1、建立FontLibrary.fla文件,在其文档类FontLibrary.as中写如下代码:package {
import flash.text.Font;
public class FontLibrary extends Sprite {
[Embed(systemFont="华文中宋", fontName="MyFont", unicodeRange="U+8f93,U+5165,U+6587,U+5b57", mimeType="application/x-font")]
static public var MyClass : Class;
public function FontLibrary() {
Font.registerFont(MyClass);
}
}
}
import flash.text.Font;
public class FontLibrary extends Sprite {
[Embed(systemFont="华文中宋", fontName="MyFont", unicodeRange="U+8f93,U+5165,U+6587,U+5b57", mimeType="application/x-font")]
static public var MyClass : Class;
public function FontLibrary() {
Font.registerFont(MyClass);
}
}
}