自定义气泡背景View

今天来实现一个自定义气泡背景:先来张图(那些泡泡会跑的。。。大笑

看起来很高端?你要是这么想那你就输了再见,接下来就看看是怎么实现的。

这个就是一个自定义View,其实自定义View也就是重写那么几个方法,onDraw(),onMeasure()。还是直接来看代码吧,注视里面都有的闭嘴

package com.tianzhao.myapplication;

import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.view.View;
import java.util.Random;

/**
 * Created by tianzhao on 2015/10/25.
 * Date 21:38
 */
public class CircleView extends View {

    private int circleSum;//圆的数量
    private int circleRadio;//圆的半径
    private int circleColor;//圆的颜色
    private int backColor;//背景颜色
    private Paint backPaint;//背景画笔
    private Paint circlePaint;//圆的画笔

    private Circle[] circles;
    private int[] direction = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10};

    private Random random;

    private float width;
    private float height;
    private int[] location = new int[2];


    private MyThread mMyThread;
    private boolean running = true;

    public CircleView(Context context) {
        super(context);
        backPaint = new Paint();
        init();
    }

    public CircleView(Context context, AttributeSet attrs) {
        super(context, attrs);
        TypedArray ta = context.obtainStyledAttributes(attrs, R.styleable.CircleView);
        circleSum = ta.getInteger(R.styleable.CircleView_circleSum, 10);
        circleColor = ta.getColor(R.styleable.CircleView_circleColor, Color.parseColor("#7756ffff"));
        backColor = ta.getColor(R.styleable.CircleView_backColor, Color.parseColor("#21efef"));
        circleRadio = ta.getInteger(R.styleable.CircleView_circleRadio, 60);
        ta.recycle();
        init();
    }

    /**
     * 初始化画笔
     */
    private void init() {
        backPaint = new Paint();
        backPaint.setColor(backColor);

        circlePaint = new Paint();
        circlePaint.setColor(circleColor);
    }

    /**
     * 比onDraw先执行
     * <p/>
     * 一个MeasureSpec封装了父布局传递给子布局的布局要求,每个MeasureSpec代表了一组宽度和高度的要求。
     * 一个MeasureSpec由大小和模式组成
     * 它有三种模式:UNSPECIFIED(未指定),父元素部队自元素施加任何束缚,子元素可以得到任意想要的大小;
     * EXACTLY(完全),父元素决定自元素的确切大小,子元素将被限定在给定的边界里而忽略它本身大小;
     * AT_MOST(至多),子元素至多达到指定大小的值。
     * <p/>
     *   它常用的三个函数:
     * 1.static int getMode(int measureSpec):根据提供的测量值(格式)提取模式(上述三个模式之一)
     * 2.static int getSize(int measureSpec):根据提供的测量值(格式)提取大小值(这个大小也就是我们通常所说的大小)
     * 3.static int makeMeasureSpec(int size,int mode):根据提供的大小值和模式创建一个测量值(格式)
     */
    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        //获取控件宽度
        width = getMeasuredWidth();
        //获取控件高度
        height = getMeasuredHeight();
        //获取控件相对于父控件的位置坐标
        this.getLocationInWindow(location);

        //初始化圆
        initCircle();
    }

    /**
     * 初始化圆
     */
    private void initCircle() {
        circles = new Circle[circleSum];
        random = new Random();
        for (int i = 0; i < circleSum; i++) {
            int d = random.nextInt(direction.length);
            int x = random.nextInt((int) width);
            int y = random.nextInt((int) height);
            circles[i] = new Circle(x, y, d);
        }
    }

    @Override
    protected void onDraw(Canvas canvas) {
        //绘制背景
        canvas.drawRect(0, 0, location[0] + width, location[1] + height, backPaint);
        //遍历绘制每一个圆
        for (Circle c : circles) {
            canvas.drawCircle(c.getX(), c.getY(), circleRadio, circlePaint);
        }
        if (mMyThread == null) {
            mMyThread = new MyThread();
            mMyThread.start();
        }
    }

    /**
     * 不在窗口显示的时候停止线程
     */
    @Override
    protected void onDetachedFromWindow() {
        running = false;
        super.onDetachedFromWindow();
    }


    class MyThread extends Thread {
        @Override
        public void run() {
            while (running) {
                for (int i = 0; i < circleSum; i++) {
                    Circle c = circles[i];
                    changeDirection(c);
                    //超出边界后重置方向
                    if (c.getX() > width || c.getX() < 0 || c.getY() > height || c.getY() < 0) {
                        int d;
                        while (true) {
                            d = random.nextInt(direction.length);
                            int lastD = c.getDirection();
                            if ((lastD == 0 || lastD == 4 || lastD == 6 || lastD == 8 || lastD == 10) && (d == 0 || d == 4 || d == 6 || d == 8 || d == 10)) {//上
                                continue;
                            } else if ((lastD == 1 || lastD == 5 || lastD == 7 || lastD == 9) && (d == 1 || d == 5 || d == 7 || d == 9)) {//下
                                continue;
                            } else if ((lastD == 2 || lastD == 4 || lastD == 5 || lastD == 8 || lastD == 9) && (d == 2 || d == 4 || d == 5 || d == 8 || d == 9)) {//左
                                continue;
                            } else if ((lastD == 3 || lastD == 6 || lastD == 7 || lastD == 10) && (d == 3 || d == 6 || d == 7 || d == 10)) {//右
                                continue;
                            }
                            break;
                        }
                        circles[i].setDirection(d);
                    }
                }
                try {
                    Thread.sleep(30);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
                postInvalidate();
            }
        }


        private void changeDirection(Circle c) {
            float dx = 0.3f;
            switch (c.getDirection()) {
                case 0://上
                    c.setY(c.getY() - dx);
                    break;
                case 1://下
                    c.setY(c.getY() + dx);
                    break;
                case 2://左
                    c.setX(c.getX() - dx);
                    break;
                case 3://右
                    c.setX(c.getX() + dx);
                    break;
                case 4://左上
                    c.setX(c.getX() - dx);
                    c.setY(c.getY() - dx);
                    break;
                case 5://左下
                    c.setX(c.getX() - dx);
                    c.setY(c.getY() + dx);
                    break;
                case 6://右上
                    c.setX(c.getX() + dx);
                    c.setY(c.getY() - dx);
                    break;
                case 7://右下
                    c.setX(c.getX() + dx);
                    c.setY(c.getY() + dx);
                    break;
                case 8://左上
                    c.setX(c.getX() - dx);
                    c.setY(c.getY() - dx * 2);
                    break;
                case 9://左下
                    c.setX(c.getX() - dx * 2);
                    c.setY(c.getY() + dx);
                    break;
                case 10://右上
                    c.setX(c.getX() + dx);
                    c.setY(c.getY() - dx * 2);
                    break;
            }
        }
    }

    class Circle {
        private float x;
        private float y;
        private int direction;

        public Circle(float x, float y, int d) {
            this.x = x;
            this.y = y;
            this.direction = d;
        }

        public float getX() {
            return x;
        }

        public void setX(float x) {
            this.x = x;
        }

        public void setY(float y) {
            this.y = y;
        }

        public float getY() {
            return y;
        }

        public void setDirection(int direction) {
            this.direction = direction;
        }

        public int getDirection() {
            return direction;
        }
    }

}
来看看在xml文件中怎么使用
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent">

    <com.tianzhao.myapplication.CircleView
        xmlns:cv="http://schemas.android.com/apk/res/com.tianzhao.myapplication"  //自己的命名空间
        android:layout_width="fill_parent"
        android:layout_height="200dp"
        cv:circleSum="10"  //圆的数量
        cv:circleColor="#7756ffff"  //圆的颜色
        cv:backColor="#21efef"/> //背景颜色

    <RelativeLayout
        android:layout_width="fill_parent"
        android:layout_height="200dp">

        <ImageView
            android:id="@+id/iv"
            android:layout_width="80dp"
            android:layout_height="80dp"
            android:layout_centerInParent="true"
            android:background="@drawable/user" />

        <TextView
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:layout_below="@id/iv"
            android:layout_centerHorizontal="true"
            android:layout_marginTop="5dp"
            android:text="登录"
            android:textSize="20dp" />
    </RelativeLayout>

    <LinearLayout
        android:layout_width="wrap_content"
        android:layout_height="40dp"
        android:layout_centerHorizontal="true"
        android:layout_marginTop="230dp">

        <TextView
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:gravity="center_vertical"
            android:text="用户名:"
            android:textSize="20dp" />

        <EditText
            android:layout_width="200dp"
            android:layout_height="wrap_content"
            android:layout_marginLeft="5dp"
            android:gravity="center_vertical" />
    </LinearLayout>

    <LinearLayout
        android:layout_width="wrap_content"
        android:layout_height="40dp"
        android:layout_centerHorizontal="true"
        android:layout_marginTop="280dp">

        <TextView
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:gravity="center_vertical"
            android:text="密    码:"
            android:textSize="20dp" />

        <EditText
            android:layout_width="200dp"
            android:layout_height="wrap_content"
            android:layout_marginLeft="5dp"
            android:gravity="center_vertical" />
    </LinearLayout>
</RelativeLayout>
这里会涉及到一个attr.xml
<?xml version="1.0" encoding="utf-8"?>
<resources>
    <declare-styleable name="CircleView">
        <attr name="circleSum" format="integer"></attr>
        <attr name="circleColor" format="color"></attr>
        <attr name="backColor" format="color"></attr>
        <attr name="circleRadio" format="integer"></attr>
    </declare-styleable>
</resources>
当你看到这时,是不是感觉到不是很难,其实在我刚开始动手做的时候也很难的,但是当你开始做的时候,你就会觉得其实并没有多难大笑,当然,这个CircleView还是有不少Bug的,我写这个就是为了了解一下View的绘制流程的,要是那路大神发现bug的话,给小弟提提。 微笑



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