Android客户端通过socket与服务器进行通信可以分为以下几步:
Socket 通信是跨平台的通信,任何平台下,任何语言下,只要基于TCP/IP编写socket通信,都能互相通信。
在服务器端我用的C写的代码。绑定IP,然后监听PORT,等待client的接入。
Client应用程序与服务器通信可以采用两种模式:TCP可靠通信 和UDP不可靠通信。
(1)通过IP地址和端口实例化Socket,请求连接服务器:
socket = new Socket(HOST, PORT); //host:为服务器的IP地址 port:为服务器的端口号
(2)获取Socket流以进行读写,并把流包装进BufferWriter或者PrintWriter:
发送字符:把字符数组中的字符串写进Socket
首先申明,新建对象
PrintWriter out = new PrintWriter( new BufferedWriter( new OutputStreamWriter(socket.getOutputStream())),true);
这里涉及了三个类:socket.getOutputStream得到socket的输出字节流,OutputStreamWriter是字节流向字符流转换的桥梁,BufferWriter是字符流,然后再包装进PrintWriter。
然后对Socket进行写
if (socket.isConnected()) {
if (!socket.isOutputShutdown()) {
out.println(msg);
}
}
msg中的内容为发送内容
接受字符:从Socket中读取字符串
BufferedReader in = new BufferedReader ( new InputStreamReader(socket.getInputStream()));
然后对Socket进行读
if (socket.isConnected()) {
if (!socket.isOutputShutdown()) {
msg = In.readLine(); }
}
msg为保持接受内容的接收数组
(3)关闭打开的流
out.close();
in.close();
下面是一个接受一个字符串的例子
xml文件
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<Button
android:id="@+id/button1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Connect" />
<TextView
android:id="@+id/textView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textAppearance="?android:attr/textAppearanceMedium" />
</LinearLayout>
下面是接受端代码
package tang.project.socket_test;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.Socket;
import android.app.Activity;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.TextView;
public class Socket_testActivity extends Activity {
TextView tv_msg = null;
Button btn_send = null;
static final String HOST = "163.180.117.229";
static final int PORT = 6000;
Socket socket = null;
BufferedReader in = null;
String content = "";
Thread Data_Rec;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
tv_msg = (TextView) findViewById(R.id.textView1);
btn_send = (Button) findViewById(R.id.button1);
btn_send.setOnClickListener(new Button.OnClickListener() {
public void onClick(View v) {
try {
socket = new Socket(HOST, PORT);
in = new BufferedReader(new InputStreamReader(socket
.getInputStream()));
} catch (IOException ex) {
ex.printStackTrace();
// ShowDialog("login exception" + ex.getMessage());
}
Data_Rec = new Thread(new Runnable() {
public void run() {
try {
Rec();
} catch (Exception e) {
e.printStackTrace();
}
}
});
Data_Rec.start();
}
});
}
public void Rec() throws Exception {
try {
if (socket.isConnected()) {
if (!socket.isInputShutdown()) {
if ((content = in.readLine()) != null) {
content += "\n";
mHandler.sendMessage(mHandler.obtainMessage());
} else {
}
}
}
} catch (Exception e) {
e.printStackTrace();
}
}
public Handler mHandler = new Handler() {
public void handleMessage(Message msg) {
super.handleMessage(msg);
tv_msg.setText(tv_msg.getText().toString() + content);
}
};
}
注意在AndroidManifest.xml中加入对网络的访问权限
<uses-permission android:name="android.permission.INTERNET"></uses-permission>
Manifest文件
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="tang.project.socket_test"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk android:minSdkVersion="10" />
<application
android:icon="@drawable/ic_launcher"
android:label="@string/app_name" >
<activity
android:name=".Socket_testActivity"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-permission android:name="android.permission.INTERNET"></uses-permission>
</manifest>