GPUIamgeFilter *_filter = [[GPUImageFilterGroup alloc]init];
GPUImageContrastFilter *contrastFilter = [[GPUImageContrastFilter alloc] init];
[contrastFilter setContrast:3.5]; // 0 - 4
[(GPUImageFilterGroup *)_filter addFilter:contrastFilter];
GPUImageSaturationFilter *saturationFilter = [[GPUImageSaturationFilter alloc] init];
[saturationFilter setSaturation:0.0]; // 0 - 2
[(GPUImageFilterGroup*)_filter addFilter:saturationFilter];
GPUImageSharpenFilter *sharpenFilter = [[GPUImageSharpenFilter alloc] init];
[sharpenFilter setSharpness:0.0]; // -4 - 4
[(GPUImageFilterGroup *)_filter addFilter:sharpenFilter];
[contrastFilter addTarget:saturationFilter];
[saturationFilter addTarget:sharpenFilter];
[(GPUImageFilterGroup *)_filter setInitialFilters:[NSArray arrayWithObject:contrastFilter]];
[(GPUImageFilterGroup *)_filter setTerminalFilter:sharpenFilter];