定义:动态地给一个对象添加一些额外的职责,就增加功能来说,装饰模式比生成子类更为灵活。
结构图:
示例代码:
public abstract class Component {
public abstract void operation();
}
public class ConcreteComponent extends Component{
@Override
public void operation() {
// TODO Auto-generated method stub
System.out.println("具体对象操作!");
}
}
public class ConcreteDecoratorB extends Decorator {
@Override
public void operation() {
// TODO Auto-generated method stub
super.operation();
System.out.println("具体装饰对象B的操作");
}
private void AddedBehavior() {
System.out.println("我是B操作");
}
}
public class ConcreteDecoratorA extends Decorator {
private String addedState;
@Override
public void operation() {
// TODO Auto-generated method stub
super.operation();
addedState = "New State";
System.out.println("具体装饰对象A的操作");
}
}
客户端代码如下所示:
public class Client {
public static void main(String[] args) {
ConcreteComponent c = new ConcreteComponent();
ConcreteDecoratorA d1 = new ConcreteDecoratorA();
ConcreteDecoratorB d2 = new ConcreteDecoratorB();
d1.setComponent(c);
d2.setComponent(d1);
d2.operation();
// d1.setComponent(d2);
// d1.operation();
}
}
运行结果如下:
具体对象操作!
具体装饰对象A的操作
具体装饰对象B的操作