服务端 tcp_server.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <unistd.h>
#include <linux/in.h>
void process_conn_server(int s)
{
ssize_t size = 0;
char buffer[1024];
for(;;)
{
size = read(s,buffer, 1024);
if( size == 0)
{
return;
}
sprintf(buffer,"%d bytes altogether\n", size);
write(s , buffer, strlen(buffer)+1);
}
}
int main(int agrc, char* argv[])
{
int ss,sc;
struct sockaddr_in server_addr;
struct sockaddr_in client_addr;
int err;
pid_t pid;
ss = socket(AF_INET, SOCK_STREAM, 0);
if (ss < 0)
{
printf("socket error\n");
return -1;
}
bzero(&server_addr, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = htonl(INADDR_ANY);
server_addr.sin_port = htons(8888);
err = bind(ss, (struct sockaddr*)&server_addr, sizeof(server_addr));
if (err < 0)
{
printf("bind error\n");
return -1;
}
err = listen(ss, 2);
if (err < 0)
{
printf("listen error\n");
return -1;
}
for(;;)
{
int addrlen = sizeof(struct sockaddr);
sc = accept(ss, (struct sockaddr*)&client_addr, &addrlen);
if(sc < 0)
{
continue;
}
pid = fork();
if( pid == 0)
{
close(ss);
process_conn_server(sc);
}else
{
close(sc);
}
}
return 0;
}
客户端 client.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <unistd.h>
#include <linux/in.h>
void process_conn_client(int s)
{
ssize_t size = 0;
char buffer[1024];
for(;;)
{
size = read(0 , buffer, 1024);
if(size > 0)
{
write(s, buffer, size);
size = read(s, buffer, 1024);
write(1, buffer, size);
}
}
}
int main()
{
int s;
struct sockaddr_in server_addr;
int err;
s = socket(AF_INET, SOCK_STREAM, 0);
if( s < 0 )
{
printf("socket error\n");
return -1;
}
bzero(&server_addr, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = htonl(INADDR_ANY);
server_addr.sin_port = htons(8888);
inet_pton(AF_INET, "127.0.0.1", &server_addr.sin_addr);
connect(s, (struct sockaddr*)&server_addr, sizeof(struct sockaddr));
process_conn_client(s);
close(s);
return 0;
}