这是第一种方法:pixels圆角的度数,数值越大,圆角越大.90度为圆角
/**
* 获取圆角位图的方法
*
* @param bitmap
* 需要转化成圆角的位图
* @param pixels
* 圆角的度数,数值越大,圆角越大
* @return 处理后的圆角位图,90度为圆角
*
*/
public static Bitmap toRoundCorner(Bitmap bitmap, int pixels) {
Bitmap output = Bitmap.createBitmap(bitmap.getWidth(),
bitmap.getHeight(), Config.ARGB_8888);
Canvas canvas = new Canvas(output);
final int color = 0xff424242;
final Paint paint = new Paint();
final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
final RectF rectF = new RectF(rect);
final float roundPx = pixels;
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(color);
canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(bitmap, rect, rect, paint);
return output;
第二种方法:直接为90度,把图片变少了一点
}
/**
* 转换图片成圆形
*
* @param bitmap
* 传入Bitmap对象
* @return这里的转化之后会变少
*/
public static Bitmap toRoundBitmap(Bitmap bitmap) {
int width = bitmap.getWidth();
int height = bitmap.getHeight();
float roundPx;
float left, top, right, bottom, dst_left, dst_top, dst_right, dst_bottom;
if (width <= height) {
roundPx = width / 2 - 5;
top = 0;
bottom = width;
left = 0;
right = width;
height = width;
dst_left = 0;
dst_top = 0;
dst_right = width;
dst_bottom = width;
} else {
roundPx = height / 2 - 5;
float clip = (width - height) / 2;
left = clip;
right = width - clip;
top = 0;
bottom = height;
width = height;
dst_left = 0;
dst_top = 0;
dst_right = height;
dst_bottom = height;
}
Bitmap output = Bitmap.createBitmap(width, height,
Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(output);
final int color = 0xff424242;
final Paint paint = new Paint();
final Rect src = new Rect((int) left, (int) top, (int) right,
(int) bottom);
final Rect dst = new Rect((int) dst_left, (int) dst_top,
(int) dst_right, (int) dst_bottom);
final RectF rectF = new RectF(dst_left + 15, dst_top + 15,
dst_right - 20, dst_bottom - 20);
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(color);
canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
canvas.drawBitmap(bitmap, src, dst, paint);
return output;
}
2种情况都是可以的,
BitmapDrawable drawable = new BitmapDrawable(this,bitmap);
//bitmap转换成drawable
第三种方法,就是自定义一个imageview,(只能用src,不能使用background )更加简单。不需要转化
这里上传一个demo给大家,三种方法我都整理在了一个demo里面里了。
http://download.csdn.net/detail/tangpengtp/8727175;
好了,各位留个言、点个赞算是对我的支持,多谢大家~