cocos2d-x 在键盘显示时输入框上移的实现


1. 将需要管理的精灵继承CCIMEDelegate。

2. 实现下面四个虚函数:

    virtual void keyboardWillShow(cocos2d::CCIMEKeyboardNotificationInfo& info); 
    virtual void keyboardDidShow(cocos2d::CCIMEKeyboardNotificationInfo& info);
    virtual void keyboardWillHide(cocos2d::CCIMEKeyboardNotificationInfo& info);
    virtual void keyboardDidHide(cocos2d::CCIMEKeyboardNotificationInfo& info);
    例如我自己的函数实现如下:

    void MyInputBox::keyboardWillShow(cocos2d::CCIMEKeyboardNotificationInfo& info)
{
    CCRect bgRect = m_bgSprite->boundingBox();
    bgRect.origin = convertToWorldSpace(bgRect.origin);
    
    if (bgRect.origin.y < info.end.origin.y + info.end.size.height)
    {
        CCPoint destPos = getPosition();
        
        destPos.y += info.end.origin.y + info.end.size.height - bgRect.origin.y + 10;
        
        CCMoveTo* moveTo = CCMoveTo::actionWithDuration(info.duration, destPos);
        runAction(moveTo);
    }
}


void MyInputBox::keyboardDidShow(cocos2d::CCIMEKeyboardNotificationInfo& info)
{
}


void MyInputBox::keyboardWillHide(cocos2d::CCIMEKeyboardNotificationInfo& info)
{
    CCPoint destPos = ccp(0.0f, 0.0f);
    CCMoveTo* moveTo = CCMoveTo::actionWithDuration(info.duration, destPos);
    
    runAction(moveTo);
}


void MyInputBox::keyboardDidHide(cocos2d::CCIMEKeyboardNotificationInfo& info)
{
    
}

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值