在网上找了一个Demo。觉得不错,这里拿来和大家分享一下。
http://code4app.com/ios/常用16种视图切换动画/500903b76803fa2f43000000
- (IBAction)buttonPressed1:(id)sender { UIButton *button = (UIButton *)sender; NSInteger tag = button.tag; CATransition *animation = [CATransition animation]; animation.delegate = self; animation.duration = kDuration; animation.timingFunction = UIViewAnimationCurveEaseInOut; NSLog(@"button tag is %i",tag); //上边按钮中的下边四个和下边的两行八个按钮,共12个button的tag switch (tag) { case 101://淡化 animation.type = kCATransitionFade; break; case 102://推挤 animation.type = kCATransitionPush; break; case 103://揭开 animation.type = kCATransitionReveal; break; case 104://覆盖 animation.type = kCATransitionMoveIn; break; case 201://立方体 animation.type = @"cube"; break; case 202://吸收 animation.type = @"suckEffect"; break; case 203://翻转 animation.type = @"oglFlip"; break;
case 204://波纹 animation.type = @"rippleEffect"; break; case 205://翻页 animation.type = @"pageCurl"; break; case 206://反翻页 animation.type = @"pageUnCurl"; break; case 207://镜头开 animation.type = @"cameraIrisHollowOpen"; break; case 208://镜头关 animation.type = @"cameraIrisHollowClose"; break; default: break; } switch (self.typeID) { case 0:// animation.subtype = kCATransitionFromLeft; break; case 1: animation.subtype = kCATransitionFromBottom; break; case 2: animation.subtype = kCATransitionFromRight; break; case 3: animation.subtype = kCATransitionFromTop; break; default: break; } self.typeID += 1; if (self.typeID > 3) { self.typeID = 0; } NSUInteger green = [[self.view subviews] indexOfObject:self.greenView]; NSUInteger blue = [[self.view subviews] indexOfObject:self.blueView]; [self.view exchangeSubviewAtIndex:green withSubviewAtIndex:blue]; [[self.view layer] addAnimation:animation forKey:@"animation"]; } #pragma mark UIView动画 - (IBAction)buttonPressed2:(id)sender { UIButton *button = (UIButton *)sender; NSInteger tag = button.tag; CGContextRef context = UIGraphicsGetCurrentContext(); [UIView beginAnimations:nil context:context]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:kDuration]; NSLog(@"button tag is %i",tag); //这里是最上边的四个按钮的tag switch (tag) { case 105://下翻 [UIView setAnimationTransition:UIViewAnimationTransitionCurlDown forView:self.view cache:YES]; break; case 106://上翻 [UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:self.view cache:YES]; break; case 107://左转 [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:self.view cache:YES]; break; case 108://右转 [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:self.view cache:YES]; break; default: break; } NSUInteger green = [[self.view subviews] indexOfObject:self.greenView]; NSUInteger blue = [[self.view subviews] indexOfObject:self.blueView]; [self.view exchangeSubviewAtIndex:green withSubviewAtIndex:blue]; [UIView setAnimationDelegate:self]; // 动画完毕后调用某个方法 //[UIView setAnimationDidStopSelector:@selector(animationFinished:)]; [UIView commitAnimations]; }
这里定义了两个视图,一个greenView,一个blueView。切换,详情还是你们自已看Demo吧。
下边是找到的另一个相关的文章,就一起转来了,转自:http://www.cnblogs.com/pengyingh/articles/2339420.html
UIViewAnimation动画与Core Animation的CATransition类动画
1.使用UIView类函数实现: //UIViewAnimationTransitionFlipFromLeft, 向左转动 //UIViewAnimationTransitionFlipFromRight, 向右转动 //UIViewAnimationTransitionCurlUp, 向上翻动 //UIViewAnimationTransitionCurlDown, 向下翻动
[UIView beginAnimations:@"animationID" context:nil]; [UIView setAnimationDuration:0.5f]; //动画时长 [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationTransition: UIViewAnimationTransitionFlipFromLeft forView:self.view cache:YES]; //给视图添加过渡效果 //在这里写你的代码. [UIView commitAnimations]; //提交动画
2.使用CATransition对象来实现:
CATransition比较强大,一般可以使用CATransition模拟UIView的动画。
/* 过渡效果 fade //交叉淡化过渡(不支持过渡方向) push //新视图把旧视图推出去 moveIn //新视图移到旧视图上面 reveal //将旧视图移开,显示下面的新视图 cube //立方体翻滚效果 oglFlip //上下左右翻转效果 suckEffect //收缩效果,如一块布被抽走(不支持过渡方向) rippleEffect //滴水效果(不支持过渡方向) pageCurl //向上翻页效果 pageUnCurl //向下翻页效果 cameraIrisHollowOpen //相机镜头打开效果(不支持过渡方向) cameraIrisHollowClose //相机镜头关上效果(不支持过渡方向) */
/* 过渡方向 fromRight; fromLeft; fromTop; fromBottom; */ CATransition *animation = [CATransition animation]; animation.delegate = self; animation.duration = 0.5f; //动画时长 animation.timingFunction = UIViewAnimationCurveEaseInOut; animation.fillMode = kCAFillModeForwards; animation.type = @”cube”; //过度效果 animation.subtype = @”formLeft”; //过渡方向 animation.startProgress = 0.0 //动画开始起点(在整体动画的百分比) animation.endProgress = 1.0; //动画停止终点(在整体动画的百分比) animation.removedOnCompletion = NO; [self.view.layer addAnimation:animation forKey:@"animation"];
转自:http://www.cnblogs.com/project/archive/2011/09/27/2193556.html
实现iPhone漂亮的动画效果主要有两种方法: 一种是UIView层面的, 一种是使用CATransition进行更低层次的控制, 第一种是UIView,UIView方式可能在低层也是使用CATransition进行了封装,它只能用于一些简单的、常用的效果展现,这里写一个常用的示例代码,供大家参考。 Cpp代码 [UIView beginAnimations:@"Curl"context:nil];//动画开始 [UIView setAnimationDuration:0.75]; [UIView setAnimationDelegate:self]; [UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:myview cache:YES]; [myview removeFromSuperview]; [UIView commitAnimations]; 第二种方式相对复杂一些,但如果更好的进行控制,还是使用这种方法吧, 基本使用方法可以看一下如下例子: Cpp代码 CATransition *animation = [CATransition animation]; [animation setDuration:1.25f]; [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn]]; [animation setType:kCATransitionReveal]; [animation setSubtype: kCATransitionFromBottom]; [self.view.layer addAnimation:animation forKey:@"Reveal"]; 这里使用了setType与setSubtype组合,这使用个比较保险,因为他的参数就是官方API里定义的,他们的参数说明可以参考如下: [animation setType:@"suckEffect"]; 这里的suckEffect就是效果名称,可以用的效果主要有: Cpp代码 pageCurl 向上翻一页 pageUnCurl 向下翻一页 rippleEffect 滴水效果 suckEffect 收缩效果,如一块布被抽走 cube 立方体效果 oglFlip 上下翻转效果
iphone中CABasicAnimation和UIView动画的区别[转]
关于UIView动画:
[UIView beginAnimations:@"zoom out" context:nil]; [UIView setAnimationDuration:1.f]; [UIView setAnimationCurve:UIViewAnimationCurveEaseOut]; cover.transform = CGAffineTransformMakeScale(9.25,7.05); cover.center = CGPointMake(430, 512); [UIView commitAnimations]
UIView动画是应用在一个view上面的。
关于CABasicAnimation动画:
- (CAAnimation *)animationMove:(CGPoint)rootCenter { CABasicAnimation *animationMove = [CABasicAnimation animationWithKeyPath:@"position"]; animationMove.duration = 1; animationMove.autoreverses = NO; // animationMove.delegate = self; animationMove.removedOnCompletion = NO; animationMove.fillMode = kCAFillModeForwards; animationMove.fromValue = [NSValue valueWithCGPoint:self.oldCoverCenter]; animationMove.toValue =[NSValue valueWithCGPoint:rootCenter]; return animationMove; }
CABasicAnimation动画是应用在一个layer上面的。
注: 1,把一个image放在一个view的layer上来放大的时候,如果用UIView来做,图片不会太多的失真和闪烁的效果,但是用CABasicAnimation来做失真和闪烁现象会很严重,效果很不好。 2,做 动画的叠加效果 很简单,只要把各自的动画放在一起就可以了。请看这个效果:一本书边移动到屏幕中间,边放大,边打开封面的效果。
[imageLayer addAnimation:[self animationOpen] forKey:@"Open"]; [UIView beginAnimations:@"zoom out" context:nil]; [UIView setAnimationDuration:1.f]; [UIView setAnimationCurve:UIViewAnimationCurveEaseOut]; cover.transform = CGAffineTransformMakeScale(5.5,5.5); cover.center = CGPointMake(629, 384); [UIView commitAnimations]; - (CAAnimation *)animationOpen { CABasicAnimation *animationOpen = [CABasicAnimation animationWithKeyPath:@"transform.rotation.y"]; animationOpen.duration = 1; animationOpen.autoreverses = NO; animationOpen.delegate = self; //然后执行真正地打开书的内容 animationOpen.removedOnCompletion = NO; animationOpen.fillMode = kCAFillModeForwards; animationOpen.fromValue = [NSNumber numberWithFloat:-M_PI/5]; animationOpen.toValue = [NSNumber numberWithFloat:-M_PI/1.5]; return animationOpen; }