客户端
#include<stdio.h>
//#include<Windows.h>
#include<graphics.h>
#pragma comment(lib,"ws2_32.lib")
SOCKET clientSocket;
HWND hWnd;
int count = 0;
void jieshou() {
char recvBuff[1024];
int r;
while (1)
{
r = recv(clientSocket, recvBuff, 1023, NULL);
if (r > 0)
{
recvBuff[r] = 0;
outtextxy(0, count * 20, recvBuff);
count++;
}
}
}
int main()
{
hWnd = initgraph(300, 400, SHOWCONSOLE);
//1.请求协议版本
WSADATA wsaData;
WSAStartup(MAKEWORD(2, 2), &wsaData);
if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 2)
{
printf("请求协议版本失败\n");
return -1;
}
printf("请求协议版本成功\n");
//2.创建socket
clientSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (clientSocket == SOCKET_ERROR)
{
printf("创建socket失败\n");
WSACleanup();
return -2;
}
printf("创建socket成功\n");
//3.创建服务器协议地址族
SOCKADDR_IN addr = { 0 };
addr.sin_family = AF_INET;//协议版本
addr.sin_addr.S_un.S_addr = inet_addr("192.168.150.1");
addr.sin_port = htons(10086);//0-65535
//操作系统会占用掉一些端口 80 23
//4.连接服务器
int r = connect(clientSocket, (sockaddr*)&addr, sizeof addr);
if (r == -1)
{
printf("连接服务器失败\n");
return -3;
}
printf("连接服务器成功\n");
//5.通信
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)jieshou, NULL, NULL, NULL);
char buff[1024];
while (1)
{
memset(buff, 0, sizeof 1024);
printf("I want to say:");
gets_s(buff);
send(clientSocket, buff, strlen(buff), NULL);
}
return 0;
}
服务器端
#include<stdio.h>
#include<Windows.h>
#pragma comment(lib,"ws2_32.lib")
SOCKADDR_IN cAddr = { 0 };
int len = sizeof cAddr;
SOCKET clientSocket[1024];
int count = 0;
void tongxin(int idx)
{
char buff[1024];
int r;
while (1)
{
r = recv(clientSocket[idx], buff, 1023, NULL);
if (r > 0)
{
buff[r] = 0;
printf("%d:%s\n", idx, buff);
//广播数据
for (int i = 0; i < count; ++i)
{
send(clientSocket[i], buff, strlen(buff), NULL);
}
}
}
}
int main()
{
//1.请求协议版本
WSADATA wsaData;
WSAStartup(MAKEWORD(2, 2), &wsaData);
if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 2)
{
printf("请求协议版本失败\n");
return -1;
}
printf("请求协议版本成功\n");
//2.创建socket
SOCKET serverSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (serverSocket == SOCKET_ERROR)
{
printf("创建socket失败\n");
WSACleanup();
return -2;
}
printf("创建socket成功\n");
//3.创建协议地址族
SOCKADDR_IN addr = { 0 };
addr.sin_family = AF_INET;//协议版本
addr.sin_addr.S_un.S_addr = inet_addr("192.168.150.1");
addr.sin_port = htons(10086);//0-65535
//操作系统会占用掉一些端口 80 23
//4.绑定
int r = bind(serverSocket, (sockaddr*)&addr, sizeof addr);
if (r == -1)
{
printf("绑定失败\n");
closesocket(serverSocket);
WSACleanup();
return -3;
}
printf("绑定成功\n");
//5.监听
r = listen(serverSocket, (int)10);
if (r == -1)
{
printf("监听失败\n");
closesocket(serverSocket);
WSACleanup();
return -4;
}
printf("监听成功\n");
//6.等待客户端链接 阻塞 尾生报柱
//客户端协议地址族
while (1) {
clientSocket[count] = accept(serverSocket, (sockaddr*)&cAddr, &len);
if (clientSocket[count] == SOCKET_ERROR)
{
printf("服务器宕机了\n");
closesocket(serverSocket);
WSACleanup();
return -5;
}
printf("有客户端连接到服务器了:%s\n", inet_ntoa(cAddr.sin_addr));//字符串转换为整型
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)tongxin, (char*)count, NULL, NULL);
count++;
}
//7.通信
//char buff[1024];
//while (1)
//{
// r = recv(clientSocket, buff, 1023, NULL);
// if (r > 0)
// {
// buff[r] = 0;//添加'\0'
// printf(">>%s\n", buff);
// }
//}
return 0;
}
版本二
客户端
#include<stdio.h>
#include<WinSock2.h>
#pragma comment(lib,"ws2_32.lib")
int main()
{
char szIPAddress[16];
printf("请输入您要连接的IP地址:");
gets_s(szIPAddress);
//1.加载套接字库 初始化
WSADATA wd;
if (0 != WSAStartup(MAKEWORD(2, 2), &wd))
{
printf("加载套接字库失败,错误代码%d\n", GetLastError());
return -1;
}
//2.判断请求版本是否一致
if (LOBYTE(wd.wVersion) != 2 || HIBYTE(wd.wVersion) != 2)
{
printf("请求套接字版本不一致,错误代码%d\n", GetLastError());
return -2;
}
//3.创建套接字
//TCP/IP
//TCP:(传输控制协议)特点:可靠传输、必须建立连接 (SOCK_STREAM)
//UDP:(用户数据包协议)特点:不可靠传输、不需要建立连接 (SOCK_DGRAM)
SOCKET sockClient = socket(AF_INET, SOCK_STREAM, 0);
if (sockClient == INVALID_SOCKET)
{
printf("创建套接字失败,错误代码%d\n", GetLastError());
return -3;
}
SOCKADDR_IN addrSer;
addrSer.sin_addr.S_un.S_addr = inet_addr(szIPAddress);
addrSer.sin_family = AF_INET;
addrSer.sin_port = htons(6940);
//4.连接服务器
if (SOCKET_ERROR == connect(sockClient, (SOCKADDR*)&addrSer, sizeof(SOCKADDR)))
{
printf("连接服务器失败,错误代码%d\n", GetLastError());
return -4;
}
//接受信息
char szRecvMsg[100] = { 0 };
recv(sockClient, szRecvMsg, 100, 0);
printf("系统说:%s\n", szRecvMsg);
while (1)
{
//接受信息
memset(szRecvMsg, 0, sizeof szRecvMsg);
recv(sockClient, szRecvMsg, 100, 0);
if (strcmp(szRecvMsg,"<QUIT>") == 0)
{
printf("服务器发起结束聊天,聊天终止\n");
closesocket(sockClient);
break;
}
else
printf("【系统说】%s\n", szRecvMsg);
char szSendMsg[100] = { 0 };
printf("请输入待发送的信息【按q退出】:");
gets_s(szSendMsg);
if (strcmp(szSendMsg, "q") == 0)
{
printf("结束聊天\n");
strcpy(szSendMsg, "<QUIT>");
send(sockClient, szSendMsg, strlen(szSendMsg), 0);
closesocket(sockClient);
break;
}
//发送数据
send(sockClient, szSendMsg, strlen(szSendMsg), 0);
}
return 0;
}
服务器端
#include<stdio.h>
#include<WinSock2.h>
#pragma comment(lib,"ws2_32.lib")
int main()
{
//1.加载套接字库 初始化
WSADATA wd;
if (0 != WSAStartup(MAKEWORD(2, 2), &wd))
{
printf("加载套接字库失败,错误代码%d\n",GetLastError());
return -1;
}
//2.判断请求版本是否一致
if (LOBYTE(wd.wVersion) != 2 || HIBYTE(wd.wVersion) != 2)
{
printf("请求套接字版本不一致,错误代码%d\n", GetLastError());
return -2;
}
//3.创建套接字
//TCP/IP
//TCP:(传输控制协议)特点:可靠传输、必须建立连接 (SOCK_STREAM)
//UDP:(用户数据包协议)特点:不可靠传输、不需要建立连接 (SOCK_DGRAM)
SOCKET sockSer=socket(AF_INET, SOCK_STREAM, 0);
if (sockSer == INVALID_SOCKET)
{
printf("创建套接字失败,错误代码%d\n", GetLastError());
return -3;
}
SOCKADDR_IN addrSer;
addrSer.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
addrSer.sin_family = AF_INET;
addrSer.sin_port = htons(6940);
//4.绑定套接字
if (SOCKET_ERROR == bind(sockSer, (sockaddr*)&addrSer, sizeof(addrSer)))
{
printf("绑定套接字失败,错误代码%d\n", GetLastError());
return -4;
}
//5.将套接字设置为监听模式
if (SOCKET_ERROR == listen(sockSer, 5))
{
printf("监听失败,错误代码%d\n", GetLastError());
return -5;
}
//6.等待客户端的连接请求到来
SOCKADDR_IN addrClient = { 0 };
int length = sizeof(SOCKADDR);
while (1)
{
//返回一个建立连接的套接字
SOCKET sockCon=accept(sockSer, (SOCKADDR*)&addrClient, &length);
printf("欢迎客户端:%s:%d连接服务器\n",inet_ntoa(addrClient.sin_addr),addrClient.sin_port);
//服务器发送信息给客户端
char szSendMsg[100];
sprintf(szSendMsg, "【欢迎%s进入聊天系统】", inet_ntoa(addrClient.sin_addr));
send(sockCon, szSendMsg, strlen(szSendMsg), 0);
while (1)
{
printf("请输入待发送的信息【按q退出】:");
gets_s(szSendMsg);
if (strcmp(szSendMsg, "q") == 0)
{
//先发送结束聊天命令
strcpy(szSendMsg, "<QUIT>");
send(sockCon, szSendMsg, strlen(szSendMsg), 0);
printf("结束聊天\n");
closesocket(sockCon);
break;
}
//发送数据
send(sockCon, szSendMsg, strlen(szSendMsg), 0);
//接受信息
char szRecvMsg[100] = { 0 };
memset(szRecvMsg, 0, sizeof szRecvMsg);
recv(sockCon, szRecvMsg, 100, 0);
if(strcmp(szRecvMsg,"<QUIT>")==0)
{
printf("客户端发起结束聊天,聊天终止\n");
closesocket(sockCon);
break;
}
else
printf("【客户端说】%s\n", szRecvMsg);
}
}
return 0;
}