聊天程序

客户端

#include<stdio.h>
//#include<Windows.h>
#include<graphics.h>
#pragma comment(lib,"ws2_32.lib")
SOCKET clientSocket;
HWND hWnd;
int count = 0;
void jieshou() {
	char recvBuff[1024];
	int r;
	while (1)
	{
		r = recv(clientSocket, recvBuff, 1023, NULL);
		if (r > 0)
		{
			recvBuff[r] = 0;
			outtextxy(0, count * 20, recvBuff);
			count++;
		}
	}
}

int main()
{
	hWnd = initgraph(300, 400, SHOWCONSOLE);
	//1.请求协议版本
	WSADATA wsaData;
	WSAStartup(MAKEWORD(2, 2), &wsaData);
	if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 2)
	{
		printf("请求协议版本失败\n");
		return -1;
	}
	printf("请求协议版本成功\n");
	//2.创建socket
	clientSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
	if (clientSocket == SOCKET_ERROR)
	{
		printf("创建socket失败\n");
		WSACleanup();
		return -2;
	}
	printf("创建socket成功\n");
	//3.创建服务器协议地址族
	SOCKADDR_IN addr = { 0 };
	addr.sin_family = AF_INET;//协议版本
	addr.sin_addr.S_un.S_addr = inet_addr("192.168.150.1");
	addr.sin_port = htons(10086);//0-65535
	//操作系统会占用掉一些端口 80 23
	//4.连接服务器
	int r = connect(clientSocket, (sockaddr*)&addr, sizeof addr);
	if (r == -1)
	{
		printf("连接服务器失败\n");
		return -3;
	}
	printf("连接服务器成功\n");
	//5.通信
	CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)jieshou, NULL, NULL, NULL);
	char buff[1024];
	while (1)
	{
		memset(buff, 0, sizeof 1024);
		printf("I want to say:");
		gets_s(buff);
		send(clientSocket, buff, strlen(buff), NULL);
	}
	return 0;
}

服务器端

#include<stdio.h>
#include<Windows.h>
#pragma comment(lib,"ws2_32.lib")
SOCKADDR_IN cAddr = { 0 };
int len = sizeof cAddr;
SOCKET clientSocket[1024];
int count = 0;
void tongxin(int idx)
{
	char buff[1024];
	int r;
	while (1)
	{
		r = recv(clientSocket[idx], buff, 1023, NULL);
		if (r > 0)
		{
			buff[r] = 0;
			printf("%d:%s\n", idx, buff);
			//广播数据
			for (int i = 0; i < count; ++i)
			{
				send(clientSocket[i], buff, strlen(buff), NULL);
			}
		}
	}
}
int main()
{
	//1.请求协议版本
	WSADATA wsaData;
	WSAStartup(MAKEWORD(2, 2), &wsaData);
	if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 2)
	{
		printf("请求协议版本失败\n");
		return -1;
	}
	printf("请求协议版本成功\n");
	//2.创建socket
	SOCKET serverSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
	if (serverSocket == SOCKET_ERROR)
	{
		printf("创建socket失败\n");
		WSACleanup();
		return -2;
	}
	printf("创建socket成功\n");
	//3.创建协议地址族
	SOCKADDR_IN addr = { 0 };
	addr.sin_family = AF_INET;//协议版本
	addr.sin_addr.S_un.S_addr = inet_addr("192.168.150.1");
	addr.sin_port = htons(10086);//0-65535
	//操作系统会占用掉一些端口 80 23
	//4.绑定
	int r = bind(serverSocket, (sockaddr*)&addr, sizeof addr);
	if (r == -1)
	{
		printf("绑定失败\n");
		closesocket(serverSocket);
		WSACleanup();
		return -3;
	}
	printf("绑定成功\n");
	//5.监听
	r = listen(serverSocket, (int)10);
	if (r == -1)
	{
		printf("监听失败\n");
		closesocket(serverSocket);
		WSACleanup();
		return -4;
	}
	printf("监听成功\n");
	//6.等待客户端链接 阻塞 尾生报柱
	//客户端协议地址族
	while (1) {
		clientSocket[count] = accept(serverSocket, (sockaddr*)&cAddr, &len);
		if (clientSocket[count] == SOCKET_ERROR)
		{
			printf("服务器宕机了\n");
			closesocket(serverSocket);
			WSACleanup();
			return -5;
		}
		printf("有客户端连接到服务器了:%s\n", inet_ntoa(cAddr.sin_addr));//字符串转换为整型
		CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)tongxin, (char*)count, NULL, NULL);
		count++;
	}
	
	//7.通信
	//char buff[1024];
	//while (1)
	//{
	//	r = recv(clientSocket, buff, 1023, NULL);
	//	if (r > 0)
	//	{
	//		buff[r] = 0;//添加'\0'
	//		printf(">>%s\n", buff);
	//	}
	//}
	return 0;
}

版本二
客户端

#include<stdio.h>
#include<WinSock2.h>
#pragma comment(lib,"ws2_32.lib") 
int main()
{
	char szIPAddress[16];
	printf("请输入您要连接的IP地址:");
	gets_s(szIPAddress);
	//1.加载套接字库 初始化
	WSADATA wd;
	if (0 != WSAStartup(MAKEWORD(2, 2), &wd))
	{
		printf("加载套接字库失败,错误代码%d\n", GetLastError());
		return -1;
	}
	//2.判断请求版本是否一致
	if (LOBYTE(wd.wVersion) != 2 || HIBYTE(wd.wVersion) != 2)
	{
		printf("请求套接字版本不一致,错误代码%d\n", GetLastError());
		return -2;
	}
	//3.创建套接字
	//TCP/IP
	//TCP:(传输控制协议)特点:可靠传输、必须建立连接 (SOCK_STREAM)
	//UDP:(用户数据包协议)特点:不可靠传输、不需要建立连接	(SOCK_DGRAM)
	SOCKET sockClient = socket(AF_INET, SOCK_STREAM, 0);
	if (sockClient == INVALID_SOCKET)
	{
		printf("创建套接字失败,错误代码%d\n", GetLastError());
		return -3;
	}
	SOCKADDR_IN addrSer;
	addrSer.sin_addr.S_un.S_addr = inet_addr(szIPAddress);
	addrSer.sin_family = AF_INET;
	addrSer.sin_port = htons(6940);
	//4.连接服务器
	if (SOCKET_ERROR == connect(sockClient, (SOCKADDR*)&addrSer, sizeof(SOCKADDR)))
	{
		printf("连接服务器失败,错误代码%d\n", GetLastError());
		return -4;
	}
	//接受信息
	char szRecvMsg[100] = { 0 };
	recv(sockClient, szRecvMsg, 100, 0);
	printf("系统说:%s\n", szRecvMsg);
	while (1)
	{
		//接受信息
		memset(szRecvMsg, 0, sizeof szRecvMsg);
		recv(sockClient, szRecvMsg, 100, 0);
		if (strcmp(szRecvMsg,"<QUIT>") == 0)
		{
			printf("服务器发起结束聊天,聊天终止\n");
			closesocket(sockClient);	
			break;
		}
		else
		printf("【系统说】%s\n", szRecvMsg);
		
		char szSendMsg[100] = { 0 };  
		printf("请输入待发送的信息【按q退出】:");
		gets_s(szSendMsg);
		if (strcmp(szSendMsg, "q") == 0)
		{
			printf("结束聊天\n");
			strcpy(szSendMsg, "<QUIT>");
			send(sockClient, szSendMsg, strlen(szSendMsg), 0);
			closesocket(sockClient);
			break;
		}
		//发送数据
		send(sockClient, szSendMsg, strlen(szSendMsg), 0);
		
	}
	return 0;
}

服务器端

#include<stdio.h>
#include<WinSock2.h>
#pragma comment(lib,"ws2_32.lib") 
int main()
{
	//1.加载套接字库 初始化
	WSADATA wd;
	if (0 != WSAStartup(MAKEWORD(2, 2), &wd))
	{
		printf("加载套接字库失败,错误代码%d\n",GetLastError());
		return -1;
	}
	//2.判断请求版本是否一致
	if (LOBYTE(wd.wVersion) != 2 || HIBYTE(wd.wVersion) != 2)
	{
		printf("请求套接字版本不一致,错误代码%d\n", GetLastError());
		return -2;
	}
	//3.创建套接字
	//TCP/IP
	//TCP:(传输控制协议)特点:可靠传输、必须建立连接 (SOCK_STREAM)
	//UDP:(用户数据包协议)特点:不可靠传输、不需要建立连接	(SOCK_DGRAM)
	SOCKET sockSer=socket(AF_INET, SOCK_STREAM, 0);
	if (sockSer == INVALID_SOCKET)
	{
		printf("创建套接字失败,错误代码%d\n", GetLastError());
		return -3;
	}
	SOCKADDR_IN addrSer;
	addrSer.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
	addrSer.sin_family = AF_INET;
	addrSer.sin_port = htons(6940);
	//4.绑定套接字
	if (SOCKET_ERROR == bind(sockSer, (sockaddr*)&addrSer, sizeof(addrSer)))
	{
		printf("绑定套接字失败,错误代码%d\n", GetLastError());
			return -4;
	}
	//5.将套接字设置为监听模式
	if (SOCKET_ERROR == listen(sockSer, 5))
	{
		printf("监听失败,错误代码%d\n", GetLastError());
		return -5;
	}
	//6.等待客户端的连接请求到来
	SOCKADDR_IN addrClient = { 0 };
	int length = sizeof(SOCKADDR);
	while (1)
	{
		//返回一个建立连接的套接字
		SOCKET sockCon=accept(sockSer, (SOCKADDR*)&addrClient, &length);
		printf("欢迎客户端:%s:%d连接服务器\n",inet_ntoa(addrClient.sin_addr),addrClient.sin_port);
		//服务器发送信息给客户端
		char szSendMsg[100];
		sprintf(szSendMsg, "【欢迎%s进入聊天系统】", inet_ntoa(addrClient.sin_addr));
		send(sockCon, szSendMsg, strlen(szSendMsg), 0);
		while (1)
		{
			printf("请输入待发送的信息【按q退出】:");
			gets_s(szSendMsg);
			if (strcmp(szSendMsg, "q") == 0)
			{
				//先发送结束聊天命令
				strcpy(szSendMsg, "<QUIT>");
				send(sockCon, szSendMsg, strlen(szSendMsg), 0);
				printf("结束聊天\n");
				closesocket(sockCon);
				break;
			}
			//发送数据
			send(sockCon, szSendMsg, strlen(szSendMsg), 0);

			//接受信息
			char szRecvMsg[100] = { 0 };
			memset(szRecvMsg, 0, sizeof szRecvMsg);
			recv(sockCon, szRecvMsg, 100, 0);
			if(strcmp(szRecvMsg,"<QUIT>")==0)
			{
				printf("客户端发起结束聊天,聊天终止\n");
				closesocket(sockCon);
				break;
			}
			else
			printf("【客户端说】%s\n", szRecvMsg);
		}
	}

	return 0;
}
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