描述
给你一个由 '1'(陆地)和 '0'(水)组成的的二维网格,请你计算网格中岛屿的数量。
岛屿总是被水包围,并且每座岛屿只能由水平方向和/或竖直方向上相邻的陆地连接形成。
此外,你可以假设该网格的四条边均被水包围。
示例 1:
输入:grid = [
["1","1","1","1","0"],
["1","1","0","1","0"],
["1","1","0","0","0"],
["0","0","0","0","0"]
]
输出:1
示例 2:
输入:grid = [
["1","1","0","0","0"],
["1","1","0","0","0"],
["0","0","1","0","0"],
["0","0","0","1","1"]
]
输出:3
提示:
m == grid.length
n == grid[i].length
1 <= m, n <= 300
grid[i][j] 的值为 '0' 或 '1'
来源:力扣(LeetCode)
链接:https://leetcode-cn.com/problems/number-of-islands/
求解
class UnionFind {
public:
UnionFind(int n) : count(n) {
parent.reserve(count + 1);
for (int i = 0; i <= count; ++i) {
parent.emplace_back(i);
}
rank.resize(count + 1, 1); // 初始每个的层级均为1
}
bool isConnected(int p, int q) {
return find(p) == find(q);
}
void unionElements(int p, int q) {
int proot = find(p);
int qroot = find(q);
if (proot == qroot) {
return;
}
if (rank[proot] < rank[qroot]) {
parent[proot] = qroot;
} else if (rank[proot] > rank[qroot]) {
parent[qroot] = proot;
} else {
// rank[proot] == rank[qroot]
parent[proot] = qroot;
++rank[qroot]; // proot ”挂载“到qroot下面,本来两个层级一致,现在需要增加1
}
}
// 获取连通分量
int getCount() {
int connectCount = 0;
for (int i = 0; i < count; ++i) {
if (parent[i] == i) {
++connectCount;
}
}
return connectCount;
}
private:
int find(int p) {
while (p != parent[p]) {
parent[p] = parent[parent[p]]; // 路径压缩优化,请细品
p = parent[p];
}
return p;
}
private:
std::vector<int> parent;
int count;
std::vector<int> rank;
};
class Solution {
public:
// 方法一,深度优先遍历求连通分量
int numIslands_1e(vector<vector<char>> &grid) {
m = grid.size();
n = grid[0].size();
int count = 0;
visited.assign(m, vector<bool>(n, false));
for (int i = 0; i < m; ++i) {
for (int j = 0; j < n; ++j) {
if (grid[i][j] == '0' || visited[i][j]) {
continue;
}
++count;
dfs(grid, i, j);
}
}
return count;
}
// 方法一,广度优先遍历求连通分量
int numIslands_2e(vector<vector<char>> &grid) {
m = grid.size();
n = grid[0].size();
int count = 0;
std::queue<std::pair<int, int>> q;
visited.assign(m, vector<bool>(n, false));
for (int i = 0; i < m; ++i) {
for (int j = 0; j < n; ++j) {
if (grid[i][j] == '0' || visited[i][j]) {
continue;
}
++count;
q.emplace(i, j);
visited[i][j] = true;
while (!q.empty()) {
auto[r, c] = q.front(); // c++17新增结构化绑定特性
q.pop();
for (const auto &p : directions) {
int newR = r + p.first;
int newC = c + p.second;
if (newR < 0 || newR >= m || newC < 0 || newC >= n) {
// 索引超范围,跳过当前循环
continue;
}
// 访问未访问过且为0的节点
if (!visited[newR][newC] && grid[newR][newC] == '1') {
dfs(grid, newR, newC);
}
}
}
}
}
return count;
}
// 方法三,并查集求连通分量
// 所有的0关联,1各自关联
int numIslands(vector<vector<char>> &grid) {
m = grid.size();
n = grid[0].size();
const int gridNum = m * n;// 所有0与该值关联, 该值一定大于所有格子的编号,格子编号[0...gridNum-1]
UnionFind uf(gridNum + 1);
for (int i = 0; i < m; ++i) {
for (int j = 0; j < n; ++j) {
int id = i * n + j;
if (grid[i][j] == '0') {
uf.unionElements(id, gridNum);
continue;
}
// grid[i][j] == '1'
if (i < m - 1 && grid[i + 1][j] == '1') {
// bottom
uf.unionElements(id, id + n);
}
if (j < n - 1 && grid[i][j + 1] == '1') {
// right
uf.unionElements(id, id + 1);
}
}
}
return uf.getCount() - 1;
}
private:
vector<vector<bool>> visited;
const vector<std::pair<int, int>> directions{{1, 0},
{0, 1},
{-1, 0},
{0, -1}};
int m = 0;
int n = 0;
// 深度遍历网格
void dfs(const vector<vector<char>> &grids, int r, int c) {
visited[r][c] = true;
for (const auto &p : directions) {
int newR = r + p.first;
int newC = c + p.second;
if (newR < 0 || newR >= m || newC < 0 || newC >= n) {
// 索引超范围,跳过当前循环
continue;
}
// 访问未访问过且为0的节点
if (!visited[newR][newC] && grids[newR][newC] == '1') {
dfs(grids, newR, newC);
}
}
}
};