00003 不思议迷宫.0009.2.3:自动换装:回改到真实环境



00003 不思议迷宫.0009.2.3:自动换装:回改到真实环境

在将代码弄到真实环境之前,先将UIAutoEquipingConfig中的类似代码重构一下。

         local label_goingFloor =cc.Label:createWithTTF("进入下一层",FONT, FONT_SIZE);

         local icon_goingFloor =cc.Sprite:create(grayedEquipment);

         local button_goingFloor =ccui.Button:create(BUTTON_IMAGE_NORMAL, BUTTON_IMAGE_SELECTED);

         button_goingFloor:setTitleText(BUTTON_TEXT);

         button_goingFloor:setTitleFontName(FONT);

         button_goingFloor:setTitleFontSize(FONT_SIZE);

    local function onButton_goingFloor(sender,eventType)

        print("onButton_goingFloor");

    end

    AddTouchEventListener(button_goingFloor,onButton_goingFloor);

    self:addChild(label_goingFloor);

    self:addChild(icon_goingFloor);

    self:addChild(button_goingFloor);

上面的这个代码,抽取到一个函数中:

functionUIAutoEquipingConfig:appendItem(equipType, labelText, buttonCallback)

         local label = cc.Label:createWithTTF(labelText,FONT, FONT_SIZE);

         local icon =cc.Sprite:create(grayedEquipments[equipType]);

         local button =ccui.Button:create(BUTTON_IMAGE_NORMAL, BUTTON_IMAGE_SELECTED);

         button:setTitleText(BUTTON_TEXT);

         button:setTitleFontName(FONT);

         button:setTitleFontSize(FONT_SIZE);

    AddTouchEventListener(button,buttonCallback);

    self:addChild(label);

    self:addChild(icon);

    self:addChild(button);

 

         return {label, icon, button,};

end

原来的构造函数改成这样:

functionUIAutoEquipingConfig:ctor(equipType)

   self:setName("UIAutoEquipingConfig");

    local background =cc.Sprite:create("images/ui/button/btn_large_disable.png");

    self:addChild(background);

         UIPositioning.fitToScreen(background);

        

         local button_close =ccui.Button:create("images/ui/equip/222.png");

    local function onButton_close(sender,eventType)

        self:getParent():removeChild(self)

    end

    AddTouchEventListener(button_close,onButton_close);

    self:addChild(button_close);

         UIPositioning.rightTop(button_close);

 

         UIPositioning.hvCenter({

                   self:appendItem(equipType,"当前装备  ",

                            function (sender,eventType)

                                     print("onButton_current");

                            end),

                   self:appendItem(equipType,"进入下一层",

                            function (sender,eventType)

                                     print("onButton_nextFloor");

                            end),

                   self:appendItem(equipType,"进到下一层",

                            function (sender,eventType)

                                     print("onButton_arrivingFloor");

                            end),

                   self:appendItem(equipType,"胜利者石柱",

                            function (sender,eventType)

                                     print("onButton_clickingColumn");

                            end),

         }, HSPACING, VSPACING);

 

         return self

end

是不是变得简短很多?当然,随着修改的进行,可能还会把按钮回调函数抽取出去:

functionUIAutoEquipingConfig:ctor(equipType)

    ……

         local function onButton_current(sender,eventType)

                   print("onButton_current");

         end

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