自定义view实现点击圆形扩散

本文地址:http://blog.csdn.net/u011181236/article/details/51396833

public class CustomView01 extends View {

    private static final String TAG = CustomView01.class.getSimpleName();
    private int fromRadius;
    private int toRadius;
    private int color;
    private int strokeWidth;
    private int duration;
    private Interpolator interpolator;
    private float x,y;

    private int currentRadius;

    private Paint paint = new Paint();

    {
        paint.setDither(true);
        paint.setAntiAlias(true);
        paint.setStyle(Paint.Style.STROKE);
    }
    public CustomView01(Context context) {
        this(context, null);
    }

    public CustomView01(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public CustomView01(Context context, AttributeSet attrs, int defStyleAttr) {
        this(context, attrs, defStyleAttr, 0);
    }

    @TargetApi(21)
    public CustomView01(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
        super(context, attrs, defStyleAttr, defStyleRes);
        init(context, attrs, defStyleAttr);
    }

    private void init(Context context, AttributeSet attrs, int defStyleAttr) {
        init(0,300,Color.parseColor("#111111"),5,2000,new LinearInterpolator());
    }

    @Override
    protected void onDraw(Canvas canvas) {
//        Log.d(TAG,"onDraw ");
        if (duration == 0)
            return;
        canvas.translate(getWidth() / 2, getHeight() / 2);

        paint.setColor(color);
        paint.setStrokeWidth(strokeWidth);
        paint.setStyle(Paint.Style.FILL);

        float perAlpha = (float) 255 / (float) (toRadius - fromRadius);
        int useAlpha = (int) (255 - (perAlpha * (float) (currentRadius - fromRadius)));
        paint.setAlpha(useAlpha);

        canvas.drawCircle(x, y, currentRadius - strokeWidth, paint);
    }


    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        switch (event.getAction()) {
            case MotionEvent.ACTION_DOWN:
                x = event.getX()- getWidth()/2;
                y = event.getY() - getHeight()/2;
                start(new Runnable() {
                    @Override
                    public void run() {

                    }
                });
                break;
            case MotionEvent.ACTION_UP:

                break;
            case MotionEvent.ACTION_MOVE:

                break;

        }
        return true;
    }

    /**
     * @param fromRadius  初始半径
     * @param toRadius    目标半径
     * @param color       颜色
     * @param strokeWidth 圆圈的strokeWidth
     * @param duration    动画时间
     */
    public void init(int fromRadius, int toRadius, int color, int strokeWidth, int duration, Interpolator interpolator) {
        this.fromRadius = fromRadius;
        this.toRadius = toRadius;
        this.color = color;
        this.strokeWidth = strokeWidth;
        this.duration = duration;
        this.interpolator = interpolator;
    }


    public void start(final Runnable overCallback) {
        if (duration == 0)
            return;
        Log.d(TAG,"start ");
        ValueAnimator anim = ValueAnimator.ofInt(fromRadius, toRadius);
        anim.setDuration(duration);
        anim.setInterpolator(interpolator);
        anim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            public void onAnimationUpdate(ValueAnimator animation) {
                currentRadius = (int) animation.getAnimatedValue();
                invalidate();//不停的调用 onDraw
//                Log.d(TAG,"addUpdateListener ");
            }
        });
        anim.addListener(new Animator.AnimatorListener() {
            public void onAnimationStart(Animator animation) {
            }

            public void onAnimationEnd(Animator animation) {
                if (overCallback != null)
                    overCallback.run();
            }

            public void onAnimationCancel(Animator animation) {
            }

            public void onAnimationRepeat(Animator animation) {
            }
        });
        anim.start();
    }

}

参考文章:http://blog.csdn.net/a750457103/article/details/50629175

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