设置点,使点成为物体行走的路线,这里就需要用到列表
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WayPointManager : MonoBehaviour
{
public List<Path> paths = ne
设置点,使点成为物体行走的路线,这里就需要用到列表
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WayPointManager : MonoBehaviour
{
public List<Path> paths = ne