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Hieroglyph
文章平均质量分 82
孤独de守候
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Resource System
资源类型Resource分为以下几类:enum ResourceType { // Buffer RT_VERTEXBUFFER = 0x010000, RT_INDEXBUFFER = 0x020000, RT_CONSTANTBUFFER = 0x030000, RT_STRUCTUREDBUFFER = 0x040000, RT_BYTEA原创 2015-10-16 20:08:22 · 510 阅读 · 0 评论 -
Parameter System
参数类型enum ParameterType { // 数值 VECTOR , MATRIX , MATRIX_ARRAY , // 资源视图 SHADER_RESOURCE , UNORDERED_ACCESS , CBUFFER , SAMPLER , ENTITY }这些都是Shader中的各种参数RenderPa原创 2015-10-17 00:31:52 · 338 阅读 · 0 评论 -
Shader Stage
Programmable StageVertex StageHull StageDomain StageGeometry StagePixel StageCompute StageFixed StageInput Assembler StageRasterizer StageStream Out StageOutput Merger Stage原创 2015-10-23 18:21:12 · 598 阅读 · 0 评论