std::string frameName = CCString::createWithFormat("_att%d.png",index++)->getCString();
std::string monsterAction = monsterName+frameName;// 如果用地址形式的字符串string* 则不能相加// monsterName;
frame =frameCache->spriteFrameByName(monsterAction.c_str());
如 std::string *d ="kkk";
std::string *b ="kk";
std::string* c = d+b;
则出现 俩个指针不能相加