Binder 使用探索

在 Android 中 Binder 不可不知。

 

究竟 Binder 下面是如何玩转呢, 又是探索源代码的好理由  :D

 

在 Driver 中有 Binder 的驱动,这块就不深入了解了,只想了解在使用上面的一些原理。

在源码中搜索发现三处目录比较重要

\android2.32\frameworks\base\include\binder

\android2.32\frameworks\base\include\private

\android2.32\frameworks\base\libs

自然要去看看了,可以看到,是由一些 C++ 代码和头文件中组成。仔细分析了一下里面的代码,在IPCThreadState.cpp中不难发现,是实现最低程交换的地方,现摘录相关代码:

status_t IPCThreadState::talkWithDriver(bool doReceive)
{
    LOG_ASSERT(mProcess->mDriverFD >= 0, "Binder driver is not opened");
    
    binder_write_read bwr;
    
    // Is the read buffer empty?
    const bool needRead = mIn.dataPosition() >= mIn.dataSize();
    
    // We don't want to write anything if we are still reading
    // from data left in the input buffer and the caller
    // has requested to read the next data.
    const size_t outAvail = (!doReceive || needRead) ? mOut.dataSize() : 0;
    
    bwr.write_size = outAvail;
    bwr.write_buffer = (long unsigned int)mOut.data();

    // This is what we'll read.
    if (doReceive && needRead) {
        bwr.read_size = mIn.dataCapacity();
        bwr.read_buffer = (long unsigned int)mIn.data();
    } else {
        bwr.read_size = 0;
    }
    
    IF_LOG_COMMANDS() {
        TextOutput::Bundle _b(alog);
        if (outAvail != 0) {
            alog << "Sending commands to driver: " << indent;
            const void* cmds = (const void*)bwr.write_buffer;
            const void* end = ((const uint8_t*)cmds)+bwr.write_size;
            alog << HexDump(cmds, bwr.write_size) << endl;
            while (cmds < end) cmds = printCommand(alog, cmds);
            alog << dedent;
        }
        alog << "Size of receive buffer: " << bwr.read_size
            << ", needRead: " << needRead << ", doReceive: " << doReceive << endl;
    }
    
    // Return immediately if there is nothing to do.
    if ((bwr.write_size == 0) && (bwr.read_size == 0)) return NO_ERROR;
    
    bwr.write_consumed = 0;
    bwr.read_consumed = 0;
    status_t err;
    do {
        IF_LOG_COMMANDS() {
            alog << "About to read/write, write size = " << mOut.dataSize() << endl;
        }
#if defined(HAVE_ANDROID_OS)
        if (ioctl(mProcess->mDriverFD, BINDER_WRITE_READ, &bwr) >= 0)
            err = NO_ERROR;
        else
            err = -errno;
#else
        err = INVALID_OPERATION;
#endif
        IF_LOG_COMMANDS() {
            alog << "Finished read/write, write size = " << mOut.dataSize() << endl;
        }
    } while (err == -EINTR);
    
    IF_LOG_COMMANDS() {
        alog << "Our err: " << (void*)err << ", write consumed: "
            << bwr.write_consumed << " (of " << mOut.dataSize()
			<< "), read consumed: " << bwr.read_consumed << endl;
    }

    if (err >= NO_ERROR) {
        if (bwr.write_consumed > 0) {
            if (bwr.write_consumed < (ssize_t)mOut.dataSize())
                mOut.remove(0, bwr.write_consumed);
            else
                mOut.setDataSize(0);
        }
        if (bwr.read_consumed > 0) {
            mIn.setDataSize(bwr.read_consumed);
            mIn.setDataPosition(0);
        }
        IF_LOG_COMMANDS() {
            TextOutput::Bundle _b(alog);
            alog << "Remaining data size: " << mOut.dataSize() << endl;
            alog << "Received commands from driver: " << indent;
            const void* cmds = mIn.data();
            const void* end = mIn.data() + mIn.dataSize();
            alog << HexDump(cmds, mIn.dataSize()) << endl;
            while (cmds < end) cmds = printReturnCommand(alog, cmds);
            alog << dedent;
        }
        return NO_ERROR;
    }
    
    return err;
}


看函数名字可知是与驱动对话的,而里面是用 ioctl 系统调用来完成操作

if (ioctl(mProcess->mDriverFD, BINDER_WRITE_READ, &bwr) >= 0)

上面这句,根据函数定义不难发现,向一个句柄发送一个控制命令,最重要的参数是  bwr, 而这个参数的类型是 struct binder_write_read (在 \android2.32\frameworks\base\include\private\binder\binder_module.h) 中进行了定义的,这是最始始的数据类型了。

 

我们顺着 talkWithDriver 函数向上寻找吧,

在 talkWithDriver 中其实是把 mOut 数据写到里面的,这个对像是一个 Parcel 对像。

我们也能在 IPCThreadState.cpp 中发现一个最为常见的函数:

 

status_t IPCThreadState::transact(int32_t handle,
                                  uint32_t code, const Parcel& data,
                                  Parcel* reply, uint32_t flags)
{
    status_t err = data.errorCheck();

    flags |= TF_ACCEPT_FDS;

    IF_LOG_TRANSACTIONS() {
        TextOutput::Bundle _b(alog);
        alog << "BC_TRANSACTION thr " << (void*)pthread_self() << " / hand "
            << handle << " / code " << TypeCode(code) << ": "
            << indent << data << dedent << endl;
    }
    
    if (err == NO_ERROR) {
        LOG_ONEWAY(">>>> SEND from pid %d uid %d %s", getpid(), getuid(),
            (flags & TF_ONE_WAY) == 0 ? "READ REPLY" : "ONE WAY");
        err = writeTransactionData(BC_TRANSACTION, flags, handle, code, data, NULL);
    }
    
    if (err != NO_ERROR) {
        if (reply) reply->setError(err);
        return (mLastError = err);
    }
    
    if ((flags & TF_ONE_WAY) == 0) {
        #if 0
        if (code == 4) { // relayout
            LOGI(">>>>>> CALLING transaction 4");
        } else {
            LOGI(">>>>>> CALLING transaction %d", code);
        }
        #endif
        if (reply) {
            err = waitForResponse(reply);
        } else {
            Parcel fakeReply;
            err = waitForResponse(&fakeReply);
        }
        #if 0
        if (code == 4) { // relayout
            LOGI("<<<<<< RETURNING transaction 4");
        } else {
            LOGI("<<<<<< RETURNING transaction %d", code);
        }
        #endif
        
        IF_LOG_TRANSACTIONS() {
            TextOutput::Bundle _b(alog);
            alog << "BR_REPLY thr " << (void*)pthread_self() << " / hand "
                << handle << ": ";
            if (reply) alog << indent << *reply << dedent << endl;
            else alog << "(none requested)" << endl;
        }
    } else {
        err = waitForResponse(NULL, NULL);
    }
    
    return err;
}


而此函数被谁来调用呢,用 SI 可以看到,恰恰有 status_t BpBinder::transact 函数,还在很多地方都这样调用,现在我们可以看看这个 Parcel  对像的结构是怎样的

跟踪 mOut , 可发现在 writeTransactionData 函数中进行相关封装

mOut.writeInt32(cmd);
mOut.write(&tr, sizeof(tr));

看到:

第一个参数是一个 Int32 的命令

第二个参数是 binder_transaction_data 结构体,可以在 \android2.32\frameworks\base\include\private\binder\binder_module.h 中找到

由此确定 Binder 最下面通过  ioctl 只认 binder_write_read 这个结构体,然后用一个命令和一个 binder_transaction_data 结构体 封装一个 Parcel 对像放到  binder_write_read  中。

 

 

好了,发送就是这样,不向上展开了,再看看接受是怎样实现的!

 

因为 Binder 是为了实现C/S 结构,所以接受的自然是在服务端了,我们可以到 ServiceManager 看看,在这里 \android2.32\frameworks\base\cmds\servicemanager

里面很明显有一个 binder.c

 

里面的代码也和上面的类似,都是用 ioctl 来完成通讯的,其中:

 

void binder_loop(struct binder_state *bs, binder_handler func)
{
    int res;
    struct binder_write_read bwr;
    unsigned readbuf[32];

    bwr.write_size = 0;
    bwr.write_consumed = 0;
    bwr.write_buffer = 0;
    
    readbuf[0] = BC_ENTER_LOOPER;
    binder_write(bs, readbuf, sizeof(unsigned));

    for (;;) {
        bwr.read_size = sizeof(readbuf);
        bwr.read_consumed = 0;
        bwr.read_buffer = (unsigned) readbuf;

        res = ioctl(bs->fd, BINDER_WRITE_READ, &bwr);

        if (res < 0) {
            LOGE("binder_loop: ioctl failed (%s)\n", strerror(errno));
            break;
        }

        res = binder_parse(bs, 0, readbuf, bwr.read_consumed, func);
        if (res == 0) {
            LOGE("binder_loop: unexpected reply?!\n");
            break;
        }
        if (res < 0) {
            LOGE("binder_loop: io error %d %s\n", res, strerror(errno));
            break;
        }
    }
}


是一个主循环,循环接受事件,还是 struct binder_write_read 结构体!

 

看看 service_manager.c 中 main 函数吧

int main(int argc, char **argv)
{
    struct binder_state *bs;
    void *svcmgr = BINDER_SERVICE_MANAGER;

    bs = binder_open(128*1024);

    if (binder_become_context_manager(bs)) {
        LOGE("cannot become context manager (%s)\n", strerror(errno));
        return -1;
    }

    svcmgr_handle = svcmgr;
    binder_loop(bs, svcmgr_handler);
    return 0;
}


使用很简单了,打开设备然后 binder_loop

 

 

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