//桥梁模式
//作者用公司产品来举例,公司类成为桥梁
//抽象产品类
class Product {
public:
//产品要被生产和销售
virtual void BeProducted(){}
virtual void BeSelled(){}
};
class House : public Product {
public:
void BeProducted() {
cout << "生产出房子"<<endl;
}
void BeSelled() {
cout << "生产的房子卖出去"<<endl;
}
};
class IPod : public Product {
public:
void BeProducted() {
cout << "生产出IPod"<<endl;
}
void BeSelled() {
cout << "生产出的IPod卖出去"<<endl;
}
};
//抽象公司类
class Corp {
private:
Product* m_pProduct;
public:
Corp(Product* p) {
m_pProduct = p;
}
void MakeMoney() {
//先生产后销售
m_pProduct->BeProducted();
m_pProduct->BeSelled();
}
};
//房产公司
class HouseCorp : public Corp {
public:
HouseCorp(House* p_house)
:Corp(p_house){}
void MakeMoney() {
Corp::MakeMoney();
cout << "房产赚大钱了"<<endl;
}
};
class ShanZhaiCorp : public Corp {
public:
ShanZhaiCorp(Product* p)
:Corp(p) {}
void MakeMoney() {
Corp::MakeMoney();
cout << "在赚钱呀"<<endl;
}
};
class Client {
public:
static void main() {
House* p_house = new House;
HouseCorp* p_housecorp = new HouseCorp(p_house);
p_housecorp->MakeMoney();
cout << endl;
ShanZhaiCorp* p_shanzhai = new ShanZhaiCorp(new IPod);
p_shanzhai->MakeMoney();
}
};
//桥梁模式的特点在于添加新成员的“解耦”
//如果我想增加产品(Clothes):继承Product,可以让ShanZhaiCorp(new Clothes);
//最多也只要重写一个继承Corp的公司类
设计模式观后(c++还原之二十六 桥梁模式)
最新推荐文章于 2023-12-23 12:40:13 发布