Programming a Multiplayer FPS in DirectX

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If you have experience with C++ and DirectX and have always wanted to program your own game, this is the book for you. Programming a Multiplayer FPS in DirectX takes you from the basic game design to a fully functioning game! All of the source code, assets, and tools are included?you just work through the tutorial-based chapters and watch the game come to life as you develop it. And as new features are added, you can begin playing with them to see them in action. Following a typical game development process, the book is separated into two distinct parts: Part One focuses on the design and development of the game engine, and Part Two concentrates on putting the game together using the engine. The theory has been kept to a minimum, so that you are following a hands-on approach and adding new functionality to your engine as you proceed. In the first part, you'll learn about the many facets of DirectX, C++, and object-oriented programming. You'll also learn how to design the engine and put the infrastructure into place. The next chapters will each add a new module to your engine including input, scripting, 3D rendering, sound, networking, and scene management. The second part covers the final development stages, including everything from game play to player management; it culminates with the complete multiplayer FPS game. Throughout the book you'll learn key topics that will bring you up to speed with industry proven techniques, while improving your confidence as a developer. And because DirectX is the most prevalent game development tool available, once you master this project, you'll have the skills you need to create a variety of games!
http://rapidshare.com/files/18306610/Charles.River.Media.Programming.a.Multiplayer.FPS.in.DirectX.ebook-LRN.zip
- Added Grenades - Bug Fixes - Adapted to new Photon Updates EZFPS is a multiplayer first person shooter template for Unity3d, using Photon Unity Networking. EZFPS is designed to make a simple FPS Deathmatch style game, with Ai bots, zombies, player classes, weapon loadouts, weapon skins and attachments, and player customization. As the player gets kills, they receive XP points, in-game currency, and rank up- allowing them to buy and unlock new weapons, attachments, skins, and cosmetics. The kit comes fully setup with 5 maps, a zombie-only mode, 9 weapons, and 3 classes, but an infinite amount of maps, weapons, and classes can be added easily by following the included tutorials and documentation. Youtube | Demo | Docs | Tutorials Features: - Player Classes - Synced Bot Ai - Synced Zombie Ai - Custom Loadouts - Player Cosmetic Customization - Weapon Attachments and Skins - Rank System - Weapon Unlocks - Machine Guns, Sniper Rifles, Shotguns, Knifes, Rocket Launchers, Grenade Launchers - Grenades - Settings Menu - More! 谷歌翻译: ——添加手榴弹 ——错误修复 -适应新的光子更新 EZFPS是一个多玩家的Unity3d第一人称射击模板,使用光子统一网络。EZFPS是设计来做一个简单的FPS死亡比赛风格的游戏,与Ai机器人,僵尸,玩家类,武器加载,武器皮肤和附件,和玩家定制。当玩家获得技能时,他们将获得经验值、游戏内货币和等级——允许他们购买和解锁新的武器、附件、皮肤和化妆品。这个工具包有5张地图,只有僵尸模式,9件武器和3个职业,但是无限数量的地图,武器,和职业可以很容易地添加遵循所包含的教程和文档。 Youtube |演示|文档|教程 特点: ——玩家类 -同步机器人Ai -同步僵尸Ai ——自定义面板 -玩家化妆品定制 -武器附件和皮肤 ——排名系统 ——武器解锁 -机关枪,狙击步枪,猎枪,刀,火箭发射器,手榴弹发射器 ——手榴弹 ——设置菜单 - - - - - -更多!
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