PTA Huffman Codes 思路分析及具体实现 v1.0

一、前导

目前只做到了AC ( ╯□╰ ),代码质量惨不忍睹
21.10.13 :对代码进行了优化

1. 写在前面

  1. 写博客的原因非常简单:好记性不如烂笔头。已经屡次被现实教育,虽然现在AC,如果下次再遇到,很可能重头开始
  2. 其次,对思路和走过的坑(遇到的bug)进行系统性梳理,有利于自己成长,AC并不是终点,而是另一个起点
  3. 和大家分享

2. 需要掌握的知识

  1. 这道题难度不小,如果对下面的知识点不熟悉,建议延后做
  2. Huffman树:具备最小WPL;满足前缀编码;没有节点为1的子树
  3. 前缀编码:任何一个字符的编码都不是其他字符编码的前缀
  4. 堆:这里的堆不是堆栈,而是一种特殊的数据结构,堆按照优先级排序,堆顶的元素是最小的(小顶堆)或最大的(大顶堆),可以通过数组存储,通过完全二叉树表示。
  5. 编程能力:堆、树
  6. 其他:建堆和建Huffman树代码量都挺大,有很多大神在未建树的情况下也AC啦
    注意,本文介绍的是通过建Huffman树解决问题的方法,代码量还是蛮大的,如果说好处:那就是结合实际编码熟悉堆和哈夫曼树

3. 题目信息

题目来源:PTA / 拼题A
题目地址:https://pintia.cn/problem-sets/16/problems/671

二、解题思路分析

1. 题意理解

  1. 输入数据
//如下是输入数据
3  //需要编码的字符个数
a 1 b 1 c 2 //字符及其出现的频率
1 //提交编码的人数
a 00 //提交的编码
b 01 //提交的编码
c 1 //提交的编码
  1. 输出数据
    符合要求打印Yes,不符合输出No:print in each line either “Yes” if the student’s submission is correct, or “No” if not
  2. 题意
    对学生提交的编码进行判定,若wpl最小 且 编码正确(满足前缀编码的要求),打印 Yes,否则打印 No

2. 思路分析(重点)

  1. 依据题意,围绕两点进行编码即可满足题目的判定要求:(1)提交的编码WPL(Weighted Path Length of Tree)是最小的(2)各字符编码满足前缀编码的要求。不需要考虑节点为1的判定条件。
    思考:如果一棵树wpl最小且满足前缀码要求,它有节点为1的子树吗?
    答:进行反证。
    假设存在子树为1的节点,该树的WPL最小 且 满足前缀编码的要求。首先,子树为1的节点不能存储数据,否则会破坏前缀编码要求。其次,数据一定存储在其下方的叶节点上,若拿掉子树为1的节点(确实可拿掉),WPL会减少 ,这个和 WPL最小矛盾。
    Alt
  2. 另外需要注意:Huffman树的WPL最小,但WPL最小的树不一定是Huffman树。只要WPL最小 且 满足前缀编码要求的学生答案都是正确的。
  3. 如何计算出最小WPL?如何确保编码满足前缀编码的需求?

三、具体实现

1. 弯路和bug

  1. 我一开始老想将元素(就是a 1 b 1 中的a,b )也通过结构体记录下来,最后发现完全没有必要,结构体中只存储频率即可。
    为什么不用记录元素? WPL计算和前缀编码判定都是通过频率进行的,和元素没有任何关系。而且元素的顺序前后都是一致的。
  2. 我一开始思维始终局限在堆中的元素只能是int char 等单个元素,其实堆中的元素也可以是结构体,比如:树
  3. 注意别遗漏检查编码相同的异常情况,即 a b的编码结果都是 00
  4. 检查完一位学生后,需要恢复默认值

2. 代码框架(重点)

代码框架是我们容易忽视的内容,我们往往喜欢最快时间开始编码。其实就像盖房子,需要先画图纸然后再施工一样。程序也需要进行概要设计(框架),再进行详细设计(Code)。需要先想好采用的数据结构 及 需要的函数

2.1 采用的数据结构(重点)

使用小顶堆的目的是为了创建Huffman树,每次从堆中取出两个频率最小的Huffman树,通过这两个Huffman树建一棵二叉树,然后将新建的树再插回小顶堆中。然后重复,上述操作需要执行N-1次(共N个元素),最后形成一棵Huffman树

typedef struct TreeNode *HuffmanTree;
struct TreeNode
{
	int Weight;
	HuffmanTree Left,Right;
};//Huffman树的结构

typedef struct HeapNode *MinHeap;
struct HeapNode  
{
	HuffmanTree *HTree;
	int Size;
};//堆结构,堆由一棵棵的Huffman树组成

2.2 程序主体框架

个人认为这个习惯很重要,先完成程序的大体框架并理清思路(详设)

               程序伪码描述
int main()
{	
	1.创建一个空的最小堆;
	2.接收录入的数据并创建一棵棵Huffman树,将这一棵棵树插入创建的最小堆中
	3.通过最小堆创建一棵Huffman树
	4.通过Huffman树得到wpl
	5.处理学生录入的数据:(1)计算其wpl,和得到的wpl比对 (2)判定是否满足前缀码要求
	6.打印判断结果
	return 0;
}

2.3 各分支函数(重点)

MinHeap CreatMinHeap(int n); //创建一个空堆
void InsertMinHeap(MinHeap H,HuffmanTree HTree ); //将元素插入到最小堆中
HuffmanTree DeleteMin(MinHeap H);
HuffmanTree Huffman(MinHeap H);
int WPL(HuffmanTree HTree,int depth); 
bool Judge(HuffmanTree HTree,bool value,bool end);

  1. CreatMinHeap() :创建空堆。需要注意2点:(1)堆里存储的是一棵棵Huffman树,通过Weight进行排序;(2)设定好哨兵,也就是数组的0号
MinHeap CreatMinHeap(int n)
{
	MinHeap H;
	H=(MinHeap)malloc(sizeof(struct HeapNode));
	H->Size=0;
	H->HTree=(HuffmanTree*)malloc(sizeof(struct TreeNode)*(n+1)); //n棵Huffman树 + 1个哨兵 
	HuffmanTree tmp; //tmp是哨兵,其Weight是最小值
	tmp=(HuffmanTree)malloc(sizeof(struct TreeNode));
	tmp->Left=NULL;
	tmp->Right=NULL;
	tmp->Weight=-1;
	H->HTree[Guard]=tmp;

	return H;
}
  1. InsertMinHeap():将一棵棵Huffman树插入到堆中,形成小顶堆。栗子:对于输入 a 1 b 1 c 2,可以把频率 1 1 2 看成三棵单节点的Huffman树
void InsertMinHeap(MinHeap H,HuffmanTree HTree)  
{
	int i = ++H->Size; 
	for(; HTree->Weight < H->HTree[i/2]->Weight ; i=i/2 )
	{
		H->HTree[i]=H->HTree[i/2];  //堆中的元素是一棵棵的树,按频率进行排列。堆可以看作是一棵完全二叉树 
	}
	H->HTree[i]=HTree;
	return;
}
  1. DeleteMin():目的是为了取出最小频率的子树,被Huffman()函数调用。Delete本身很简单,取出顶部的元素即可(数组序号是1),编码难点是对剩余的元素进行调整,以便取出元素后剩余的元素仍然是小顶堆
HuffmanTree DeleteMin(MinHeap H)
{
	HuffmanTree HTree;
	HTree=H->HTree[Top]; 
	
	H->HTree[Top]=H->HTree[H->Size--];
	int father,child; HuffmanTree tmp;
	father=Top; 
	child=2*father; 

	while(child <= H->Size)  //说明有儿子 
	{
		if( child+1 <= H->Size && H->HTree[child+1]->Weight < H->HTree[child]->Weight )
			child++;
		
		if(H->HTree[child]->Weight < H->HTree[father]->Weight)
		{
			tmp=H->HTree[father];
			H->HTree[father]=H->HTree[child];
			H->HTree[child]=tmp;
			father=child;
			child=2*father;
		}
		else
			break;	
	}
	return HTree;
}
  1. Huffman():根据输入创建一棵Huffman树,为后续计算WPL打基础。创建Huffman树完全模拟Huffman树的建树过程,每次从集合中取出两棵频率最低的树,合并后放回原集合,然后重复N-1次(小顶堆共N个元素)
HuffmanTree Huffman(MinHeap H)
{
	int i; HuffmanTree T; 
	int loop = H->Size;
	for(i=1; i<loop; i++) //bug:H->Size一直再变啊,需要固定住 
	{
		T=(HuffmanTree)malloc(sizeof(struct TreeNode)); 
		T->Left=DeleteMin(H); 
		T->Right=DeleteMin(H);
		T->Weight=T->Left->Weight + T->Right->Weight;
		InsertMinHeap(H,T); 
	}
	T=DeleteMin(H);
	return T;
}
  1. WPL():计算自己创建的Huffman树的wpl值,用于和学生提交的进行比对。通过递归实现比较容易
int WPL(HuffmanTree T,int depth)
{
	if(!T->Left && !T->Right)
		return (T->Weight*depth);
	else //由于是二叉树,一定有两个子树 
	{
		return (WPL(T->Left,depth+1) + WPL(T->Right,depth+1)); //depth++就是错的 why? 
	}	
}
  1. Judge(string a,string b):判定学生的编码是否满足前缀编码(不存在二义性)
    21.10.13:编码不存在二义性,就是不能出现如下情况:001 0011 前者被后者包含 或 011 01 后者被前者包含
bool Judge(string a, string b)
{
	for (int i = 0; i < a.length() && i < b.length(); i++)
		if (a[i] != b[i])
			return true;
	return false;
}

以前的思路(不可取):
思路是根据学生的录入创建Huffman树,然后在建树的过程中进行前缀码检查,模拟人工检查。我的Judge()实现的很不好,可以用惨不忍睹形容,这里就不列出了,后面我会找时间改进。
Judge函数的思路:模拟手动检查,如果遇到0,新建一棵左子树 或 向左子树下移一格 ; 如果遇到1,新建一棵右子树 或 向右子树下移一格。特殊的,编码的最后一位:判定其下方是否有左右子树 ;若有,左右子树 Weight值为 1 时 违反前缀码 。注意别遗漏检查编码相同的情况,即 a b的编码结果都是 00

3. 完整编码

21.10.13的AC代码:靠之前的自己续命 + 帮助以前的自己,这道题是一场苦战

#include <iostream>
using namespace std;

typedef struct TreeNode* HuffmanTree;
typedef struct Heap *MinHeap; //将MinHeap切换为*MinHeap,使用指针更灵活,将其作为参数传入,效果类似实参:可以真正改变(这个理解不严谨)

struct Heap
{
	HuffmanTree *HTree; //存放哈夫曼树的数组
	int Size;//不统计哨兵
};

struct TreeNode
{	//A 1 B 1 C 1 D 3 E 3 F 6 G 6
	int Freq;//为什么不记录A B C 只记录频率1 1 1? 因为根据哈夫曼树的特点,待计算WPL的结点都位于叶结点(知道出现频率就可以了)
	HuffmanTree Left;
	HuffmanTree Right;
};

MinHeap CreateEmptyHeap(int N);
void InsertHeap(MinHeap MHeap, HuffmanTree HTree);

HuffmanTree DeleteHeap(MinHeap MHeap); //从小顶堆中取出最小的Huffman树
HuffmanTree ConstructHuffman(MinHeap MHeap); //依次取出两个Huffman树,合并后插入原堆中,重复,直到Size=1;

int CalcWPL(HuffmanTree Tree,int Height);
bool Judge(string a, string b);

int main()
{
	int N;  cin >> N;
	MinHeap MHeap = CreateEmptyHeap(N);
	int* a = new int[N]; //存储所有元素出现的频率 计算WPL会用上

	char Symbol; int Freq;
	for (int i = 0; i < N; i++)//A 1 B 1 C 1 D 3 E 3 F 6 G 6
	{
		cin >> Symbol >> Freq;
		a[i] = Freq;

		HuffmanTree HTree;
		HTree = new struct TreeNode;
		HTree->Freq = Freq;
		HTree->Left = HTree->Right = NULL;

		InsertHeap(MHeap, HTree); //二叉树构建的最小堆 完毕
	}

	HuffmanTree Reference;
	Reference = ConstructHuffman(MHeap);
	int RefWPL = CalcWPL(Reference, 0);

	int Student; cin >> Student;
	string Code; string* b = new string[N];//数组b用于记录编码
	for (int i = 0; i < Student; i++)
	{
		int StuWPL = 0;
		for (int i = 0; i < N; i++)
		{
			cin >> Symbol >> Code;
			b[i] = Code;
			StuWPL += Code.length() * a[i];
		}
		
		bool Flag = true;
		if (RefWPL == StuWPL)//WPL一致的情况下 判定是否存在二义性
		{
			for (int i = 0; i < N && Flag; i++)
				for (int j = i + 1; j < N && Flag; j++)
					Flag = Judge(b[i], b[j]);			

			if (Flag)
				cout << "Yes" << endl;
			else
				cout << "No" << endl;
		}
		else
			cout << "No" << endl;
	}

	return 0;
}

bool Judge(string a, string b)
{
	for (int i = 0; i < a.length() && i < b.length(); i++)
		if (a[i] != b[i])
			return true;
	return false;
}

int CalcWPL(HuffmanTree Tree, int Height)
{
	if (!Tree->Left && !Tree->Right) //叶结点就是待计算的结点
		return Tree->Freq * Height;
	else
		return CalcWPL(Tree->Left, Height + 1) + CalcWPL(Tree->Right, Height + 1);
}

HuffmanTree DeleteHeap(MinHeap MHeap)
{
	HuffmanTree Tree = MHeap->HTree[1];//取出最小的Huffman树的index=1 , 0 is Guard

	//将剩余的元素再次调整为最小堆
	MHeap->HTree[1] = MHeap->HTree[MHeap->Size--];
	int Parent = 1, Child = Parent * 2;
	
	while (Child <= MHeap->Size)
	{
		if ((Child + 1 <= MHeap->Size) && (MHeap->HTree[Child + 1]->Freq < MHeap->HTree[Child]->Freq))
			Child++;

		HuffmanTree Tmp;
		if (MHeap->HTree[Child]->Freq < MHeap->HTree[Parent]->Freq)
		{
			Tmp = MHeap->HTree[Parent];
			MHeap->HTree[Parent] = MHeap->HTree[Child];
			MHeap->HTree[Child] = Tmp;
			Parent = Child;
			Child = Parent * 2;
		}
		else
			break;
	}

	return Tree;
}

HuffmanTree ConstructHuffman(MinHeap MHeap)
{
	int Loop = MHeap->Size - 1;

	HuffmanTree Tree01, Tree02,Tree;
	for (int i = 0; i < Loop; i++)
	{
		Tree01 = DeleteHeap(MHeap);
		Tree02 = DeleteHeap(MHeap);

		Tree = new struct TreeNode;
		Tree->Freq = Tree01->Freq + Tree02->Freq;
		Tree->Left = Tree01; Tree->Right = Tree02;

		InsertHeap(MHeap, Tree);
	}

	return DeleteHeap(MHeap);
}

void InsertHeap(MinHeap MHeap, HuffmanTree HTree)
{	
	int i = ++MHeap->Size; //在堆中可能的插入位置
	while (HTree->Freq < MHeap->HTree[i/2]->Freq) //调整为小顶堆
	{
		MHeap->HTree[i] = MHeap->HTree[i/2];
		i /= 2;
	}
	MHeap->HTree[i] = HTree;

	return ;
}

MinHeap CreateEmptyHeap(int N)
{
	MinHeap MHeap; MHeap = new struct Heap;
	MHeap->Size = 0;
	MHeap->HTree = new HuffmanTree[N + 1]; //0是哨兵 + N个元素
	
	HuffmanTree Guard = new struct TreeNode;//哨兵
	Guard->Freq = -1;
	Guard->Left = Guard->Right = NULL;
	
	MHeap->HTree[MHeap->Size] = Guard; //哨兵不算正式元素,因此 MHeap->HTree[MHeap->Size++] = Guard 是错误的;

	return MHeap;
}
/*
0.数据结构:(1)通过结构体存储堆、堆由一棵棵哈夫曼树构成(2)根据Huffman树的特点,待统计WPL的结点都处于叶结点
1.构建Huffman树:(1)最小堆(由一颗颗树构成)(2)每次取出两个最小的树->处理后放回最小堆->再取出两个最小的...直到全部取出
  (3)取出意味着堆删除元素,插入意味堆新增元素
2.构建完毕,统计WPL
3.判定:(1)最小编码长度应该相同 (2)编码不存在二义性,即不能出现如下情况:001 0011 前者被后者包含 或 011 01 后者被前者包含
*/

之前的AC代码

#include <cstring>
#include <queue>
#include <cstdlib>
#include <iostream>
using namespace std;

#define Top 1
#define Guard 0    //7   A 1 B 1 C 1 D 3 E 3 F 6 G 6
#define Max 100

typedef char ElementType;   //不记录元素,只记录频率试试

typedef struct TreeNode *HuffmanTree;
struct TreeNode
{
	int Weight;
	HuffmanTree Left,Right;
};

typedef struct HeapNode *MinHeap;
struct HeapNode  
{
	HuffmanTree *HTree;
	int Size;
};

HuffmanTree DeleteMin(MinHeap H);


void InsertMinHeap(MinHeap H,HuffmanTree HTree );
MinHeap CreatMinHeap(int n);
HuffmanTree Huffman(MinHeap H);
void PrintTree(HuffmanTree T);
void PrintHeap(MinHeap H);
int WPL(HuffmanTree HTree,int depth); 
bool Judge(HuffmanTree HTree,bool value,bool end);


int main()
{	
	int n;
	cin>>n;
	MinHeap H;
	H=CreatMinHeap(n);

	ElementType data;
	int freq;
	HuffmanTree HTree;   int a[n]; 
	
	for(int i=0;i<n;i++)
	{
		cin>>data>>freq;
		a[i]=freq;
		
		HTree=(HuffmanTree)malloc(sizeof(struct TreeNode));
		HTree->Weight= freq; HTree->Left=NULL; HTree->Right=NULL; //每棵树都是单节点 
		InsertMinHeap(H,HTree);
	}

	HTree=Huffman(H); 
	
	int wpl;
	wpl=WPL(HTree,0);
	HuffmanTree  Judge_Tree , Judge_Tree_bak;
	Judge_Tree=(HuffmanTree)malloc(sizeof(struct TreeNode));
	Judge_Tree->Weight=0;
	Judge_Tree->Left=NULL;
	Judge_Tree->Right=NULL;
	Judge_Tree_bak=Judge_Tree;

	int m; // m represent student's number
	cin>>m;
	char code[Max]; bool flag=1; int current_wpl=0; int tmp; bool end=0;
	
	for(int i=0;i<m;i++)
	{
		for(int j=0;j<n;j++)
		{
			cin>>data>>code; //A 00000
			current_wpl=current_wpl+a[j]*strlen(code);
			
			if(flag==false) continue;
			
			for(int k=0;k<strlen(code);k++) //根据编码进行建树 
			{
				tmp=code[k]-'0';
				
				if(k== (strlen(code)-1) ) 
					end=1;
				flag=Judge(Judge_Tree,tmp,end);
				
				if(tmp==0) 
				{
					//cout<<"go left subtree "<<endl;
					Judge_Tree=Judge_Tree->Left;
				}
				else 
				{
					//cout<<"go right subtree "<<endl;
					Judge_Tree=Judge_Tree->Right;
				}
			} //loop end
			Judge_Tree=Judge_Tree_bak;
			end=0;
		}
		
		Judge_Tree->Left=NULL; Judge_Tree->Right=NULL;
		
		//cout<<"current_wpl:"<<current_wpl<<endl;
		if(current_wpl!=wpl) flag=0;
		
		if(flag==1) cout<<"Yes"<<endl;
		else cout<<"No"<<endl;	
		
		flag=1;
		current_wpl=0; //fix bug, add this code.
	}
	
	
	//}
	return 0;
}

bool Judge(HuffmanTree HTree,bool value,bool end)
{
	//bool flag==1;
	if(value==0 && !HTree->Left && end!=1)  //
	{
		//cout<<"value==0 && !HTree->Left && end!=1"<<endl;
		HuffmanTree T;
		T=(HuffmanTree)malloc(sizeof(struct TreeNode));
		T->Weight=0;T->Left=NULL;T->Right=NULL; //bug  no defalut value
		HTree->Left=T;
		//HTree=HTree->Left;
		return true;
	}
	
	if(value==0 && !HTree->Left && end==1)
	{
		//cout<<"value==0 && !HTree->Left && end==1"<<endl;
		HuffmanTree T;
		T=(HuffmanTree)malloc(sizeof(struct TreeNode));
		T->Weight=1;T->Left=NULL;T->Right=NULL;
		HTree->Left=T;
		//HTree=HTree->Left;	
		return true;	
	}
	
	if(value==0 && HTree->Left && end!=1)
	{
		//cout<<"value==0 && HTree->Left && end!=1"<<endl;
		//HTree=HTree->Left;
		return true;
	}
	 
	if(value==0 && HTree->Left && end==1)
	{
		//cout<<"value==0 && HTree->Left && end==1 "<<endl;
		HuffmanTree bak;
			
		HTree=HTree->Left;
		if(HTree->Weight==1) return false;
		else HTree->Weight=1;
		
		bak=HTree;
		
		while(HTree->Left)
		{
			if(HTree->Left->Weight==1)
			{
				//cout<<"got it!!!"<<endl;
				return false;
			}
				
			HTree=HTree->Left;
		}
		
		HTree=bak;
		
		while(HTree->Right)
		{
			if(HTree->Right->Weight==1)
			{
				//cout<<"got it!!!"<<endl;
				return false;
			}
				
			HTree=HTree->Right;
		}
		
		//HTree=bak;
		
		return true;
	}
	
	
	
	// -------------------sepereate-------------------------------
	if(value==1 && !HTree->Right && end!=1)  //
	{
		//cout<<"value==1 && !HTree->Right && end!=1"<<endl;
		HuffmanTree T;
		T=(HuffmanTree)malloc(sizeof(struct TreeNode));
		T->Weight=0;T->Left=NULL;T->Right=NULL;
		HTree->Right=T;
		//HTree=HTree->Right;
		return true;
	}
	
	if(value==1 && !HTree->Right && end==1)
	{
		//cout<<"value==1 && !HTree->Right && end==1"<<endl;
		HuffmanTree T;
		T=(HuffmanTree)malloc(sizeof(struct TreeNode));
		T->Weight=1;T->Left=NULL;T->Right=NULL;
		HTree->Right=T;
		//HTree=HTree->Right;
		return true;
	}
	
	if(value==1 && HTree->Right && end!=1)
	{
		//HTree=HTree->Right;
		//cout<<"value==1 && HTree->Right && end!=1"<<endl;
		return true;
	}
	
	if(value==1 && HTree->Right && end==1)
	{
		
		//cout<<"Here is value==1 && HTree->Right && end==1" <<endl;
		HuffmanTree bak;
			
		HTree=HTree->Right;
		
		if(HTree->Weight==1) return false;
		else HTree->Weight=1;
		
		bak=HTree;
		
		while(HTree->Right)
		{
			if(HTree->Right->Weight==1)
			{
				//cout<<"got it!!!"<<endl;
				return false;
			}
				
			HTree=HTree->Right;
		}
		
		HTree=bak;
		
		while(HTree->Left)
		{
			if(HTree->Left->Weight==1)
			{
				//cout<<"got it!!!"<<endl;
				return false;
			}
				
			HTree=HTree->Left;
		}
		//HTree=bak;
		return true;
		
	}
	//
	return true; 
}

int WPL(HuffmanTree T,int depth)
{
	//int wpl;
	if(!T->Left && !T->Right)
		return (T->Weight*depth);
	else //由于是二叉树,一定有两个子树 
	{
		return (WPL(T->Left,depth+1) + WPL(T->Right,depth+1)); //depth++就是错的 why? 
	}
	
	//return wpl;
	
}

void PrintHeap(MinHeap H)
{
	for(int i=1;i<=H->Size;i++)
		cout<<H->HTree[i]->Weight<<endl;
} 


void PrintTree(HuffmanTree T)
{
	HuffmanTree HTree,x;
	HTree=T;
	
	queue<HuffmanTree> q; 
	q.push(HTree);
	while(!q.empty())
	{
		x=q.front();
		cout<<x->Weight<<' ';
		q.pop();
		//q.push(T->Left->Weight);   //没有子树如何处理  如何自动打印 
		//q.push(T->Right->Weight);
		if(x->Left) 
		{
			q.push(x->Left);
		}
		if(x->Right)
		{
			q.push(x->Right);
		}
		//T=T->Left
	}
	return;
}


HuffmanTree DeleteMin(MinHeap H)
{
	//cout<<"Here is Del Fun."<<endl;
	HuffmanTree HTree;
	HTree=H->HTree[Top]; 
	
	H->HTree[Top]=H->HTree[H->Size--];
	
	int father,child; HuffmanTree tmp;
	father=Top; 
	child=2*father; 
	
	while(child <= H->Size)  //说明有儿子 
	{
		if( child+1 <= H->Size && H->HTree[child+1]->Weight < H->HTree[child]->Weight )
			child++;
		
		if(H->HTree[child]->Weight < H->HTree[father]->Weight)
		{
			tmp=H->HTree[father];
			H->HTree[father]=H->HTree[child];
			H->HTree[child]=tmp;
			father=child;
			child=2*father;
		}
		else
			break;	
	}
	//H->Frequent[H->Size--];
	return HTree;
}

HuffmanTree Huffman(MinHeap H)
{
	int i; HuffmanTree T; 
	int loop = H->Size;
	for(i=1; i<loop; i++) //bug:H->Size一直再变啊,需要固定住 
	{
		T=(HuffmanTree)malloc(sizeof(struct TreeNode)); 
		T->Left=DeleteMin(H); //bug? 
		//PrintTree(T->Left);
		T->Right=DeleteMin(H);
		//PrintTree(T->Right);
		T->Weight=T->Left->Weight + T->Right->Weight;
		InsertMinHeap(H,T);  //bug?
	}
	T=DeleteMin(H);
	//cout<<"Print the Final T..."<<endl;
	//PrintTree(T);
	return T;
}
void InsertMinHeap(MinHeap H,HuffmanTree HTree)  //Insert(H,T); //Insert???
{
	int i = ++H->Size; 
	
	for(; HTree->Weight < H->HTree[i/2]->Weight ; i=i/2 )
	{
		H->HTree[i]=H->HTree[i/2];  //堆中的元素是一棵棵的树,按频率进行排列。堆 完全二叉树 
	}
	H->HTree[i]=HTree;
	
	return;
}


MinHeap CreatMinHeap(int n)
{
	//cout<<"Here is Create Func."<<endl;
	MinHeap H;
	H=(MinHeap)malloc(sizeof(struct HeapNode));
	H->Size=0;
	H->HTree=(HuffmanTree*)malloc(sizeof(struct TreeNode)*(n+1)); //通过指针表示数组 
	
	HuffmanTree tmp;
	tmp=(HuffmanTree)malloc(sizeof(struct TreeNode));
	tmp->Left=NULL;
	tmp->Right=NULL;
	tmp->Weight=-1;
	H->HTree[Guard]=tmp;

	return H;
}

四、参考

  1. 浙大 陈越、何钦铭老师主讲的数据结构: http://www.icourse163.org/learn/ZJU-93001?tid=1459700443#/learn/content?type=detail&id=1235254062.
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