【莱斯大学 Python交互编程入门】 作业Week5 Memory

这一题还是花了一些时间的,参考了Crystalleaf1989的博客,实现的方法略有不同。

先生成底层的数字,再生成上层的方块,鼠标点击后将方块移除,判断两次点击的数字相同,保持方块不显示的状态。

#!/usr/bin/env python
# encoding: utf-8

"""
@author: steve
@license: Apache Licence 
@software: PyCharm Community Edition
@file: week5_Memory.py
@time: 2017/11/4 15:31
"""

# implementation of card game - Memory

import SimpleGUICS2Pygame.simpleguics2pygame as simplegui
import random


# helper function to initialize globals
def new_game():
    global state, numbers, card_pos, exposed, turn
    state = 0
    turn = 0
    numbers = [i for i in range(8)] * 2
    random.shuffle(numbers)
    exposed = [0 for i in range(16)]
    card_pos = [(50 * i) for i in range(16)]
    print exposed, state


# define event handlers
def mouseclick(pos):
    global  exposed, state, n1, n2, turn, numbers
    if state == 0:
        for i in range(16):
            if pos[0] >= 50 * i and pos[0] <= 50 * i + 50:
                if exposed[i] == 0:
                    exposed[i] = 1
                    n1 = i
                    state = 1
    elif state == 1:
        for i in range(16):
            if pos[0] >= 50 * i and pos[0] <= 50 * i + 50:
                if exposed[i] == 0:
                    exposed[i] = 1
                    n2 = i
                    state = 2
                    turn += 1
                    l.set_text("Turns = " + str(turn))
    else:
        for i in range(16):
            if pos[0] >= 50 * i and pos[0] <= 50 * i + 50:
                if numbers[n1] == numbers[n2]:
                    exposed[n1] = 1
                    exposed[n2] = 1
                else:
                    exposed[n1] = 0
                    exposed[n2] = 0
                if exposed[i] == 0:
                    exposed[i] = 1
                    n1 = i
                    state = 1
    print exposed, state

# cards are logically 50x100 pixels in size
def draw(canvas):
    global numbers, exposed
    n = 0
    for i in numbers:
        canvas.draw_text(str(i), [15 + n * 50, 60], 50, "White")
        n += 1
    for i in range(16):
        if exposed[i] == 0:
            canvas.draw_polygon([[card_pos[i], 0], [card_pos[i] + 50, 0], [card_pos[i] + 50, 100], [card_pos[i], 100]], 2, "Black", "Green")


# create frame and add a button and labels
frame = simplegui.create_frame("Memory", 800, 100)
frame.add_button("Restart", new_game)
l = frame.add_label("Turns = 0")

# register event handlers
frame.set_mouseclick_handler(mouseclick)
frame.set_draw_handler(draw)

# get things rolling
new_game()
frame.start()

# Always remember to review the grading rubric
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