工厂模式:工厂模式是在简单工厂模式的基础上,将工厂类也抽象为一个接口,然后根据不同要求,编写具体的生产对象的工厂子类。
代码实现思路:建立操作基类和工厂基类,然后再建立具体的操作子类继承操作基类;建立具体的工厂子类继承工厂基类。因此,当要增加新的操作时,只需要增加此功能的操作子类和工厂子类即可,而不用再修改原有代码逻辑,体现了C++的面向对象的思想。
代码:
#include<iostream>
using namespace std;
class Operation
{
protected:
double _numberA;
double _numberB;
public:
Operation() :_numberA(0.0), _numberB(0.0)
{}
void SetNumberA(double number)
{
_numberA = number;
}
void SetNumberB(double number)
{
_numberB = number;
}
double GetNumberA()
{
return _numberA;
}
double GetNumberB()
{
return _numberB;
}
virtual double GetResult() = 0;
};
class OperationAdd :public Operation
{
double GetResult()
{
return _numberA + _numberB;
}
};
class OperationSub :public Operation
{
double GetResult()
{
return _numberA - _numberB;
}
};
class OperationMul :public Operation
{
double GetResult()
{
return _numberA*_numberB;
}
};
class OperationDiv :public Operation
{
double GetResult()
{
if (abs(_numberB) > 0.0001)
return _numberA / _numberB;
else
throw("除数不能为0");
}
};
class IFactory
{
public:
virtual Operation* CreateOperation()=0;
};
class AddFactory :public IFactory
{
public:
Operation* CreateOperation()
{
return new OperationAdd();
}
};
class SubFactory :public IFactory
{
public:
Operation* CreateOperation()
{
return new OperationSub();
}
};
class MulFactory :public IFactory
{
public:
Operation* CreateOperation()
{
return new OperationMul();
}
};
class DivFactory :public IFactory
{
public:
Operation* CreateOperation()
{
return new OperationDiv();
}
};
int main()
{
IFactory* operFactory = new AddFactory();
Operation*oper = operFactory->CreateOperation();
oper->SetNumberA(10);
oper->SetNumberB(56);
double result = oper->GetResult();
cout << result << endl;
return 0;
}