func randomRGB() -> UIColor {
return UIColor.init(red: CGFloat(arc4random()%256)/255.0, green: CGFloat(arc4random()%256)/255.0, blue: CGFloat(arc4random()%256)/255.0, alpha: 1)
}
func randomRGB() -> UIColor {
return UIColor.init(red: CGFloat(arc4random()%256)/255.0, green: CGFloat(arc4random()%256)/255.0, blue: CGFloat(arc4random()%256)/255.0, alpha: 1)
}