hdu 4998——Rotate

题意:一个平面绕着一些点旋转,输入保证最后的结果是绕着一个确定的点旋转一个角度得到。求这个点和角度

代码如下:

#include<iostream>
#include<cstdio>
#include<cstring>
#include<cmath>
using namespace std;

const double pi=acos(-1);

struct Point
{
    double x,y;
    Point(double x=0,double y=0):x(x),y(y){}
};

typedef Point Vector;

Vector operator + (Vector a,Vector b){return Vector(a.x+b.x,a.y+b.y);}

Vector operator - (Vector a,Vector b){return Vector(a.x-b.x,a.y-b.y);}

Vector operator * (Vector a,double p){return Vector(a.x*p,a.y*p);}

Vector operator / (Vector a,double p){return Vector(a.x/p,a.y/p);}

bool operator < (const Point &a,Point& b)
{
    return a.x<b.x||(a.x==b.x&&a.y<b.y);
}

const double eps =1e-9;

int dcmp(double x)
{
    if(fabs(x)<eps)return 0;else return x<0?-1:1;
}

bool operator == (const Point& a,const Point &b)
{
    return dcmp(a.x-b.x)==0&&dcmp(a.y-b.y)==0;
}

double Dot(Vector a,Vector b){return a.x*b.x+a.y*b.y;}

double Length(Vector a){return sqrt(Dot(a,a));}

double Angle(Vector a,Vector b){return acos(Dot(a,b)/Length(a)/Length(b));}

Vector Rotate(Vector a,double rad)
{
    return Vector(a.x*cos(rad)-a.y*sin(rad),a.x*sin(rad)+a.y*cos(rad));
}

double Cross(Vector a,Vector b){return a.x*b.y-a.y*b.x;}

Point GLI(Point p,Vector v,Point q,Vector w)
{
    Vector u=p-q;
    double t=Cross(w,u)/Cross(v,w);
    return p+v*t;
}

int main()
{
//freopen("data.txt","r",stdin);
    int T;
    scanf("%d",&T);
    while(T--)
    {
        int n;
        scanf("%d",&n);
        Point ss;
        double ans=0;
        for(int i=0;i<n;++i)
        {
            Point r;
            double p;
            scanf("%lf%lf%lf",&r.x,&r.y,&p);
            ans+=p;
            if(dcmp(ans)==0)ans=0;
            if(dcmp(ans-2*pi)==0)ans=2*pi;
            if(ans>=2*pi)ans-=2*pi;
            if(ans<0)ans+=2*pi;
            Vector tmp=ss-r;
            tmp=Rotate(tmp,p);
            ss=r+tmp;
        }
        double th=(pi-ans)/2;//得到起点和终点以及旋转角度以后,将起点,终点,要求的点看成一个三角形,解三角形
        Point r;
        Vector tmp1=r-ss;
        Vector tmp2=ss-r;
        tmp2=Rotate(tmp2,th);
        tmp1=Rotate(tmp1,-th);
        r=GLI(r,tmp2,ss,tmp1);
        printf("%.5lf %.5lf %.5lf\n",r.x,r.y,ans);
    }
    return 0;
}


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