Volley源码(一)--不考虑缓存

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1.普及知识

PriorityBlockingQueue类是JDK提供的优先级队列 本身是线程安全的,通过take()方法取队列里的值,这个方法有个特点,如果没有取到值就一直阻塞在那里。Volley里就是在无限循环中从此队列取值,没有取到就一直阻塞,当请求比如StringRequest加到队列中时,循环才走的去
下面以StringRequest为例分析源码

2.先看看怎么使用

RequestQueue mQueue = Volley.newRequestQueue(context);
StringRequest stringRequest = new StringRequest(Method.POST,"http://www.baidu.com",  
                        new Response.Listener<String>() {  
                            @Override  
                            public void onResponse(String response) {  
                               
                            }  
                        }, new Response.ErrorListener() {  
                            @Override  
                            public void onErrorResponse(VolleyError error) {  
                                
                            }  
                        });  
mQueue.add(stringRequest);

3.再看看都做了些什么

3.1实例化RequestQueue

RequestQueue mQueue = Volley.newRequestQueue(context);
最终调用方法
 public static RequestQueue newRequestQueue(Context context, HttpStack stack) {
        File cacheDir = new File(context.getCacheDir(), DEFAULT_CACHE_DIR);

        String userAgent = "volley/0";
        try {
            String packageName = context.getPackageName();

            PackageInfo info = context.getPackageManager().getPackageInfo(packageName, 0);
            userAgent = packageName + "/" + info.versionCode;
        } catch (NameNotFoundException e) {
        }

        if (stack == null) {
            if (Build.VERSION.SDK_INT >= 9) {
                stack = new HurlStack(new BasicUrlRewriter(), userAgent);
            } else {
                // Prior to Gingerbread, HttpUrlConnection was unreliable.
                // See:
                // http://android-developers.blogspot.com/2011/09/androids-http-clients.html
                stack = new HttpClientStack(AndroidHttpClient.newInstance(userAgent), new BasicUrlRewriter());
            }
        }

        Network network = new BasicNetwork(stack);

        RequestQueue queue = new RequestQueue(new DiskBasedCache(cacheDir), network);
        queue.start();

        return queue;
    }
其他的先不管,先看这两个
 RequestQueue queue = new RequestQueue(new DiskBasedCache(cacheDir), network);
 queue.start();
在RequestQueue的构造方法中
public RequestQueue(Cache cache, Network network, int threadPoolSize,
            ResponseDelivery delivery) {
        mCache = cache;
        mNetwork = network;
        mDispatchers = new NetworkDispatcher[threadPoolSize];
        mDelivery = delivery;
    }
这里主要关注
mDispatchers = new NetworkDispatcher[threadPoolSize];
mDelivery = delivery;
new了有4个NetworkDispatcher的数组,mDelivery是等到请求成功后将请求的结果通过listerner回调的。
然后queue.start();

3.2调用RequestQueue的start方法

public void start() {
        stop();  // Make sure any currently running dispatchers are stopped.
        // Create the cache dispatcher and start it.
        mCacheDispatcher = new CacheDispatcher(mCacheQueue, mNetworkQueue, mCache, mDelivery);
        mCacheDispatcher.start();

        // Create network dispatchers (and corresponding threads) up to the pool size.
        for (int i = 0; i < mDispatchers.length; i++) {
            NetworkDispatcher networkDispatcher = new NetworkDispatcher(mNetworkQueue, mNetwork,
                    mCache, mDelivery);
            mDispatchers[i] = networkDispatcher;
            networkDispatcher.start();
        }
    }
这里面开了一个CacheDispatcher线程和4个NetworkDispatcher线程。由于上面说了,我们先只考虑post请求,post请求默认是不会被缓存的,所以缓存线程CacheDispatcher我们先不管它,我们看NetworkDispatcher线程的run方法
public void run() {
        Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
        Request request;
        while (true) {
            try {
                // Take a request from the queue.
                request = mQueue.take();
            } catch (InterruptedException e) {
                // We may have been interrupted because it was time to quit.
                if (mQuit) {
                    return;
                }
                continue;
            }
......
}
线程开启后,进入while(true)循环,由于一开始还没有请求,会一直阻塞在request = mQueue.take();好了,这块先只看到这里。

3.3将request加入到queue后做了什么

mQueue.add(stringRequest);
public Request add(Request request) {
        // Tag the request as belonging to this queue and add it to the set of current requests.
        request.setRequestQueue(this);
        synchronized (mCurrentRequests) {
            mCurrentRequests.add(request);
        }

        // Process requests in the order they are added.
        request.setSequence(getSequenceNumber());
        request.addMarker("add-to-queue");

        // If the request is uncacheable, skip the cache queue and go straight to the network.
        if (!request.shouldCache()) {
            mNetworkQueue.add(request);
            return request;
        }
......
}
主要将request(这里就是我们实例化的StringRequest)加入到mCurrentRequests和mNetworkQueue(说好的,先不看缓存,那么shouldCache()返回false,下面直接return了request)。
而实例化NetworkDispatcher的时候就看到mNetworkQueue作为参数传进去了,NetworkDispatcher的run方法中request = mQueue.take();中的mQueue就是mNetworkQueue。所以等于我们把请求加到mNetworkQueue中,4个NetworkDispatcher线程在while(true)循环中不断的取数据。同样是NetworkDispatcher线程的run方法,看看取到数据后干了什么

3.4解析数据

 NetworkResponse networkResponse = mNetwork.performRequest(request);
                request.addMarker("network-http-complete");

                // If the server returned 304 AND we delivered a response already,
                // we're done -- don't deliver a second identical response.
                if (networkResponse.notModified && request.hasHadResponseDelivered()) {
                    request.finish("not-modified");
                    continue;
                }

                // Parse the response here on the worker thread.
                Response<?> response = request.parseNetworkResponse(networkResponse);
                request.addMarker("network-parse-complete");

                // Write to cache if applicable.
                // TODO: Only update cache metadata instead of entire record for 304s.
                if (request.shouldCache() && response.cacheEntry != null) {
                    mCache.put(request.getCacheKey(), response.cacheEntry);
                    request.addMarker("network-cache-written");
                }

                // Post the response back.
                request.markDelivered();
                mDelivery.postResponse(request, response);
先调用了mNetwork的performRequest方法,这里先不细细研究。mNetwork是实例化RequestQueue时传入的BasiNetwork,它的performRequest方法就是将请求处理后封装为NetworkResponce返回回来。
再调用了request(StringRequest)的parseNetworkResponse方法,
protected Response<String> parseNetworkResponse(NetworkResponse response) {
        String parsed;
        try {
            parsed = new String(response.data, HttpHeaderParser.parseCharset(response.headers));
        } catch (UnsupportedEncodingException e) {
            parsed = new String(response.data);
        }
        return Response.success(parsed, HttpHeaderParser.parseCacheHeaders(response));
 }
此方法中,将NetworkResponse转化为Response<String>(因为是StringRequest)。

3.5将解析好的数据在主线程中回调给listener

最后调用mDelivery的postResponse方法。从RequestQueue的构造方法中可以找到,传入的mDelivery就是ExecutorDelivery。那么就看一下ExecutorDelivery的postResponse方法(注意:,传入ExecutorDelivery时,ExecutorDelivery的构造方法中的Handle是和主线程的Looper相关联的
new ExecutorDelivery(new Handler(Looper.getMainLooper()))
)
public void postResponse(Request<?> request, Response<?> response, Runnable runnable) {
        request.markDelivered();
        request.addMarker("post-response");
        mResponsePoster.execute(new ResponseDeliveryRunnable(request, response, runnable));
}
主要执行了mResponsePoster的execute方法,来看看mResponsePoster是什么
public ExecutorDelivery(final Handler handler) {
        // Make an Executor that just wraps the handler.
        mResponsePoster = new Executor() {
            @Override
            public void execute(Runnable command) {
                handler.post(command);
            }
        };
    }
最终execute方法里,执行了handle的post方法,不用说ResponseDeliveryRunnable肯定就是Runnable的继承类咯,而且会在主线程中调用它的run方法。来看一下ResponseDeliveryRunnable的run方法
public void run() {
            // If this request has canceled, finish it and don't deliver.
            if (mRequest.isCanceled()) {
                mRequest.finish("canceled-at-delivery");
                return;
            }

            // Deliver a normal response or error, depending.
            if (mResponse.isSuccess()) {
                mRequest.deliverResponse(mResponse.result);
            } else {
                mRequest.deliverError(mResponse.error);
            }

            // If this is an intermediate response, add a marker, otherwise we're done
            // and the request can be finished.
            if (mResponse.intermediate) {
                mRequest.addMarker("intermediate-response");
            } else {
                mRequest.finish("done");
            }

            // If we have been provided a post-delivery runnable, run it.
            if (mRunnable != null) {
                mRunnable.run();
            }
       }
请求成功的话调用mRequest.deliverResponse(mResponse.result);否则调用mRequest.deliverError(mResponse.error);
请求成功,StringRequest里的deliverResponse方法
 protected void deliverResponse(String response) {
        mListener.onResponse(response);
 }
可见将返回的String交给listener回调了。
请求失败,Request的deliverError方法(StringRequest没有重写deliverError方法,直接看父类)
 public void deliverError(VolleyError error) {
        if (mErrorListener != null) {
            mErrorListener.onErrorResponse(error);
        }
 }
为什么会这样?
因为请求成功时,StringRequest返回的是String,JsonRequest返回的是Json,所以请求成功的方法子类需要重写,而请求失败的话返回的参数就是VolleyError,所有子类都一样,不需要重写。
写到这里,Volley的大致流程应该有个清楚的概念了吧






















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