;
m_oSize.y = rect.bottom - rect.top;
......
}
void YourDlg::OnSize(UINT nType, int cx, int cy)
{
CDialogEx::OnSize(nType, cx, cy);
// TODO: Add your message handler code here
if (nType==SIZE_RESTORED || nType==SIZE_MAXIMIZED)
{
float ratio[2];
POINT newDialogSize;
CRect newRect;
//获取新的客户区的大小
GetClientRect(&newRect);
newDialogSize.x = newRect.right - newRect.left;
newDialogSize.y = newRect.bottom - newRect.top;
//得现在的对话框与以往对话框的大小比例
ratio[0] = (float)newDialogSize.x / m_oSize.x;
ratio[1] = (float)newDialogSize.y / m_oSize.y;
CRect Rect;
int woc;
//左右上角的数据
CPoint OldTLPoint, NewTLPint;
CPoint OldBRPoint, NewBRPint;
//列出所有控件
HWND hwndChild = ::GetWindow(m_hWnd,GW_CHILD);
while(hwndChild)
{
//取得ID
woc = ::GetDlgCtrlID(hwndChild);
GetDlgItem(woc)->GetWindowRect(Rect);
ScreenToClient(Rect);
OldTLPoint = Rect.TopLeft();
NewTLPint.x = long(OldTLPoint.x*ratio[0]);
NewTLPint.y = long(OldTLPoint.y*ratio[1]);
OldBRPoint = Rect.BottomRight();
NewBRPint.x = long(OldBRPoint.x*ratio[0]);
NewBRPint.y = long(OldBRPoint.y*ratio[1]);
Rect.SetRect(NewTLPint,NewBRPint);
GetDlgItem(woc)->MoveWindow(Rect,TRUE);
hwndChild=::GetWindow(hwndChild, GW_HWNDNEXT);
}
m_oSize = newDialogSize;
}
}