List简单实现

#include <iostream>
using namespace std;
template <typename Object>
class List
{
private:
    struct Node
    {
        Object data;
        Node *prev;
        Node *next;
        Node( const Object & d = Object(),Node *p = NULL, Node *n = NULL)
        :data(d),prev( p ), next( n ){
            
        }
    };
    int theSize;
    Node *head;
    Node *tail;
    void init()
    {
        theSize = 0;
        head = new Node;
        tail = new Node;
        head->next = tail;
        tail->prev = head;
    }
    
    
public:
    class const_iterator
    {
    protected:
        Node *current;
        Object &retrieve( )const
        {return current->data;}
        const_iterator( Node *p ):current( p )
        {   }
    public:
        const_iterator( ) :current(NULL)
        {   };
        
        const Object & operator*( ) const
        { return retrieve();}
        
        const_iterator & operator++( )
        {
            current = current->next;
            return *this;
        }
        
        const_iterator operator++ ( int )
        {
            const_iterator old = *this;
            ++(*this);
            return old;
        }
        
        bool operator==( const const_iterator &rhs )const
        {   return current == rhs.current;  }
        
        bool operator!=( const const_iterator &rhs )const
        {   return !( *this == rhs );    }
        

        
        
    };
    
    class iterator : public const_iterator
    {
    public:
        iterator( )
        {   }
        
        Object& operator* (  )
        { return const_iterator::retrieve(); }
        
        const Object& operator*()const
        {return const_iterator::operator*();}
        
        iterator& operator++( )
        {
            current = current->next;
            return *this;
        }
        iterator operator++( int )
        { iterator old = *this; ++(*this); return old; }
        
        protected:( Node *p ):const_iterator( p )
        {}
        
        friend class List<Object>;
    };
    
public:
    List( )
    { init();}
    ~List( )
    {
        clear();
        delete head;
        delete tail;
    }
    
    List( const List &rhs )
    {
        init();
        &this = rhs;
    }
    
    const List & operator = (const List &rhs )
    {
        if (this == rhs) {
            return *this;
        }
        clear();
        for ( const_iterator itr = rhs.begin( ); itr != rhs.end( ); ++itr) {
            push_back(*itr);
            return *this;
        }
    }
    
    iterator begin( )
    { return iterator( head->next );  }
    const_iterator begin( )const
    { return const_iterator( head->next);}
    int end()
    { return iterator( tail );}
    const_iterator end( )const
    { return const_iterator( tail );}
    
    int size( ) const
    {return  theSize;}
    bool empty( )const
    {return size()==0;}

    void clear( )
    { while ( !empty() )
        pop_front( );
    }
    
    Object &front()
    {return *begin();}
    
    const Object& front()const
    {return *begin();}
    
    Object &back()
    { return *--end();}
    
    const Object & back()const
    { return *--end();}
    
    void push_front(const Object & x )
    {
        insert( begin(), x );
    }
    void push_back( const Object & x )
    {
        insert( end(), x );
    }
    void pop_front( )
    {
        erase( begin() );
    }
    void pop_back( )
    {
        erase( --end() );
    }
    
    iterator insert (iterator itr, const Object & x )
    {
        Node *p = itr.current;
        theSize++;
        return iterator( p->prev = p->prev->next = new Node( x, p->prev, p ));
    }
    iterator erase( iterator itr )
    {
        Node *p = itr.current;
        iterator retVal( p->next );
        p->prev->next = p->next;
        p->next->prev = p->prev;
        delete p;
        theSize--;
        return retVal;
    }
    iterator erase( iterator start, iterator end )
    {
        for ( iterator itr = from; itr != end; ) {
            itr = erase( itr );
        }
        
        return end;
    }
    
    
};

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