C# winform 绘制函数图像

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsFormsApp1
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
            this.Load += Form1_Load;
        }
 
        private void Form1_Load(object sender, EventArgs ev)
        {
            var pen1 = new Pen(Color.Green);
            pen1.Width = 1f / 20;
            var pen2 = new Pen(Color.Red);
            pen2.Width = 1f / 20;
            var pen3 = new Pen(Color.Blue);
            pen3.Width = 1f / 20;
            var pen4 = new Pen(Color.Yellow);
            pen4.Width = 1f / 20;
            this.Paint += (s, e) =>
            {
                var g = e.Graphics;
                g.Clear(Color.FromArgb(253, 241, 219));
                g.SmoothingMode = SmoothingMode.AntiAlias;
 
                g.DrawLine(pen1, new Point(0, Height / 2), new Point(Width, Height / 2));
                g.DrawLine(pen1, new Point(Width / 2, 0), new Point(Width / 2, Height));
 
                {
                    PointF point = PointF.Empty;
                    for (int _x = 0; _x < Width; _x++)
                    {
                        var x = _x - Width / 2;
                        var y = Convert.ToSingle(100 * Math.Sin(.1 * x));
                        var _y = -y + Height / 2;
                        var pt = new PointF(_x, _y);
                        if (!point.IsEmpty)
                        {
                            g.DrawLine(pen1, point, pt);
                        }
                        point = pt;
                    }
                }
                {
                    PointF point = PointF.Empty;
                    for (int _x = 0; _x < Width; _x++)
                    {
                        var x = _x - Width / 2;
                        var y = Convert.ToSingle(100 * Math.Cos(.1 * x));
                        var _y = -y + Height / 2;
                        var pt = new PointF(_x, _y);
                        if (!point.IsEmpty)
                        {
                            g.DrawLine(pen2, point, pt);
                        }
                        point = pt;
                    }
                }
                {
                    PointF point = PointF.Empty;
                    for (int _x = 0; _x < Width; _x++)
                    {
                        var x = _x - Width / 2;
                        var y = Convert.ToSingle(100 * Math.Tan(.1 * x));
                        var _y = -y + Height / 2;
                        var pt = new PointF(_x, _y);
                        if (!point.IsEmpty)
                        {
                            g.DrawLine(pen3, point, pt);
                        }
                        point = pt;
                    }
                }
                {
                    PointF point = PointF.Empty;
                    for (int _x = 0; _x < Width; _x++)
                    {
                        var x = _x - Width / 2;
                        if (x <= 0) continue;
                        var y = Convert.ToSingle(10 * Math.Log(.1 * x));
                        var _y = -y + Height / 2;
                        var pt = new PointF(_x, _y);
                        if (!point.IsEmpty)
                        {
                            g.DrawLine(pen3, point, pt);
                        }
                        point = pt;
                    }
                }
                {
                    PointF point = PointF.Empty;
                    for (int _x = 0; _x < Width; _x++)
                    {
                        try
                        {
                            var x = _x - Width / 2;
                            var y = Convert.ToSingle(10 * Math.Pow(Math.E, .1 * x));
                            var _y = -y + Height / 2;
                            var pt = new PointF(_x, _y);
                            if (!point.IsEmpty)
                            {
                                g.DrawLine(pen3, point, pt);
                            }
                            point = pt;
                        }
                        catch
                        {
                            break;
                        }
                    }
                }
            };
        }
    }
 
}
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